Irvine_"Armor_Shot"_from_FINAL_FANTASY_VIII_Remastered

Irvine "Armor Shot" from FINAL FANTASY VIII Remastered

Shot (ショット, Shotto?) is Irvine's Limit Break in Final Fantasy VIII.

To execute the attack the player chooses a type of ammo to fire multiple times with the trigger button (R1 on PlayStation) at one or all enemies, depending on the ammo type chosen, within a set amount of time. The amount of time depends on the Crisis Level.

Mechanics[edit | edit source]

The Shot's allotted time depends on the Crisis Level in the following manner:[1]

  • Crisis Level 1: 8 seconds
  • Crisis Level 2: 12 seconds
  • Crisis Level 3: 20 seconds
  • Crisis Level 4: 26.6 seconds

All shots also have increased critical hit rate:[1]

All shot attacks deal physical damage.

Shots[edit | edit source]

Shot Atk Pwr Description Image
Normal Shot 16 Physical attack on one enemy. Has moderate power and fires fairly quickly.

Consumes Normal Ammo.

Irvinenormalshot.jpg
Scatter Shot 14 Physical attack on all enemies. Has moderate power and fires fairly quickly.

Consumes Shotgun Ammo.

Irvinescattershot.jpg
Dark Shot 14 Physical attack on one enemy with chance to inflict Poison, Blind, Silence, Sleep or Slow. Has moderate power and fires slowly.

Consumes Dark Ammo.

Irvinedarkshot.jpg
Flame Shot 40 Fire-elemental attack on all enemies.

Consumes Fire Ammo.

Irvineflameshot.jpg
Canister Shot 60 Launches grenade attack on one enemy. Has high power and fires slowly.

Consumes Demolition Ammo.

Demolition Ammo.png
Quick Shot 7 Weak but fast attack on one enemy. Does low damage but fires very quickly.

Consumes Fast Ammo.

Irvinequickshot.jpg
Armor Shot 80 Defense-ignoring attack on one enemy. Does high damage but fires slowly.

Consumes AP Ammo.

Irvinearmorshot.jpg
Hyper Shot 120 Powerful attack on one enemy. Has high power but fires slowly. Pulse Ammo is extremely rare.

Consumes Pulse Ammo.

Irvinehypershot.jpg

Ammo list[edit | edit source]

Ammo are refined with Ifrit's Ammo-RF ability.

Ammo Obtain
Normal Ammo Buy for 20 gil from shops
Refine from Screw (1=8)
Shotgun Ammo Buy for 40 gil from shops
Dropped by: Base Leader, Base Soldier, Elite Soldier
Dark Ammo Buy for 300 gil from shops
Refine from Poison Powder (1=10), Venom Fang (1=20)
Card Mod: Abadon (1=30)
Fire Ammo Buy for 500 gil from shops
Refine from Bomb Fragment (1=20), Fuel (1=10), Red Fang (1=40)
Card Mod: Oilboyle (1=30)
Demolition Ammo Buy for 800 gil from Cloud's shop in Esthar (requires Familiar)
Refine from Cactus Thorn (1=40), Missile (1=20), Running Fire (1=40)
Card Mod: Trauma (1=30)
Fast Ammo Buy for 100 gil from Cloud's shop in Esthar (requires Familiar)
Refine from Normal Ammo (1=1), Shotgun Ammo (1=2)
Card Mod: GIM47N (1=1)
Get 5 from the G-Soldier in Grease Monkey's house in Fishermans Horizon when visiting with Irvine alone.
AP Ammo Refine from: Chef's Knife (1=20), Sharp Spike (1=10),
Get 5 from the G-Soldier in Grease Monkey's house in Fishermans Horizon when visiting with Irvine alone.
Pulse Ammo Refine from: Laser Cannon (1=5), Energy Crystal (1=10), Power Generator (1=20)
Get 5 from the G-Soldier in Grease Monkey's house in Fishermans Horizon when visiting with Irvine alone.

Strategy[edit | edit source]

Capping Irvine's Strength at 255 in tandem with the Vit 0 status effect gets the most out of Shot. True damage output comes with the fast fingers of a skilled player executing the Quick Shot. During the longest of Irvine's Shot rounds, it is possible to expend in excess of 50 Fast Ammo rounds, averaging around 1700–2200 points of damage each, under ideal conditions (Irvine Strength 255, Enemy Defense 0), with critical hits roughly twice that value.

Roughly 120,000 points of damage in one of Irvine's attack rounds is possible here, though in longer fights, such as versus Omega Weapon, this will expend all of Irvine's Fast Ammo shells in a handful of attack rounds, limiting his damage-over-time capabilities.

With Pulse Ammo each shot will likely reach the 9,999 damage cap, but during even the longest rounds of Shot only eight volleys are possible, returning a lower damage output than when using the Quick Shot.

Shot is especially useful in Centra Ruins for quickly dispatching Tonberries with Armor Shot. The player can keep Irvine at low health to kill the Tonberries in one move, and refine the Chef's Knives the Tonberries yield into more AP Ammo. Armor Shot is also good for killing Adamantoises that have high defense.

Other appearances[edit | edit source]

Dissidia Final Fantasy Opera Omnia[edit | edit source]

Edgar - Chainsaw2.pngThis section about an ability in Dissidia Final Fantasy Opera Omnia is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Pictlogica Final Fantasy[edit | edit source]

PFF Quick Shot.png
Edgar - Chainsaw2.pngThis section about an ability in Pictlogica Final Fantasy is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.


Final Fantasy Airborne Brigade[edit | edit source]

Ability Cards
Legend Cards

Final Fantasy Record Keeper[edit | edit source]

Irvine can use his Shots in Final Fantasy Record Keeper.

Final Fantasy Brave Exvius[edit | edit source]

Edgar - Chainsaw2.pngThis section about an ability in Final Fantasy Brave Exvius is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

References[edit | edit source]

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