mNo edit summary |
(→Gameplay: +) |
||
Line 36: | Line 36: | ||
==Gameplay== |
==Gameplay== |
||
+ | Seven's strength lies in her ability to sting targets with Snakebite & Lash; this weakens their resistance to certain BRV Attacks for several turns while also allowing her attacks to be amplified against them. Elementalash gains an additional recoil strike in this condition, but this recoil is initially much weaker than the first strike. Still, the two skills are more than enough to speedily chip away at an enemy's BRV |
||
===Abilities=== |
===Abilities=== |
||
;Command abilities |
;Command abilities |
Revision as of 09:50, 19 March 2019
Template:Sideicon
Oh, shut up and help me remodel the Seven (Opera Omnia) page!
A calm and collected Agito cadet in Class Zero. She wields a sword that can turn into a whip. Her insightfulness gives her sound judgment and a good ability to read others. A mothering nature earns her the respect of her juniors, but her inability to turn down a request does leave her a bit overwhelmed.
Description
Seven is a playable character in Dissidia Final Fantasy Opera Omnia who can be recruited during Act 2, Chapter 1 of the main storyline.
Profile
Appearance
Seven wears the Class Zero uniform she wears in her original game, but with different boots; her boots now have cuffs on their rims. Her original boots in their original design appear as one of her equip-able gold armors.
Personality
Story
Gameplay
Seven's strength lies in her ability to sting targets with Snakebite & Lash; this weakens their resistance to certain BRV Attacks for several turns while also allowing her attacks to be amplified against them. Elementalash gains an additional recoil strike in this condition, but this recoil is initially much weaker than the first strike. Still, the two skills are more than enough to speedily chip away at an enemy's BRV
Abilities
- Command abilities
- Passive abilities
Unlockables