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+ | {{sideicon|prime=FFXI}} |
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− | [[File:FFXI Signet Status.png|The status icon.]]A '''Signet''' is a special type of [[Status Effect|status effect]] from ''[[Final Fantasy XI]]''. They are mutually exclusive, though this is not a disadvantage since there is no overlap in their use. It will prevent the player's TP from decreasing while healing, but besides that, provides no other physical effects. It also does not go away, as all other status effects aside from ''[[Dedication]]'', upon the player being [[Knocked Out|KO]]ed. |
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+ | [[File:FFXI Signet Status.png|The status icon.]] |
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+ | A '''Signet''' is a special type of [[Final Fantasy XI statuses|status effect]] from ''[[Final Fantasy XI]]''. They are mutually exclusive, though this is not a disadvantage since there is no overlap in their use. It also does not go away, as all other status effects aside from [[Dedication]], upon the player being [[Knocked Out|KO'd]]. It only benefits players on the original campaign map. |
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− | [[ |
+ | [[File:Vanadiel map.jpg|Vana'diel|thumb|right|The labeled campaign map.]] |
+ | Having a signet will show that the player is participating in their country's [[Conquest]]. While they has this effect, a portion of their experience is automatically transferred into Conquest Points in areas subject to conquest. Conquest points can be exchanged for items and equipment as a sort of reward for their efforts. Furthermore, having an appropriate signet-type effect is a requirement for monsters to drop crystals when defeated. |
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− | Signet, [[Sanction]], [[Sigil (Status Effect)|Sigil]], and [[Ionis]] are all mutually exclusive. A player may only benefit from one at a time. Each grant different bonuses and only in certain zones. In this case, only benefits players on the original campaign map. |
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+ | A Signet is given the gate guards of the player's country, one representative in each of the opposing cities' embassies, and by all Ducal guards in [[Grand Duchy of Jeuno|Jeuno]]. The signet lasts a number of hours equal to the player's rank plus the nation's position in conquest the previous week—one hour for 1st place, two for second, and three for third. There are 10 ranks and 3 positions in conquest so a signet can last anywhere between 2 and 13 hours. |
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− | Having a signet will show that the player is participating in his or her country's '''[[Conquest]]'''. While he has this effect, a portion of his experience is automatically transferred into [[Conquest|Conquest Points]] in areas subject to conquest. Conquest points can be exchanged for items and equipment as a sort of reward for their efforts. Furthermore, having an appropriate signet-type effect is a requirement for monsters to drop crystals when defeated. |
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− | |||
− | A Signet is given the gate guards of the player's country, one representative in each of the opposing cities' embassies, and by all Ducal guards in [[Grand Duchy of Jeuno|Jeuno]]. The signet lasts a number of hours equal to the player's rank plus the nation's position in conquest the previous week--one hour for 1st place, two for second, and three for third. There are 10 ranks and 3 positions in conquest so a signet can last anywhere between 2 and 13 hours. |
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Conquest points can only be gained in areas subject to conquest, that being the main portion of [[Vana'diel]] in the 'present time' in game, all zones that were created before ''[[Final Fantasy XI: Treasures of Aht Urhgan|Treasures of Aht Urhgan]]'' and ''[[Final Fantasy XI: Wings of the Goddess|Wings of the Goddess]]''. In game terms, this is the "middle lands." |
Conquest points can only be gained in areas subject to conquest, that being the main portion of [[Vana'diel]] in the 'present time' in game, all zones that were created before ''[[Final Fantasy XI: Treasures of Aht Urhgan|Treasures of Aht Urhgan]]'' and ''[[Final Fantasy XI: Wings of the Goddess|Wings of the Goddess]]''. In game terms, this is the "middle lands." |
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+ | ==Effects== |
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− | ==Benefits of Signet== |
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+ | While in a Conquest region with the Signet effect active, the following will occur: |
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− | ==Conquest Point Items== |
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+ | *Defeating an enemy that grants [[Experience Points|experience points]] (Easy Prey or higher), will earn Conquest Points amounting to 10-20% of the experience points received, depending on the region modifier. |
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− | ===Bastokian Items=== |
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+ | *Earning experience points by defeating enemies will increase the nation of allegiance's conquest standing in the region. |
