Final Fantasy Wiki
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{{sideicon|FFRK}}
{{FFRK Character}}{{navbox characters FFRK}}
 
[[Category:Final Fantasy Record Keeper characters]]
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{{DISPLAYTITLE:Seymour Guado/''Record Keeper''}}
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{{infobox character FFRK
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|name = Seymour
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|japanese = シーモア
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|romaji = Shīmoa
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|sprite = FFRK Seymour Sprite.png
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|base game = ''[[Final Fantasy X]]''
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|title=Summoner
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|role =Offensive Magic
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|element = [[File:FFRK Dark Element.png|24px|Dark]]
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|equip = [[File:FFRK Dagger Icon.png|24px|Daggers]] [[File:FFRK Rod Icon.png|24px|Rods]] [[File:FFRK Staff Icon.png|24px|Staves]]<br>
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[[File:FFRK Hat Icon.png|24px|Hats]] [[File:FFRK Light Armor Icon.png|24px|Light Armor]] [[File:FFRK Robe Icon.png|24px|Robes]] [[File:FFRK Bracer Icon.png|24px|Bracers]]
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|abilities =5/6⭐[[File:FFRK Black Magic Icon.png|24px|Black Magic]] 5/6⭐[[File:FFRK Summoning Icon.png|24px|Summoning]] {{nobr|5⭐[[File:FFRK Darkness Icon.png|24px|Darkness]]}}
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}}
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{{Quote|The leader of the Guado and a young maester of Yevon. Though Seymour enjoys the support of the people of Spira, he secretly intends to "release" them from suffering by bringing them death.|Character profile.}}
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'''Seymour''' appears as a boss and a playable character in ''[[Final Fantasy Record Keeper]]''. He appears in his various forms in some {{nobr|FF X}} dungeons and events and could be initially recruited during the [[Challenge Event]] [[A Dream for Spira]] as a First Time Reward for completing the event's Mushroom Rock Road stage in Part 1.
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==Stats==
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{|class="full-width article-table FFRK" style="text-align:center"
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|-class="a"
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!style="width:10%"|Level
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!style="width:10%"|HP
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!style="width:10%"|Attack
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!style="width:10%"|Defense
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!style="width:10%"|Magic
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!style="width:10%"|Resistance
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!style="width:10%"|Mind
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!style="width:10%"|Accuracy
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!style="width:10%"|Evasion
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!style="width:10%"|Speed
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|-
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!class="b"|1
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|191
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|7
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|7
  +
|12
  +
|9
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|7
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|20
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|20
  +
|87
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|-
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!class="b"|10
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|744
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|14
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|17
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|38
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|27
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|20
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|20
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|20
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|90
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|-
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!class="b"|20
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|1,359
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|24
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|29
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|62
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|44
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|32
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|20
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|20
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|95
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|-
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!class="b"|30
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|1,974
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|34
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|41
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|84
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|59
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|44
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|21
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|21
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|100
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|-
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!class="b"|40
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|2,590
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|44
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|53
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|105
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|74
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|55
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|21
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|21
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|105
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|-
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!class="b"|50
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|3,204
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|55
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|65
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|125
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|88
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|65
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|22
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|22
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|111
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|-
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!class="b"|60
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|3,819
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|67
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|76
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|144
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|102
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|75
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|23
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|23
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|116
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|-
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!class="b"|{{foot|Rank|Max: 5}}
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|3
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|1
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|1
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|5
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|3
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|1
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|3
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|3
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|1
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|}
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==Record Spheres==
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{|class="full-width FFRK article-table" style="text-align:center"
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|-class="a"
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!style="width:16.7%"|Job
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!style="width:16.7%"|S.Lv 1
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!style="width:16.7%"|S.Lv 2
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!style="width:16.7%"|S.Lv 3
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!style="width:16.7%"|S.Lv 4
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!style="width:16.7%"|S.Lv 5
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|-
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!class="b"|Red Mage
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| +1 MAG
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| +1 RES
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| +1 MAG
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| +60 HP
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| +2 DEF
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|-
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!class="b"|Black Mage
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| +1 MAG
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| +40 HP
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| +1 RES
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| +1 MAG
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| +2 MAG
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|-
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!class="b"|Bard
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| +1 DEF
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| +1 MAG
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| +1 RES
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| +1 MAG
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| +2 RES
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|-
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!class="b"|Summoner{{foot|Requires mastery of Red Mage and Black Mage's Record Spheres.}}
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| +3 MAG
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| +3 MAG
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| +120 HP
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| +5 MAG
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| +6% Summoning Damage
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|-
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!class="b"|Magus{{foot|Requires mastery of Black Mage's Record Sphere.}}
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| +3 MAG
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| +100 HP
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| +3 DEF
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| +5 MAG
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| +6% Black Magic Damage
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|-
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!class="b"|Illusionist{{foot|Requires mastery of Black Mage and Bard's Record Spheres.}}
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| +3 MAG
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| +3 RES
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| +130 HP
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| +6% Darkness Ability Damage
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| +3% Dark Damage
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|}
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==Abilities==
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Seymour can use [[Black Magic (Record Keeper)|Black Magic]] abilities up to rarity rank 5, [[Summoning (Record Keeper)|Summoning]] abilities up to rarity rank 5, and [[Darkness (Record Keeper ability type)|Darkness]] abilities up to rarity rank 5.
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His default [[Soul Break]] is Rest in Peace, which at the expense of one Soul Gauge segment deals magic dark damage to one target, with a moderate chance to Sleep it.
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==Equipment==
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Seymour can equip the following weapon types: [[Final Fantasy Record Keeper weapons/Daggers|daggers]], [[Final Fantasy Record Keeper weapons/Rods|rods]], and [[Final Fantasy Record Keeper weapons/Staffs|staffs]].
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He can equip the following armor types: [[Final Fantasy Record Keeper armor/Hats|hats]], [[Final Fantasy Record Keeper armor/Light armor|light armor]], [[Final Fantasy Record Keeper armor/Robes|robes]], and [[Final Fantasy Record Keeper armor/Bracers|bracers]].
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He can equip [[Final Fantasy Record Keeper accessories|accessories]].
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==Gallery==
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<gallery>
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FFRK A Dream for Spira JP.png|Japanese event banner.
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FFRK A Dream for Spira Event.png|Global event banner.
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FFRK Seymour FFX.png|Seymour.
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FFRK Seymour Natus FFX.png|Seymour Natus.
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FFRK Seymour Flux FFX.png|Seymour Flux.
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FFRK Seymour sprites.png|Set of Seymour's sprites.
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FFRK Seymour MC.png|Seymour's Memory Crystal.
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FFRK Seymour MCII.png|Seymour's Memory Crystal II.
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FFRK Seymour MCIII.png|Seymour's Memory Crystal III.
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FFRK Death's Release Icon.png|Icon for Death's Release.
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FFRK Mortisunder Icon.png|Icon for Mortisunder.
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FFRK Death's Release.png|Death's Release.
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FFRK Mortisunder.png|Mortisunder.
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FFRK Desire for Ruin Icon.png|Icon for Desire for Ruin.
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FFRK Grudge of the Dead Icon.png|Icon for Grudge of the Dead.
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FFRK Desire for Ruin.png|Desire for Ruin.
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FFRK Grudge of the Dead.png|Grudge of the Dead.
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</gallery>
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{{navbox characters FFRK}}
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[[Category:Characters in Final Fantasy Record Keeper]]

