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FFtype-0 Seven battle

Seven using Snakebite.

Seven is a playable character in Final Fantasy Type-0. She wields a whipblade that can extend and contract, damaging enemies at both close and long range. Seven's fighting style is fluid and graceful, allowing her to cover a wide area while involving many acrobatic moves that make her easy to use.

Seven is static when attacking since her whipblade covers a wide range. Her attack action time gets longer the more combos she chains, but her attacks are fast and easily stagger enemies making an opening for other characters to attack as well. Her Foreflay attacks (analog up) have more hits and longer range but are narrower, while her Whirlwhip attacks (analog down) have fewer hits and slightly shorter attack radius, but hit enemies around her. Her attacks get faster the longer she chains them. Her forward attack deals less damage, but her attacks usually deal critical damage, especially during the forward attack. Seven can easily shift between forward and wide attack from basic attacks.

Stats

Level HP MP Strength Defense Flame Magic Ice Magic Lightning Magic Defense Magic
9 363 262 67 55 59 65 47 62
10 379 270 68 55 60 66 48 63
20 530 310 78 58 65 71 53 68
30 668 350 88 60 70 76 58 73
40 792 390 98 63 75 81 63 78
50 904 430 108 65 80 86 68 83
60 1001 470 118 68 85 91 73 88
70 1086 510 128 70 90 96 78 93
80 1157 549 138 73 95 101 83 98
90 1215 589 148 75 100 106 88 103
99 1255 621 157 77 104 110 92 107
Ranking: 7th 7th 6th 8th 4th 2nd 10th 3rd


Abilities

Seven can initially use Snakebite, which allows her to "shoot" her whipblade at an enemy and stick it at them to deal damage. When struck, she can move around while having her whipblade at her target, but if she dodges or is staggered or knocked away while her whipblade is on an enemy, it is retracted. While her whipblade is at her target, Seven can either pull herself towards the enemy (pressing the input again), or pull the enemy to her instantly (pressing the input while tilting the analog down). She can pull herself at any kind of enemy, but she cannot pull just any enemy to herself (heavy enemies, such as Flan, cannot be pulled). If one tries to pull an "immovable" enemy to Seven, it will instead pull Seven to the target.

If Seven learns Livewire she may send a powerful electricity (Thunder-elemental) through her struck whipblade allowing for easy exploitation of the Breaksight and Killsight opportunities, as they travel through her whipblade "lightning-fast". Livewire is exceptional against Milites, whose armies are commonly weak to the Thunder element.

Seven's other abilities, such as Elementalash, allow her to deal great damage with her whipblade. When the analog is neutral Seven smites with a Fire-elemental whipblade. When the analog is tilted up, she smites with an Ice-elemental whipblade. When the analog is tilted down, she smites with Lightning-elemental whipblade. The ability costs a lot of AG, but like Cater, gives Seven access to all three elements in one ability slot.

The Sadistic Spikes ability allows Seven to strike the ground with her whipblade, creating a blast of spikes that inflict Stop to enemies. Unlike other characters' abilities that inflict Stop (like Ace's Short Stop from his Cut Card ability, and Cater's Stop Bullet), Sadistic Spikes has a significantly higher chance to inflict the status, making it convenient against high-HP enemies, such as the Colossus, and even the larger Flan. Because of this, it also costs a lot of AG.

Osmoseslash-Type-0-HD

Osmoseslash (HD).

Seven can use both Drainlash and Osmoselash. She can dish out multiple strikes with her whipblade to drain HP or MP. Both have short range, poor accuracy and easily miss swift enemies.

The Diving Strike allows Seven to conjure a powerful energy with her whipblade in which it flies high before dive-bombing onto the target. It has strong homing, travels fast, and can deal critical damage. It has unlimited range as long as it knows its target, but can still miss.

The key to her effectiveness requires well-timed evades. Well-timed hits are also vital for exploiting Killsight opportunities.