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− | ====No Rank Items==== |
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+ | *When defeating an enemy that grants experience points, there is a chance that an elemental crystal will drop. When in a party with other members who also have Signet active, there is a chance that additional crystals can drop. |
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− | ====Rank 1==== |
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+ | **Crystals will not drop from enemies in a region that is under [[Beastmen]] control. |
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− | ====Rank 2==== |
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+ | |||
− | ====Rank 3==== |
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− | == |
+ | ==Bonuses== |
+ | The following bonuses are available with the Signet effect: |
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− | ====Rank 5==== |
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+ | *Increased Healing HP. |
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− | ====Rank 6==== |
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+ | *No [[Tactical Points|TP]] loss while resting. |
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− | ====Rank 7==== |
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+ | *Bonus [[Experience Points|experience]] earned in smaller parties. |
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− | ====Rank 8==== |
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+ | *Increased [[Defense (stat)|defense]] and [[evasion]] against attacks from the players' auto-attack target (Even Match or weaker). |
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− | ====Rank 9==== |
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+ | *MP Regeneration while under 50% of total MP. |
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− | ====Rank 10==== |
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+ | |||
− | ===San d'Orian Items=== |
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− | == |
+ | ==Conquest Point items== |
+ | Items that are available only during 1st or 2nd Conquest Ranking are indicated with a 1st or 1st, 2nd next to their name. |
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− | ====Rank 1==== |
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+ | |||
− | ====Rank 2==== |
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− | === |
+ | ===Any rank items=== |
+ | The following are available from all Conquest Overseers. |
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− | ====Rank 4==== |
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+ | |||
− | ====Rank 5==== |
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+ | {|class="half-width FFXI article-table" style="text-align:center" |
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− | ====Rank 6==== |
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+ | |-class="a" |
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− | ====Rank 7==== |
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+ | !Required rank |
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− | ====Rank 8==== |
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+ | !Cost |
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− | ====Rank 9==== |
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+ | !Equipment |
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− | ====Rank 10==== |
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+ | |- |
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− | ===Windurstian Items=== |
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+ | !class="b" rowspan=10|Any Rank |
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− | ====No Rank Items==== |
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+ | |7 CP |
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− | ====Rank 1==== |
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+ | |Instant Reraise |
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− | ====Rank 2==== |
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+ | |- |
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− | ====Rank 3==== |
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+ | |10 CP |
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− | ====Rank 4==== |
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+ | |Instant Warp |
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− | ====Rank 5==== |
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+ | |- |
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− | ====Rank 6==== |
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+ | |2500 CP |
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− | ====Rank 7==== |
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+ | |Return Ring |
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− | ====Rank 8==== |
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+ | |- |
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− | ====Rank 9==== |
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+ | |9000 CP |
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− | ====Rank 10==== |
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+ | |Homing Ring |
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+ | |- |
