Sector 8 is a field map in Final Fantasy VII, appearing twice in the game. It first appears in during "No. 1 Reactor Bombing", as Cloud makes his way through the sector to the train after bombing the No. 1 Reactor. It is later returned to during "Mako Cannon Rampage" for the Raid on Midgar.

Layout[edit | edit source]

Rubble[edit | edit source]

Sector8-ffvii-rubble.png

The rubble is accessed from Sector 1 - Outside Reactor, after the reactor is destroyed. It is a small tunnel featuring debris from the explosion, visited very briefly as AVALANCHE blow a hole to allow them to enter the surrounding area.

Outside Sector 1[edit | edit source]

Sector8-ffvii-S1ReactorExit-p1s6.png

Briefly accessed, the area outside Sector 1 features debris in the background left from the reactor explosion, and the Shinra logo can be seen on a damaged wall in the background. Stairs at the back lead up left to the LOVELESS Avenue, which sustained less damage from the explosion.

In Final Fantasy VII Remake, this short section is labeled the "Warehouse Zone".

LOVELESS Avenue[edit | edit source]

LOVELESS Avenue.

The LOVELESS Avenue was previously seen in the opening sequence, and features advertisements for LOVELESS. Upon arrival, non-player characters are found fleeing the area, and "Flower Girl" is encountered. The player can interact with her, and buy a flower for 1 gil. Heading south from here leads to the Fountain area.

Fountain[edit | edit source]

Sector 8 in Final Fantasy VII.

Upon first arrival during "No. 1 Reactor Bombing", the area features many non-player characters frantically fleeing the area. A Potion is featured southwest of the fountain. Heading below will lead to the bridge.

Upon returning during "Mako Cannon Rampage" later in the game, infrastructure for the Sister Ray covers this area, blocking off the area behind the fountain. Two chests at the bottom of the screen on the right of the path, the lower one containing an Elixir, and the upper one contains a Mystile. A save point appears on the left side of the fountain.

Cait Sith waits at the top of the stairs if he is not in the party. If he is in the party then he does not appear, but at the point where he stands he will exit from Cloud. At this point he says "this way" and runs up a flight of stairs. If he is in the party Cloud follows him and then Cait Sith rejoins, while if he is not in the party he continues up to the top up the stairs and off screen.

The exit at the top of the screen leads to higher parts of the cannon infrastructure.

Bridge[edit | edit source]

Bridge area.

The bridge area features many houses close together, in a typical street with lamp lights and a stone pavement. When first visited during "No. 1 Reactor Bombing", Cloud will encounter soldiers. After the encounter, Cloud will enter the Train - Cargo Room.

Upon returning during "In a World Approaching Its End" later in the game, the area is accessed from Sector 8 Tunnel - Fork 8. Proud Clod is fought here.

Underground[edit | edit source]

Upper
Lower

One of the pipes reads "GHIJKL41254325".

Sector 8 Tunnel[edit | edit source]

The tunnels feature two types of areas, tunnels and forks. Tunnels are linear paths, though they curve right. Every tunnel has "16" written on the wall, with the exception of Tunnel 7, the room the party enters in, and the Sector 0 End which has the ladder in its place.

Forks start off as a single path on the bottom but then lead in two different directions. Forks are numbered on the wall in front of the fork. The right path always leads to a tunnel, while the left path leads to special areas. In most cases the left path is inaccessible. In the below names, the numbered tunnels are the right path of the numbered forks, e.g. "Tunnel 1" is the right path above the "Fork 1".

The listing of tunnel rooms is from south to north, with Cloud starting at tunnel 7. Going north leads to fork 8->tunnel 8 and south to fork 7->tunnel 6.

South End

Farthest down one can go. Attempting to head further down will have Cloud say "Dead end". At the bottom of the screen on the left is a Save point, and on the right is the W-Item Materia. If this Materia is not picked up it can still be excavated from Bone Village.

Fork 1

The left path is blocked off. Between the fork, on the left is a Magic Source and on the right is a Mind Source.

Tunnel 1

Leads to Fork 2.

Fork 2

Red XIII appears at the bottom of the screen if not in the party. He tells Cloud the cannon is not in this direction then runs down the right path. The left path is blocked off. A chest between the fork contains a Guard Source.

Tunnel 2

Leads to Fork 3.

Fork 3

The left path is blocked off. On the left hand side of the path is a chest containing a Power Source.

Tunnel 3

Leads to Fork 4.

Fork 4

The left path is blocked off.

Tunnel 4

Leads to Fork 5.

Fork 5

The left path is blocked off.

Tunnel 5

Leads to Fork 6.

