Deals a large amount of damage to enemies in the surrounding area while incapacitating self.
Self-Destruct is an enemy ability that can be used with Enemy Skill Materia in Final Fantasy VII Remake. It inflicts Instant Death on the user, dealing significant damage in the process. Varghidpolises, trypapolises, bombs, and Smoggers all use the ability.
Though Self-Destruct is an enemy ability in the original Final Fantasy VII, it cannot be learned on the original's Enemy Skill Materia. However, Self-Destruct is a common Blue Magic throughout the Final Fantasy series.
Obtained[edit | edit source]
Self-Destruct has a chance to be learned after sustaining damage from an enemy's Self-Destruct with the Enemy Skill materia equipped. As this can deal significant damage, it is better used on Cloud or Barret, who are more likely to survive the damage, and should be used at high HP. Sustaining damage from Self-Destruct provides only a chance to learn it, meaning one may need to sustain multiple Self-Destructs to learn it.
Self-Destruct is learned from varghidpolises, trypapolises, bombs, and Smoggers. Both chapter 8, "Budding Bodyguard", and chapter 14, "In Search of Hope", provide many opportunities to fight a Smogger and learn the ability. Beyond this, the enemies can be fought in the Corneo Colosseum or the Shinra Combat Simulator.
Use[edit | edit source]
Self-Destruct can deal immense damage to nearby enemies based on the user's Magic. It inflicts both Instant Death and massive damage on the user, likely killing them even if they are immune to Instant Death, meaning that there will need to be ways to revive them, normally with Revival Materia. Self-Destruct can also immediately bring up the user's limit break.
One key technique with Self-Destruct is using it on a character with a mastered Warding Materia paired with Subversion Materia, and a weapon with Reprieve. This renders them immune to Instant Death and allows them to survive the self-inflicted damage, instantly activating their limit break and dealing significant damage. Pairing it with HP Absorption Materia will also heal the user immediately after inflicting and surviving Self-Destruct. Reprieve only activates once per battle, making this a single-use technique.
To optimize damage from Self-Destruct, multiple Magic Up Materia should be equipped. To optimize the ability to activate the limit break, however, HP Up Materia should not be equipped, as this slows the rate the gauge builds.