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+ | |500 CP |
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+ | |Chariot Band |
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+ | |- |
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+ | |1000 CP |
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+ | |Empress Band |
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+ | |- |
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+ | |2000 CP |
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+ | |Emperor Band |
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+ | |- |
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+ | |5000 CP |
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+ | |Warp Ring |
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+ | |- |
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+ | |1000 CP |
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+ | |Cipher: Tenzen<br/>''(Only available during Alter Ego Extravaganza)'' |
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+ | |- |
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+ | |1000 CP |
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+ | |Cipher: Kukki<br/>''(Only available during Alter Ego Extravaganza)'' |
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+ | |} |
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+ | |||
+ | ===Bastokian items=== |
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+ | {|class="half-width FFXI article-table" style="text-align:center" |
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+ | |-class="a" |
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+ | !width="5%"|Rank Requirement |
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+ | !width="10%"|Cost |
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+ | !width="70%"|Items |
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+ | |- |
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+ | !class="b"|Rank 1 |
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+ | |1000 CP |
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+ | |Legionnaire's Scythe (1st)<br/>Legionnaire's Staff (1st, 2nd)<br/>Legionnaire's Knuckles<br/>Legionnaire's Axe<br/>Legionnaire's Crossbow<br/>Legionnaire's Cap<br/>Legionnaire's Mittens<br/>Legionnaire's Leggings |
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+ | |- |
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+ | !class="b"|Rank 2 |
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+ | |2000 CP |
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+ | |Decurion's Shield (1st)<br/>Decurion's Dagger (1st, 2nd)<br/>Decurion's Hammer<br/>Legionnaire's Harness<br/>Legionnaire's Subligar |
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+ | |- |
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+ | !class="b"|Rank 3 |
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+ | |4000 CP |
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+ | |Legionnaire's Circlet (1st)<br/>Bastokan Ring (1st)<br/>Centurion's Sword (1st, 2nd)<br/>Centurion's Axe<br/>Centurion's Visor<br/>Centurion's Scale Mail<br/>Centurion's Finger Gauntlets<br/>Centurion's Cuisses<br/>Centurion's Greaves<br/>Republican Bronze Medal |
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+ | |- |
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+ | !class="b"|Rank 4 |
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+ | |8000 CP |
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+ | |Junior Musketeer's Chakram (1st)<br/>Iron Musketeer's Gambison (1st, 2nd)<br/>Junior Musketeer's Tuck<br/>Iron Musketeer's Armet<br/>Iron Musketeer's Gauntlets<br/>Iron Musketeer's Sabatons |
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+ | |- |
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+ | !class="b"|Rank 5 |
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+ | |16000 CP |
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+ | |Musketeer Gun (1st)<br/>Musketeer's Pole (1st, 2nd)<br/>Musketeer's Sword<br/>Iron Musketeer's Cuirass<br/>Iron Musketeer's Cuisses<br/>Republican Iron Medal |
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+ | |- |
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+ | !class="b"|Rank 6 |
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+ | |24000 CP |
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+ | |Musketeer Commander's Rod (1st)<br/>Iron Musketeer's Gorget (1st)<br/>Musketeer Commander's Falchion (1st, 2nd)<br/>Musketeer Commander's Shield (1st, 2nd)<br/>Republican Mythril Medal<br/>Republican Army Mantle |
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+ | |- |
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+ | !class="b"|Rank 7 |
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+ | |32000 CP |
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+ | |Gold Musketeer's Ring (1st)<br/>Gold Musketeer's Uchigatana (1st, 2nd)<br/>Iron Musketeer's Quiver |
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+ | |- |
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+ | !class="b"|Rank 8 |
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+ | |40000 CP |
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+ | |Republican Gold Medal (1st)<br/>Presidential Hairpin (1st, 2nd)<br/>Praefectus's Gloves |
