Stats[edit | edit source]
|Magic Materia||Seal, Master Magic|
|Effect||60% chance of inflicting Silence on target.|
|Compatible Support Materia||Added Cut, All, Final Attack, HP Absorb, Magic Counter, MP Absorb, MP Turbo, Quadra Magic, Sneak Attack, Steal as well|
Use[edit | edit source]
Silence can be used by characters with the Seal Materia at level 2. It inflicts the Silence status on a target, which prevents them from casting any magic. It has a 60% probability of working, but has a fairly high MP cost at 24.
Silence can be useful against enemies that rely on magical damage. Its main drawback is that it has only a 60% chance of working, which is lower than similar status-inflicting spells, such as Toad. Its probability is also lower than the item Mute Mask, which has an 80% chance of inflicting the same status, along with the summon Black Cauldron. Additionally, the enemy skill Bad Breath can also cause Silence. This, coupled with its higher-than-usual MP cost, make Silence effectively redundant. Another major drawback is that many larger enemies are simply immune to the status.