Final Fantasy Wiki

Equips "Sense" command


Single slot. Sense is a Command Materia in Final Fantasy VII equipped to provide the ability Sense, which displays the HP, MP, and elemental weakness of an enemy, provided its HP is lower than 30,000. This allows the player to plan their strategy around an enemy. Sense is also provided by the Master Command Materia.


Sense is first found in the Sector 6 playground following the battle at the Sector 7 Support Pillar. Later, when Red XIII joins the party, it is automatically equipped for him. After this, Sense can be purchased at Junon during part 1, and in Kalm.



Level AP required Effect
1 0 Sense
2 40000 MASTER


Ability Effect Compatible Support Materia
Sense Display enemy's HP, MP, and elemental weaknesses. If All, display all enemy's HP, MP, and elemental weaknesses. In all circumstances, display previously targeted enemies HP in [ASSIST] text thereafter. Enemies with at least 30,000 maximum HP are immune. Added Cut, Counter, Final Attack, HP Absorb, MP Absorb, Sneak Attack, Steal as well


Red XIII and Cait Sith using Sense.

The Sense Materia provides the Sense command, which has its own slot. It does not come with stat changes.

Sense will display the HP, MP, and any elemental weaknesses of an enemy with a max HP lower than 30,000. After being used, the HP of the enemy will be visible in the [ASSIST] text. This ability can be especially helpful for planning around how to defeat an enemy and which skills are best against it.

Sense can be paired with many Support Materia. Pairing it with Added Cut or Steal as well allows the player to make more use of a turn in which Sense is used, but most other Support Materia when paired with Sense have little value.

Sense can be used to determine when the enemy's health is low enough to be morphed. Sense can be useful for determining Chocobos' levels for learning Chocobuckle and for using Goblin Punch, which does incredible damage if the user and the enemy are on the same level.