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+ | |- |
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+ | !class="b"|Rank 9 |
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+ | |48000 CP |
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+ | |Senior Gold Musketeer's Scimitar (1st)<br/>Senior Gold Musketeer's Axe<br/>Senior Gold Musketeer's Scythe<br/>Senior Gold Musketeer's Rod |
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+ | |- |
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+ | !class="b"|Rank 10 |
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+ | |56000 CP |
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+ | |Republic Aketon 1st |
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+ | |- |
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+ | !class="b"|Rank 10 |
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+ | |5000 CP |
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+ | |Republic Signet Staff (always available under Common Items) |
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+ | |- |
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+ | |} |
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+ | |||
+ | ===Windurstian items=== |
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+ | {|class="half-width FFXI article-table" style="text-align:center" |
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+ | |-class="a" |
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+ | !width="5%"|Rank Requirement |
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+ | !width="10%"|Cost |
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+ | !width="70%"|Items |
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+ | |- |
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+ | !class="b"|Rank 1 |
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+ | |1000 CP |
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+ | |Freesword's Staff (1st)<br/>Freesword's Slops (1st, 2nd)<br/>Freesword's Baghnakhs<br/>Freesword's Club<br/>Freesword's Bow |
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+ | |- |
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+ | !class="b"|Rank 2 |
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+ | |2000 CP |
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+ | |Mercenary's Greatsword (1st)<br/>Mercenary's Knife (1st, 2nd)<br/>Mercenary's Pole<br/>Mercenary's Hachimaki<br/>Mercenary's Gi<br/>Mercenary's Tekko<br/>Mercenary's Sitabaki<br/>Mercenary's Kyahan |
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+ | |- |
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+ | !class="b"|Rank 3 |
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+ | |4000 CP |
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+ | |Mercenary Captain's Belt (1st)<br/>Windurstian Ring (1st)<br/>Mercenary Captain's Kukri (1st, 2nd)<br/>Mercenary Captain's Scythe<br/>Mercenary Captain's Headgear<br/>Mercenary Captain's Doublet<br/>Mercenary Captain's Gloves<br/>Mercenary Captain's Hose<br/>Mercenary Captain's Gaiters |
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+ | |- |
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+ | !class="b"|Rank 4 |
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+ | |8000 CP |
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+ | |Combat Caster's Axe (1st)<br/>Combat Caster's Scimitar (1st, 2nd)<br/>Combat Caster's Dagger<br/>Combat Caster's Mitts<br/>Combat Caster's Slacks<br/>Combat Caster's Shoes<br/>Combat Caster's Cloak<br/>Combat Caster's Boomerang<br/>Green Scarf |
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+ | |- |
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+ | !class="b"|Rank 5 |
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+ | |16000 CP |
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+ | |Tactician Magician's Hooks (1st)<br/>Tactician Magician's Wand (1st, 2nd)<br/>Tactician Magician's Hat (1st, 2nd)<br/>Tactician Magician's Espadon<br/>Tactician Magician's Coat<br/>Tactician Magician's Cuffs<br/>Tactician Magician's Slops<br/>Tactician Magician's Pigaches<br/>Paisley Scarf |
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+ | |- |
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+ | !class="b"|Rank 6 |
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+ | |24000 CP |
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+ | |Wise Wizard's Anelace (1st)<br/>Wise Wizard's Bilbo (1st, 2nd)<br/>Wise Wizard's Staff (1st, 2nd)<br/>Checkered Scarf<br/>Federal Army Mantle |
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+ | |- |
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+ | !class="b"|Rank 7 |
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+ | |32000 CP |
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+ | |Patriarch Protector's Ring (1st)<br/>Patriarch Protector's Shield (1st, 2nd)<br/>Combat Caster's Quiver (1st, 2nd, 3rd) |
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+ | |- |
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+ | !class="b"|Rank 8 |
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+ | |40000 CP |
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+ | |Windurstian Scarf (1st)<br/>Master Caster's Bracelets (1st, 2nd)<br/>Master Caster's Mitts |
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+ | |- |