Fork 6

The left path is blocked off.

Tunnel 6

Barret is here if he is not in the party. He tells Cloud to leave it to him and asks he hurries to the cannon before going into an offensive stance while staring down the tunnel. If talked to, he will not be there after exiting and reentering.

Leads to Fork 7.

Fork 7

The left path is blocked off.

Tunnel 7

A ladder climbs into the duct linking the tunnel with the underground. Traveling upwards triggers the entrance of the Turks.

Leads to Fork 8.

Fork 8

Yuffie appears by the right path if recruited and not in the player's current party. Talking with her will make her no longer present when reentering.

The left path leads to the tunnel beneath the Bridge.

Tunnel 8

Tifa appears on the right if not in the player's current party. When speaking to her, she will respond to say she's fine and instructs Cloud to go to the cannon. After speaking to her, upon reentering, she will no longer be present.

Fork 0

Cid stands by the fork if not in the player's current party. When speaking to him, he will wonder which way the cannon is. After speaking to him, upon reentering, he will no longer be present.

Sector 0 End

This path is a dead end going upward, though a ladder on the left takes the player to Sector 0 and its path to Shinra Building. This route can be taken to get various items from the Shinra Building, including missable ones.

North End

The North End is Tunnel 0, the right path of Fork 0. A wall appears in front of the player.

Cannon Infrastructure[edit | edit source]

If Vincent is recruited and not in the current party, he stands in the top-right corner of the lower platform and curses Hojo when talked to.

If Barret is in the current party a chest appears on the right side of the second platform and contains Missing Score, his ultimate weapon. The weapon is missable and after engaging Hojo by the control panel, the chest and its weapon are no longer available.

On the top platform the exit to the right leads into the cannon control panel.

Cannon Control Panel[edit | edit source]

The cannon control panel area is at the top of the infrastructure for the Sister Ray. Hojo hits buttons at the control panel. Approaching him begins a scene where he brags about his evil deeds and begins a boss battle against him.

The area is seen in a cutscene after the player defeats Diamond Weapon. Hojo fires the cannon at the North Crater and removes the barrier. During this scene one has control of the invisible player for a brief period, and can run toward Hojo and trigger the earlier mentioned scene and boss battle. This is a glitch that bypasses the Raid on Midgar scenario.

Quests[edit | edit source]

The first quests in Sector 8 occur in the chapter "No. 1 Reactor Bombing". After the No. 1 Reactor is destroyed, Cloud runs through the sector, meets the "Flower Girl", and then battles guards.

The second quest occurs when returning to Midgar for "Mako Cannon Rampage". Here, Sector 8 is accessed from the underground as Cloud and the party return to fight Professor Hojo. The party fights Proud Clod, and then progress through the Sister Ray located in the fountain.

Encounters[edit | edit source]

Battle background of the bridge

Encounters Areas
  • MP x2 (scripted)
  • MP x3 (scripted)
  • MP x3 (ambush) (scripted)
Bridge (first visit)
Underground (upper)
Underground (lower)
Sector 8 Tunnel (tunnels and forks)
Sector 8 Tunnel (initial segment)
Bridge (return to Midgar)

In the initial visit to Sector 8, no enemies are fought in random encounters, and the only enemies battled are the MPs in scripted encounters while battling the soldiers on the bridge.

Upon returning to Midgar, a wider variety of more powerful enemies are fought in random encounters. In Sector 8 Tunnel (initial segment) occurs the inescapable battles glitch after defeating the Turks.

This battle against the Turks can be skipped if the player avoids stepping on a specific part of the floor; if one runs behind the middle pillar of the area where the battle is supposed to start as soon as the area begins loading, the battle never triggers. It is also possible to prevent the fight by declining to fight, possible if the player completed the Wutai sidequest.

Items[edit | edit source]

Items Areas
Fountain (first visit)
Fountain (return to Midgar)

Items can be found around the fountain area, both in the initial visit and during the return to Midgar. During the first visit, a Potion is found southwest of the fountain.

During the second visit, two chests at the bottom of the screen on the right of the path, the lower one containing an Elixir, and the upper one contains a Mystile.

Musical themes[edit | edit source]

"Heart of Anxiety" from Final Fantasy VII
Music

The background music that plays in Sector 8 after the Sector 1 Reactor explosion is "Heart of Anxiety" (不安な心, Fuan na Kokoro?), also known as "Anxious Heart".

The background music that plays during AVALANCHE's infiltration on Midgar after the defeat of Diamond WEAPON changes to "Opening - Bombing Mission" (オープニング~爆破ミッション, Ōpuningu ~ Bakuha Misshon?), which also plays in the underground area.

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