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A quiet cadet who wields a whipblade, a versatile weapon with aspects of both its namesakes. Seven is unusually perceptive, and can quickly size up any situation or person. Though she appears cold and distant, she's actually quite nurturing, earning her the admiration of her classmates.

Character profile.

Seven appears as a playable character in Final Fantasy Record Keeper who could be initially recruited during the Challenge Event Flash of White and Silver as a First Time Reward for completing the event's Liberating Akademeia stage.


Level HP Attack Defense Magic Resistance Mind Accuracy Evasion Speed
1 197 9 8 12 9 10 20 20 78
Rank (Max: 5) 3 3 1 5 2 3 3 3 1

Record SphereEdit

Sphere S.Lv 1 S.Lv 2 S.Lv 3 S.Lv 4 S.Lv 5
Warrior +1 ATK +70 HP +1 DEF +1 ATK +2 DEF
Red Mage +1 RES +1 DEF +1 MAG +60 HP +2 MAG
Black Mage +1 MAG +40 HP +2 RES +2 MAG +3% Black Magic Damage
Spellblade (Requires Warrior and Red Mage's mastery.) +2 RES +3 MAG +170 HP +4 MAG +3% Ice Damage
Sage (Requires Red Mage's mastery.) +2 DEF +3 MAG +3 RES +5 MAG +6% Black Magic Damage
Magus (Requires Red Mage and Black Mage's mastery.) +2 MAG +2 RES +3 MAG +120 HP +5 MAG

Legend SphereEdit


Seven can use Black Magic abilities up to rarity rank 5, White Magic abilities up to rarity rank 4, Combat abilities up to rarity rank 4, and Support abilities up to rarity rank 5.

Soul BreaksEdit

Name Designation Relic Effects
Gauge Type Duration Power (Including potency of stat increase(s) and chance of effect(s) occurring)
Ice Bind

FFRK Ice Bind Icon

Default N/A 2 BLK N/A 2.00
Deal magic ice damage to one enemy, with a moderate chance to Interrupt its actions.


Record MateriaEdit

Record Materia Description Acquirement

Legend MateriaEdit

Record Materia Description Acquirement


Sice can equip the following weapon types: daggers, swords, rods, staffs, and whips.

She can equip the following armor types: light armor, robes, and bracers.

She can equip accessories.


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