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+ | !class="b"|Rank 9 |
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+ | |48000 CP |
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+ | |Master Caster's Knife (1st)<br/>Master Caster's Baghnakhs (1st, 2nd)<br/>Master Caster's Pole<br/>Master Caster's Bow |
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+ | |- |
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+ | !class="b"|Rank 10 |
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+ | |56000 CP |
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+ | |Federation Aketon (1st) |
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+ | |- |
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+ | !class="b"|Rank 10 |
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+ | |5000 CP |
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+ | |Federation Signet Staff (always available under Common Items) |
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+ | |- |
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+ | |} |
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+ | |||
+ | ===San d'Orian items=== |
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+ | {|class="half-width FFXI article-table" style="text-align:center" |
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+ | |-class="a" |
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+ | !width="5%"|Rank Requirement |
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+ | !width="10%"|Cost |
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+ | !width="70%"|Items |
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+ | |- |
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+ | !class="b"|Rank 1 |
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+ | |1000 CP |
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+ | |Royal Footman's Tunic (1st)<br/>Royal Archer's Cesti (1st, 2nd)<br/>Royal Archer's Sword<br/>Royal Footman's Bandana<br/>Royal Archer's Longbow<br/>Royal Footman's Gloves<br/>Royal Footman's Boots |
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+ | |- |
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+ | !class="b"|Rank 2 |
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+ | |2000 CP |
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+ | |Royal Footman's Clogs (1st)<br/>Royal Spearman's Horn (1st, 2nd)<br/>Royal Spearman's Spear<br/>Royal Footman's Vest<br/>Royal Footman's Trousers |
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+ | |- |
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+ | !class="b"|Rank 3 |
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+ | |4000 CP |
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+ | |Royal Squire's Mace (1st)<br/>San d'Orian Ring (1st)<br/>Royal Squire's Dagger (1st, 2nd)<br/>Royal Squire's Halberd<br/>Royal Squire's Helm<br/>Royal Squire's Mufflers<br/>Royal Squire's Sollerets<br/>Royal Squire's Collar |
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+ | |- |
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+ | !class="b"|Rank 4 |
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+ | |8000 CP |
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+ | |Royal Squire's Shield (1st)<br/>Royal Squire's Robe (1st, 2nd)<br/>Royal Swordsman's Blade<br/>Royal Squire's Chainmail<br/>Royal Squire's Breeches |
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+ | |- |
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+ | !class="b"|Rank 5 |
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+ | |16000 CP |
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+ | |Royal Knight's Cloak (1st)<br/>Royal Knight's Belt (1st, 2nd)<br/>Temple Knight Army Sword<br/>Royal Knight Army Lance<br/>Royal Knight's Mufflers<br/>Royal Knight's Sollerets<br/>Royal Knight Army Shield<br/>Temple Knight Army Shield<br/>Temple Knight Army Collar<br/>Royal Knight Army Collar |
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+ | |- |
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+ | !class="b"|Rank 6 |
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+ | |24000 CP |
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+ | |Royal Guard's Fleuret (1st)<br/>Royal Guard's Sword (1st)<br/>Royal Guard's Rod (1st)<br/>Royal Knight's Breeches (1st)<br/>Royal Knight's Chainmail (1st)<br/>Royal Guard's Shield (1st, 2nd)<br/>Royal Knight's Aketon<br/>Royal Knight's Bascinet<br/>Royal Guard's Collar<br/>Royal Army Mantle |
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+ | |- |
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+ | !class="b"|Rank 7 |
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+ | |32000 CP |
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+ | |Grand Knight's Ring (1st)<br/>Grand Knight's Lance (1st, 2nd)<br/>Temple Knight's Arrow |
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+ | |- |
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+ | !class="b"|Rank 8 |
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+ | |40000 CP |
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+ | |Grand Temple Knight's Collar (1st)<br/>Grand Temple Knight's Bangles (1st, 2nd)<br/>Grand Temple Knight's Gauntlets |
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+ | |- |
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+ | !class="b"|Rank 9 |
