Shock Spikes is a recurring spell in the Final Fantasy series.
Appearances[edit | edit source]
Final Fantasy XI spellShock Spikes
|Effect||Covers you with magical lightning spikes. Enemies that hit you take lightning damage.|
|Casting Time||10 seconds|
|Recast Time||3 seconds|
|Magic Type||Enhancing Magic|
|Jobs||BLM 30, RDM 60, SCH 70|
Generally this spell will not do more than 15 damage per hit at level 75, and starts out much weaker than that. In addition to dealing lightning damage, Shock Spikes have a chance of stunning anyone who physically hits a target with the spell active.
Shock Spikes appears as an enemy ability usable by the Electric Aether enemies during the add phases of both Eden's Verse: Refulgence raid encounters. When used, the Electric Aether will gain an effect that automatically deals moderate damage to any players who attack it.
Originally, Shock Spikes was a rank 8 Conjurer spell during the initial launch of the original version of Final Fantasy XIV. It cost 3 action points to set, 12 MP to use and had no TP cost. Its cast time was 3 seconds while its recast time was 10 seconds. Once unlocked, it could be used by all Disciples of War and Magic.
In addition, it had an upgrade in the form of Shock Spikes II. However, Shock Spikes and its upgrade were dropped in patch 1.20.
Shock Spikes is a passive ability that allows one to sometimes counter with thunder when hit. It can be used by Metalliskull, Rairamuh, Ramuh, Ramuh★, and Spark Dragon.