Troopers belonging to Shinra's Public Security Division. Pharmacological agents and reinforced suits make these troopers tough to take down. They attack with metallic claws weapons that are equipped to both arms.
Enemy Intel
Shock Trooper is an enemy in Final Fantasy VII Remake and "Episode INTERmission". He is an agile combatant that moves swiftly through the battlefield in service of the Shinra Public Security Division.
Shock Trooper (Vanguard) is also a grounded unit in the Fort Condor minigame that can't attack flying opponents. It is bought from Old Snapper.
Stats[]
Abilities[]
Abilities in italics lack names in-game and, hence, have unofficial names.
- = Physical damage
- = Magic damage
Ability | Range | Description | Block | KB Knockback |
---|---|---|---|---|
3-Hit Combo | Melee | Swipes 3 times with claws, then jumps. | ||
Backspring Kick | Melee | Kicks while backflipping. | ||
Diving Kick | Melee | From the air, kicks down on target. | ||
Springboard | Melee | Kicks off a wall to dive into target. |
Battle[]
The Shock Trooper is a melee-oriented type of Shinra troop that specializes in fast physical attacks and can move quickly around the player. He can dodge continuous attacks in a row, such as melee attacks combos and Barret's rapid-fire shots.
The Shock Trooper will try to close the gap and surround the player, and can be dangerous when accompanied by other Shock Troopers or enemies capable of interrupting the player. When close, he usually performs a three-hit physical combo that makes the character flinch with each hit. He also has three other abilities: Diving Kick, where he jumps into the air and descends with a flying kick; Springboard, where he propels himself towards his opponent; and Backspring Kick, a somersault attack that knocks opponents high into the air.
Hard mode[]
On the hard difficulty, the Shock Trooper will use his abilities more often, and will be overall more aggressive.
Strategy[]
Much like the vast majority of human-type enemies, the Shock Trooper is weak against Fire. He has a surprisingly high magic defense, however, which combined with his ability to dodge attacks makes him resilient. After the Shock Trooper evades a player character's continuous attacks, the player can quickly switch to another character and attack, as he won't be evading attacks for a few seconds. The player should always lock on to him, as he constantly moves around. Cloud is particularly effective against the Shock Trooper thanks to his counter-attack while in Punisher Mode.
Episode INTERmission[]
Yuffie can augment her ninjutsu with Fire Ninjutsu to target the trooper's weakness. When synergized with Sonon, both will attack the same target with the same damage type. Synergized Art of War is powerful against the troopers.
Gallery[]
Etymology[]
Shock troops are formations created to lead an attack. "Shock troop" is a calque, a loose translation of the German word Stoßtrupp. Military units which contain assault troops are typically organized for mobility with the intention that they will penetrate through enemy defences and attack into the enemy's vulnerable rear areas.