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+ | |48000 CP |
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+ | |Reserve Captain's Lance (1st)<br/>Reserve Captain's Mace (1st, 2nd)<br/>Reserve Captain's Greatsword<br/>Reserve Captain's Pick |
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+ | |- |
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+ | !class="b"|Rank 10 |
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+ | |56000 CP |
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+ | |Kingdom Aketon (1st) |
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+ | |- |
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+ | !class="b"|Rank 10 |
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+ | |5000 CP |
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+ | |Kingdom Signet Staff (always available under Common Items) |
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+ | |- |
||
+ | |} |
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+ | |||
==Trivia== |
==Trivia== |
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− | *Originally, Signet provided no benefits besides enabling crystal drops and adding conquest points when an enemy is killed. However, due to the decreasing popularity of the Signet as well as regular and Rise of the Zilart areas in favor of [[Empire of Aht Urhgan|Aht Urhgan]] areas and their sanction, which provides experience bonuses, Signet was changed to allow players to keep their TP while resting. |
+ | *Originally, Signet provided no benefits besides enabling crystal drops and adding conquest points when an enemy is killed. However, due to the decreasing popularity of the Signet as well as regular and ''Rise of the Zilart'' areas in favor of [[Empire of Aht Urhgan|Aht Urhgan]] areas and their sanction, which provides experience bonuses, Signet was changed to allow players to keep their TP while resting. |
− | *One of the things the player's |
+ | *One of the things the player's Adventuring Fellow might say when chatted with is, "I just realized something. I've never once had Signet cast on me. Oh well, never mind..." |
+ | |||
+ | {{navbox statuses}} |
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+ | {{navbox setting FFXI}} |
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− | {{Status}} |
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− | {{FFXI}} |
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[[Category:Final Fantasy XI]] |
[[Category:Final Fantasy XI]] |
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− | [[Category: |
+ | [[Category:Positive status effects]] |
Revision as of 03:27, 13 January 2020
Template:Sideicon A Signet is a special type of status effect from Final Fantasy XI. They are mutually exclusive, though this is not a disadvantage since there is no overlap in their use. It also does not go away, as all other status effects aside from Dedication, upon the player being KO'd. It only benefits players on the original campaign map.
Having a signet will show that the player is participating in their country's Conquest. While they has this effect, a portion of their experience is automatically transferred into Conquest Points in areas subject to conquest. Conquest points can be exchanged for items and equipment as a sort of reward for their efforts. Furthermore, having an appropriate signet-type effect is a requirement for monsters to drop crystals when defeated.
A Signet is given the gate guards of the player's country, one representative in each of the opposing cities' embassies, and by all Ducal guards in Jeuno. The signet lasts a number of hours equal to the player's rank plus the nation's position in conquest the previous week—one hour for 1st place, two for second, and three for third. There are 10 ranks and 3 positions in conquest so a signet can last anywhere between 2 and 13 hours.
Conquest points can only be gained in areas subject to conquest, that being the main portion of Vana'diel in the 'present time' in game, all zones that were created before Treasures of Aht Urhgan and Wings of the Goddess. In game terms, this is the "middle lands."
Effects
While in a Conquest region with the Signet effect active, the following will occur:
- Defeating an enemy that grants experience points (Easy Prey or higher), will earn Conquest Points amounting to 10-20% of the experience points received, depending on the region modifier.
- Earning experience points by defeating enemies will increase the nation of allegiance's conquest standing in the region.
- When defeating an enemy that grants experience points, there is a chance that an elemental crystal will drop. When in a party with other members who also have Signet active, there is a chance that additional crystals can drop.
- Crystals will not drop from enemies in a region that is under Beastmen control.
Bonuses
The following bonuses are available with the Signet effect:
- Increased Healing HP.
- No TP loss while resting.
- Bonus experience earned in smaller parties.
- Increased defense and evasion against attacks from the players' auto-attack target (Even Match or weaker).
- MP Regeneration while under 50% of total MP.
Conquest Point items
Items that are available only during 1st or 2nd Conquest Ranking are indicated with a 1st or 1st, 2nd next to their name.
Any rank items
The following are available from all Conquest Overseers.
