Shadow is a boss in Final Fantasy VI fought in the Dragon's Neck Coliseum in the World of Ruin, if the player waited for him at the Floating Continent before jumping on to the Blackjack. After rescuing Shadow from the Cave on the Veldt, betting the Ichigeki, found in the same location, will replace Typhon with Shadow as the player's opponent.
Stats[]
Shadow
Shadow (AI)
Battle[]
Shadow's level, HP, MP, and Magic Power vary. The speed stat can also vary, but the only espers that gives a stat boost upon level up to speed are the Odin, Cactuar (GBA and 2014 versions only), and Quetzalli (Pixel Remaster) magicite. All are found in the World of Ruin, and there is no way for Shadow to level up his Speed because Shadow leaves the party after the Floating Continent and rejoins after his battle at the coliseum. The only way his Speed stat will vary is if the player used a cheating device to gain access to these magicite pieces in the World of Balance.
Shadow was unequipped on the Floating Continent and has no equipment; including having no weapon and will attack unarmed. If the player force-equips Shadow via cheats, he will use these equipment during the battle. Since he is classed as a party member even as an opponent, Shadow needs to load his AI behavior from an unnamed enemy. The battle itself is easy, since he only has an Attack command, but the random factor of the coliseum might make the player's character waste turns on useless spells or abilities. Upon his defeat, Shadow will join the party.
On the Floating Continent, Shadow can receive a permanent status effect(s) like Poison or Invisible. Once Ultima Weapon is defeated, Shadow leaves and the player cannot heal his status effect(s). If the player waits for Shadow on the Floating Continent, he will still have those status effects applied to him when the player faces him in the Dragon's Neck Coliseum.
If Shadow's opponent is Gogo and he mimics Shadow in the coliseum, Gogo will attack themself because Shadow is classed as a party member even as an opponent.
Formations[]
Number | Enemies | Encounter flags | Introduction flag | Musical theme | Magic AP | |||
---|---|---|---|---|---|---|---|---|
Normal | Back | Surrounded | Side | |||||
574 | — (Shadow) | Sides, individual | Battle | — | ||||
Shadow at Coliseum special event flag. |
AI script[]
Attack Turns: 1st Turn: Attack (100%)
Musical themes[]
Instead of the standard battle theme, Shadow's theme plays as the battle theme for this fight.
Etymology[]
shadow is an area where direct light from a light source cannot reach due to obstruction by an object. It occupies all of the space behind an opaque object with light in front of it.
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