Revision as of 16:25, 10 January 2020

Template:Sideicon

The leader of the Guado and a young maester of Yevon. Though Seymour enjoys the support of the people of Spira, he secretly intends to "release" them from suffering by bringing them death.

Character profile.

Seymour appears as a boss and a playable character in Final Fantasy Record Keeper. He appears in his various forms in some FF X dungeons and events and could be initially recruited during the Challenge Event A Dream for Spira as a First Time Reward for completing the event's Mushroom Rock Road stage in Part 1.

Stats

Level HP Attack Defense Magic Resistance Mind Accuracy Evasion Speed
1 191 7 7 12 9 7 20 20 87
10 744 14 17 38 27 20 20 20 90
20 1,359 24 29 62 44 32 20 20 95
30 1,974 34 41 84 59 44 21 21 100
40 2,590 44 53 105 74 55 21 21 105
50 3,204 55 65 125 88 65 22 22 111
60 3,819 67 76 144 102 75 23 23 116
Rank (Max: 5) 3 1 1 5 3 1 3 3 1

Record Spheres

Job S.Lv 1 S.Lv 2 S.Lv 3 S.Lv 4 S.Lv 5
Red Mage +1 MAG +1 RES +1 MAG +60 HP +2 DEF
Black Mage +1 MAG +40 HP +1 RES +1 MAG +2 MAG
Bard +1 DEF +1 MAG +1 RES +1 MAG +2 RES
Summoner*(Requires mastery of Red Mage and Black Mage's Record Spheres.) +3 MAG +3 MAG +120 HP +5 MAG +6% Summoning Damage
Magus*(Requires mastery of Black Mage's Record Sphere.) +3 MAG +100 HP +3 DEF +5 MAG +6% Black Magic Damage
Illusionist*(Requires mastery of Black Mage and Bard's Record Spheres.) +3 MAG +3 RES +130 HP +6% Darkness Ability Damage +3% Dark Damage

Abilities

Seymour can use Black Magic abilities up to rarity rank 5, Summoning abilities up to rarity rank 5, and Darkness abilities up to rarity rank 5.

His default Soul Break is Rest in Peace, which at the expense of one Soul Gauge segment deals magic dark damage to one target, with a moderate chance to Sleep it.

Equipment

Seymour can equip the following weapon types: daggers, rods, and staffs.

He can equip the following armor types: hats, light armor, robes, and bracers.

He can equip accessories.

Gallery