Required rank | Cost | Equipment |
---|---|---|
Any Rank | 7 CP | Instant Reraise |
10 CP | Instant Warp | |
2500 CP | Return Ring | |
9000 CP | Homing Ring | |
500 CP | Chariot Band | |
1000 CP | Empress Band | |
2000 CP | Emperor Band | |
5000 CP | Warp Ring | |
1000 CP | Cipher: Tenzen (Only available during Alter Ego Extravaganza) | |
1000 CP | Cipher: Kukki (Only available during Alter Ego Extravaganza) |
Bastokian items
Rank Requirement | Cost | Items |
---|---|---|
Rank 1 | 1000 CP | Legionnaire's Scythe (1st) Legionnaire's Staff (1st, 2nd) Legionnaire's Knuckles Legionnaire's Axe Legionnaire's Crossbow Legionnaire's Cap Legionnaire's Mittens Legionnaire's Leggings |
Rank 2 | 2000 CP | Decurion's Shield (1st) Decurion's Dagger (1st, 2nd) Decurion's Hammer Legionnaire's Harness Legionnaire's Subligar |
Rank 3 | 4000 CP | Legionnaire's Circlet (1st) Bastokan Ring (1st) Centurion's Sword (1st, 2nd) Centurion's Axe Centurion's Visor Centurion's Scale Mail Centurion's Finger Gauntlets Centurion's Cuisses Centurion's Greaves Republican Bronze Medal |
Rank 4 | 8000 CP | Junior Musketeer's Chakram (1st) Iron Musketeer's Gambison (1st, 2nd) Junior Musketeer's Tuck Iron Musketeer's Armet Iron Musketeer's Gauntlets Iron Musketeer's Sabatons |
Rank 5 | 16000 CP | Musketeer Gun (1st) Musketeer's Pole (1st, 2nd) Musketeer's Sword Iron Musketeer's Cuirass Iron Musketeer's Cuisses Republican Iron Medal |
Rank 6 | 24000 CP | Musketeer Commander's Rod (1st) Iron Musketeer's Gorget (1st) Musketeer Commander's Falchion (1st, 2nd) Musketeer Commander's Shield (1st, 2nd) Republican Mythril Medal Republican Army Mantle |
Rank 7 | 32000 CP | Gold Musketeer's Ring (1st) Gold Musketeer's Uchigatana (1st, 2nd) Iron Musketeer's Quiver |
Rank 8 | 40000 CP | Republican Gold Medal (1st) Presidential Hairpin (1st, 2nd) Praefectus's Gloves |
Rank 9 | 48000 CP | Senior Gold Musketeer's Scimitar (1st) Senior Gold Musketeer's Axe Senior Gold Musketeer's Scythe Senior Gold Musketeer's Rod |
Rank 10 | 56000 CP | Republic Aketon 1st |
Rank 10 | 5000 CP | Republic Signet Staff (always available under Common Items) |
Windurstian items
Rank Requirement | Cost | Items |
---|---|---|
Rank 1 | 1000 CP | Freesword's Staff (1st) Freesword's Slops (1st, 2nd) Freesword's Baghnakhs Freesword's Club Freesword's Bow |
Rank 2 | 2000 CP | Mercenary's Greatsword (1st) Mercenary's Knife (1st, 2nd) Mercenary's Pole Mercenary's Hachimaki Mercenary's Gi Mercenary's Tekko Mercenary's Sitabaki Mercenary's Kyahan |
Rank 3 | 4000 CP | Mercenary Captain's Belt (1st) Windurstian Ring (1st) Mercenary Captain's Kukri (1st, 2nd) Mercenary Captain's Scythe Mercenary Captain's Headgear Mercenary Captain's Doublet Mercenary Captain's Gloves Mercenary Captain's Hose Mercenary Captain's Gaiters |
Rank 4 | 8000 CP | Combat Caster's Axe (1st) Combat Caster's Scimitar (1st, 2nd) Combat Caster's Dagger Combat Caster's Mitts Combat Caster's Slacks Combat Caster's Shoes Combat Caster's Cloak Combat Caster's Boomerang Green Scarf |
Rank 5 | 16000 CP | Tactician Magician's Hooks (1st) Tactician Magician's Wand (1st, 2nd) Tactician Magician's Hat (1st, 2nd) Tactician Magician's Espadon Tactician Magician's Coat Tactician Magician's Cuffs Tactician Magician's Slops Tactician Magician's Pigaches Paisley Scarf |