Ability Effect Obtained AP
Accelerate
(Speed Up (Name in Japanese: スピードアップ))
Increase movement speed. Level 28 4
Twinspell
(Twin Magic (Name in Japanese: ツインマジック))
Equip two spells at once. Level 28 5
Quick Draw II
(Cancel -ra Magic (Name in Japanese: ラ系キャンセル魔法))
Cast level II finishing magic. Learn Quick Draw. 15
Quick Draw III
(Cancel -ga Magic (Name in Japanese: ガ系キャンセル魔法))
Cast level III finishing magic. Level 55
Learn Quick Draw II.
30
Triple Slip
(Triple Evasion (Name in Japanese: 三連回避))
Execute up to three dodges in succession. Level 15 4
Slipstream
(Infinite Evasion (Name in Japanese: 無限回避))
Execute any number of dodges in succession. Learn Triple Slip. 6
Untouchable
(Evade Guard (Name in Japanese: 回避ガード))
Window for dodging increases. Learn Slipstream. 8
Intel
(Libra (Name in Japanese: ライブラ))
Check status of locked-on targets. Default Default
Quick Draw
(Cancel Magic (Name in Japanese: キャンセル魔法))
Cast finishing magic after a normal attack. Level 30 8
Foreflay
(Forward Attack (Name in Japanese: 前方攻撃))
Deliver a long-reaching attack with left analog stick up + normal attack. Default Default
Foreflay II
(Forward Attack Lv.2 (Name in Japanese: 前方攻撃Lv.2))
Increase number of hits for Foreflay. Level 25 5
Foreflay III
(Forward Attack Lv.3 (Name in Japanese: 前方攻撃Lv.3))
Further increase number of hits for Foreflay. Learn Foreflay II. 6
Whirlwhip
(Wide Range Attack (Name in Japanese: 範囲攻撃))
Deliver a wide-area attack with left analog stick down + normal attack. Default Default
Whirlwhip II
(Wide Range Attack Lv.2 (Name in Japanese: 範囲攻撃Lv.2))
Increase number of hits for Whirlwhip. Learn Foreflay III. 6
Whirlwhip III
(Wide Range Attack Lv.3 (Name in Japanese: 範囲攻撃Lv.3))
Further increase number of hits for Whirlwhip. Learn Whirlwhip II. 8
Insult to Injury
(Stun Finish (Name in Japanese: スタンフィニッシュ))
Powerfully lash enemies inflicted with Stun. Learn Whirlwhip III. 4
Snakebite
(Catch (Name in Japanese: キャッチ))
Capture an enemy and either reel them in or instantaneously approach the target. Default Default
Livewire
(Catch Effect Addition (Name in Japanese: キャッチ効果追加))
Electrify ensnared enemies to damage and possibly inflict Stun with left analog stick up + ability button. Default 3
Snakebite: AG Down
(Catch Reduced AG Cost (Name in Japanese: キャッチ消費AG減))
Reduce AG cost of Snakebite. Default 5
Diving Strike
(Head Strike (Name in Japanese: ヘッドストライク))
Launch whipblade skyward to pierce enemies from above. Level 15 2
Diving Strike: Power Up
(HS Power Increase (Name in Japanese: HS威力増大))
Increase power of Diving Strike. Learn Diving Strike. 4
Elementalash
(Element Whip (Name in Japanese: エレメントウィップ))
Strike enemies with a whip imbued with elemental magic (defaults to Fire). Level 10 4
Flamelash: Power Up
(EW Fire Power Increase (Name in Japanese: EW炎威力増大))
Increase power of Elementalash's Flamelash. Learn Elementalash. 12
Frostlash
(EW Ice Effect Addition (Name in Japanese: EW冷気効果追加))
Imbue whip with Ice magic with left analog stick up + ability button. Learn Elementalash. 4
Frostlash: Power Up
(EW Ice Power Increase (Name in Japanese: EW冷気威力増大))
Increase power of Elementalash's Frostlash. Learn Frostlash. 12
Thunderlash
(EW Lightning Effect Addition (Name in Japanese: EW雷効果追加))
Imbue whip with Lightning magic with left analog stick down + ability button. Learn Elementalash. 4
Thunderlash: Power Up
(EW Lightning Power Increase (Name in Japanese: EW雷威力増大))
Increase power of Elementalash's Thunderlash. Learn Thunderlash. 12
Sadistic Spikes
(Bondage Whip (Name in Japanese: ボンデージウィップ))
Drive whipblade into the ground to summon Stop-inflicting thorns. Level 17 3
Sadistic Spikes: Time Up
(BW Time Extension (Name in Japanese: BW時間延長))
Sadistic Spikes remains active for a longer time. Learn Sadistic Spikes. 6
Sadistic Spikes: AG Down
(BW Reduced AG Cost (Name in Japanese: BW消費AG減))
Reduce AG cost of Sadistic Spikes. Learn Sadistic Spikes. 10
Drainlash
(Drain Whip (Name in Japanese: ドレインウィップ))
Attack enemies and absorb HP. Level 19 4
Drainlash: Power Up
(DW Power Increase (Name in Japanese: DW威力増大))
Increase power of Drainlash. Learn Drainlash. 10
Osmoselash
(Osmose Whip (Name in Japanese: アスピルウィップ))
Attack enemies and absorb MP. Level 24 6
Osmoselash: Power Up
(AW Power Increase (Name in Japanese: AW威力増大))
Increase power of Osmoselash. Learn Osmoselash. 12


Equipment

Seven's exclusive accessory is the Lace Leggings that increases her Defense by 40 and grants Auto Regen status.

Support Personnel

Some Support Personnel in Final Fantasy Type-0 HD appear as Seven: Hiroaki Masukawa (Guitarist for Bump of Chicken), Hiroko Kawabe (QA Coordinator), Sayako Oozono (Level Designer), and Tomomi Iwakura (Project Manager).

Quotes

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