Silence (ちんもく(沈黙), Chinmoku?, lit. Silence) is a status in Final Fantasy VII that disables Magic, E.Skill, W-Magic, Summon, and W-Summon commands. This is a more harmful status in party members than on enemies a lot of the time. Afflicted party members are slouched over with a thought bubble with "..." above their heads. The item dedicated to healing Silence is Echo Screen. Silence does not last after battle.
Abilities[]
Item | Mute Mask, Cauldron |
---|---|
Limit Break | Hellmasker (Nightmare), Seal Evil |
Materia | Added Effect + Seal/Hades in a linked slot in a weapon |
Spell | Bad Breath, Silence |
Summon | Hades |
Enemy abilities[]
Ability | Description | Enemy |
---|---|---|
Bad Breath | Inflicts Confusion, Frog, Poison, Silence, Sleep, and Small on all enemies. Can be learned as an E.Skill. | Malboro |
Curses | Inflicts Silence to one enemy. | Dorky Face |
Diamond Flash | Inflicts damage equal to 87.5% of current HP and Silence to all enemies. | Diamond Weapon |
Magic Extinguish | Inflicts Silence to one enemy. | Parasite |
Silence | Inflicts Silence to one or all enemies. | Bahba Velamyu, Eligor, Helletic Hojo, Jenova∙DEATH, Lifeform-Hojo N, SOLDIER:1st, SOLDIER:2nd |
Smog Alert | Inflicts non-elemental physical damage and Darkness, Poison, Sadness, and Silence to one enemy. | Gas Ducter |
Sun | Inflicts Darkness and Silence to one enemy. | Death Dealer |
Super Nova | Reduces HP by 93.75% of current HP and inflicts Confuse, Silence, and Slow to all enemies. | Safer∙Sephiroth |
Ultrasound | Inflicts non-elemental magic damage and Silence to one enemy. | Evilhead |
Voice of Ages | Inflicts Silence to one or all enemies. | Gighee |
Protection[]
The following methods allow the player to protect against Silence:
Accessory | Ribbon |
---|---|
Materia | Added Effect + Seal/Hades in a linked slot in an armor |
Spell | Resist |
Item | Vaccine |
Limit Break | Great Gospel |
Healing[]
Spell | Esuna, White Wind, Angel Whisper |
---|---|
Item | Echo Screen, Remedy |
Limit Break | Breath of the Earth, Pulse of Life, Great Gospel |
Enemies[]
The following enemies are immune to Silence. All bosses are immune, except Dark Nation, Pyramid, and Sample:H0512-opt.
Use[]
Silence has little practical use, due to how easy it is to defeat most enemies without it. The following enemies may be worth using Silence on:
- Dark Dragon (Prevents Ultima)
- Dragon Zombie (Prevents Shadow Flare and Pandora's Box)
- King Behemoth (Prevents Comet2)
- Stilva (Prevents Trine and Magic Breath)
If the player has leveled up Elemental to LV2, they can exploit the Hidden element of the Dorky Faces' Curses and Funny Breath attacks by linking Elemental with any non-elemental Materia on the party's armor to protect against these attacks. Players do not gain an immunity to the statuses used; instead, the chance of inflicting the status is dropped to 0, and the word "Miss" will appear above their head, indicating that they are still vulnerable. A level 1 Elemental would halve the chances of the abilities inflicting their statuses, as opposed to nullifying them.