Rank 6 | 24000 CP | Wise Wizard's Anelace (1st) Wise Wizard's Bilbo (1st, 2nd) Wise Wizard's Staff (1st, 2nd) Checkered Scarf Federal Army Mantle |
Rank 7 | 32000 CP | Patriarch Protector's Ring (1st) Patriarch Protector's Shield (1st, 2nd) Combat Caster's Quiver (1st, 2nd, 3rd) |
Rank 8 | 40000 CP | Windurstian Scarf (1st) Master Caster's Bracelets (1st, 2nd) Master Caster's Mitts |
Rank 9 | 48000 CP | Master Caster's Knife (1st) Master Caster's Baghnakhs (1st, 2nd) Master Caster's Pole Master Caster's Bow |
Rank 10 | 56000 CP | Federation Aketon (1st) |
Rank 10 | 5000 CP | Federation Signet Staff (always available under Common Items) |
San d'Orian items
Rank Requirement | Cost | Items |
---|---|---|
Rank 1 | 1000 CP | Royal Footman's Tunic (1st) Royal Archer's Cesti (1st, 2nd) Royal Archer's Sword Royal Footman's Bandana Royal Archer's Longbow Royal Footman's Gloves Royal Footman's Boots |
Rank 2 | 2000 CP | Royal Footman's Clogs (1st) Royal Spearman's Horn (1st, 2nd) Royal Spearman's Spear Royal Footman's Vest Royal Footman's Trousers |
Rank 3 | 4000 CP | Royal Squire's Mace (1st) San d'Orian Ring (1st) Royal Squire's Dagger (1st, 2nd) Royal Squire's Halberd Royal Squire's Helm Royal Squire's Mufflers Royal Squire's Sollerets Royal Squire's Collar |
Rank 4 | 8000 CP | Royal Squire's Shield (1st) Royal Squire's Robe (1st, 2nd) Royal Swordsman's Blade Royal Squire's Chainmail Royal Squire's Breeches |
Rank 5 | 16000 CP | Royal Knight's Cloak (1st) Royal Knight's Belt (1st, 2nd) Temple Knight Army Sword Royal Knight Army Lance Royal Knight's Mufflers Royal Knight's Sollerets Royal Knight Army Shield Temple Knight Army Shield Temple Knight Army Collar Royal Knight Army Collar |
Rank 6 | 24000 CP | Royal Guard's Fleuret (1st) Royal Guard's Sword (1st) Royal Guard's Rod (1st) Royal Knight's Breeches (1st) Royal Knight's Chainmail (1st) Royal Guard's Shield (1st, 2nd) Royal Knight's Aketon Royal Knight's Bascinet Royal Guard's Collar Royal Army Mantle |
Rank 7 | 32000 CP | Grand Knight's Ring (1st) Grand Knight's Lance (1st, 2nd) Temple Knight's Arrow |
Rank 8 | 40000 CP | Grand Temple Knight's Collar (1st) Grand Temple Knight's Bangles (1st, 2nd) Grand Temple Knight's Gauntlets |
Rank 9 | 48000 CP | Reserve Captain's Lance (1st) Reserve Captain's Mace (1st, 2nd) Reserve Captain's Greatsword Reserve Captain's Pick |
Rank 10 | 56000 CP | Kingdom Aketon (1st) |
Rank 10 | 5000 CP | Kingdom Signet Staff (always available under Common Items) |
Trivia
- Originally, Signet provided no benefits besides enabling crystal drops and adding conquest points when an enemy is killed. However, due to the decreasing popularity of the Signet as well as regular and Rise of the Zilart areas in favor of Aht Urhgan areas and their sanction, which provides experience bonuses, Signet was changed to allow players to keep their TP while resting.
- One of the things the player's Adventuring Fellow might say when chatted with is, "I just realized something. I've never once had Signet cast on me. Oh well, never mind..."