Shield (シールド, Shīrudo?) is a recurring status effect in the Final Fantasy series. It generally allows the affected character to avoid attacks, but the specific vary in every game it appears in.
Appearances[]
Final Fantasy VII[]
Shield is a positive status effect given by the spell of the same name. When under its effect, the target voids all normal attacks and absorbs all elemental damage, though they can still be damaged by items (not when used in W-Item) and non-elemental special attacks. Shield status can be removed by DeBarrier and DeSpell.
Final Fantasy VII Remake[]
The Shield status gives immunity to physical damage. The player can apply it using Aerith's level 2 limit break, Planet's Protection.
A variety of enemies can also apply this status to themselves. Some, such as Ghosts, can alternate between it and Reflect, forcing the player to use both physical and magical attacks to defeat them.
Final Fantasy VII Rebirth[]
Shield nullifies physical damage for around 80 seconds. Magic damage still works. It is applied with Aerith's Planet's Protection limit break.
Final Fantasy Crystal Chronicles: My Life as a Darklord[]
Final Fantasy Record Keeper[]
Shield is a status effect that while active, nullifies most physical or magic attacks are nullified and when it does the buff fades. Shield does not expire with the passage of time. If Mirror Image and Shield are both active and a valid physical attack is nullified, Mirror Image will fade first. Similar thing happens when Magic Barrier and Shield are both active and a valid magic attack is nullified, Magic Barrier will fade first.