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==== Aeris's garden ====
 
==== Aeris's garden ====
Entered from the [[#Market|market]], Aeris' garden two different platforms, both with flowers, connected by wooden ladders. The furthest platform contains an item and a Materia. It also contains her house. The garden is a very sharp contrast to the rest of the slums, due to its bright colors and much cleaner look.
+
Entered from the [[#Market|market]], Aeris' garden has two different platforms, both with flowers, connected by wooden ladders, making it roughly a 2-level screen. The furthest platform contains an item and a [[Independent Materia (Final Fantasy VII)#Cover|Cover]] Materia and is roughly flush with the entry area, but can only be accessed by way of the upper platform. Her house is on the entry platform. The garden is a very sharp contrast to the rest of the slums due to its bright colors and much cleaner look. Light shines in from above. The depiction varies significantly between appearances, with some ignoring the river between the two lower platforms and even omitting the upper platform entirely.
   
 
===== Aeris's House =====
 
===== Aeris's House =====
  +
Located on the western-most area of Aeris' garden. The house has a hexagonal theme with a number of irregularities including a smaller hexagon merged into the larger one of the first floor (making it a pentagon due to the overlap) and a smaller, slightly tilted upper level, as if it had been added onto multiple times with varying degrees of expertise. Despite this, it has a charming appearance, with flowers growing on some of the roof sections and pinkish-red roof tiles, granting it an almost fairy tale appearance. Unlike the garden, the house exterior remains relatively consistent between appearances.
Located on the western-most area of Aeris' garden.
 
 
;1f.
 
;1f.
The first floor contains a well-made group of joined rooms made of mostly stone, with a table in the center, and pieces of furniture around it, including flowers in pots. At the top-left, it contains staircases leading to the second floor.
+
The first floor is an open area that contains a well-made group of joined rooms made of mostly stone, with a table in the center and pieces of furniture around it, including flowers in pots. At the top-left, stairs lead to the second floor. [[Elmyra Gainsborough|Elmyra]] can be found here.
   
 
;2f.
 
;2f.
The second floor is a wooden room which contains two different joined rooms, with a bed each. Keeping with the theme of the first floor, it has some furniture around it and flowers in pots.
+
The second floor is a wooden area that contains two bedrooms and a hallway leading to the stairs. Keeping with the theme of the first floor, it has some furniture around it and flowers in pots.
   
 
== Quests ==
 
== Quests ==

Revision as of 20:46, 1 December 2019

Template:Sideicon

Sector 5 is a location in Final Fantasy VII. Located in lower Midgar, it is under the Shinra Electric Power Company's control. Like every sector of the metropolis, it is composed of both slums and plate sections, though no media depicts the plate.

The Sector 5 slums are Aerith Gainsborough's adopted hometown, where she spends most of her life under the care of her adoptive mother, Elmyra Gainsborough. During this time, she avoids capture from the Turks, Shinra's intelligence agency, as Shinra is seeking her for her Ancient heritage. Aerith spends most of her time at the Sector 5 Church and her ability to grow flowers in the metropolis's inhospitable climate becomes an inspiration for the locals.

Template:See Also

Story

Spoiler warning: Plot and/or ending details follow. (Skip section)

Before Crisis -Final Fantasy VII-

VIIBC Aerith's House

Aerith's house.

In Episode 11 the Player Turk protects Aerith from kidnapping from the terrorist group AVALANCHE, in what they call "Operation Laura". The AVALANCHE commanders, Shears and Fuhito, are caught by surprise by the Turk's appearance, since none of their intelligence stated a Turk had been dispatched.

The Player Turk stumbles upon the AVALANCHE attack by accident and Shears defeats the Turk, capturing them and Aerith. Aerith is brought to the AVALANCHE leader, Elfé, and is told to reveal the location of the Promised Land so it wouldn't end up in Shinra hands. The Turk breaks in and fights the AVALANCHE leaders, but seems beaten. He or she is saved when Elfé collapses, forcing AVALANCHE to retreat.

Crisis Core -Final Fantasy VII-

Crisis core Slum Market

The Slum Market.

Zack Fair falls through the upper plate after being defeated by Angeal Hewley up in the Sector 5 Reactor. He falls the 150 meter drop into the slums, but the church flowerbed saves his life by softening the landing. He thanks Aerith by giving the compensation of one date. While Zack and Aerith are out, a boy steals his wallet in the marketplace.

After wandering around asking the less than helpful citizens for help, Zack finally gets it back; the boy's wallet had been eaten by a group of monsters in the Sector 6 park, so Zack defeats them and gets the boy his money back. Aerith and Zack go to the playground where they discuss SOLDIER members' supernatural abilities. Their date is cut short when Zack receives a call from his superior, Sephiroth, telling him to return to the Headquarters. Afterward, Zack can travel to Sector 5 slums whenever he wishes by boarding a train from Sector 8.

Later on, Zack builds Aerith a flower cart and helps her sell flowers at the park, although this does not go well.

Final Fantasy VII

Aeriths house outside

Aeris's House.

Five years later, after Zack has disappeared from Aeris's life, Cloud Strife falls into the church through the roof. Aeris offers Cloud to be her bodyguard in exchange for a date, just like Zack offered her many years ago. He helps Aeris escape from the Turk Reno and back to her adopted mother's house. Cloud spends the night at the house, but leaves in secret at Elmyra's urging. He tries to sneak away, but Aeris follows.

Later on, after Sector 7's destruction, Cloud, along with Barret Wallace and Tifa Lockhart, uses Aeris's house as a temporary base to plan their next move, and Elmyra recites the story of Aeris's childhood. Barret's daughter, Marlene, is kept in the house for a time, until she is later moved to Kalm by Reeve.

The town is largely destroyed along with the rest of Midgar by the fall of Meteor.

Spoilers end here.

Locations

Final Fantasy VII

Plate

Outside Reactor
S5Reactor-ffvii-walkway-p1s1

Walkway.

S5Reactor-ffvii-walkway-p1s1

Destroyed walkway.

After exiting the Sector 5 Reactor, the party enters a walkway, consisting of a path across, and a path towards it. This is where a cutscene initiates and Air Buster is fought. After the battle, the left side of the walkway across is destroyed.

No. 5 Reactor

The Sector 5 Reactor is the first area of the sector visited by the party, and is accessed through an underground subway.

Slums

Outskirts
Sector5-ffvii-gate

Outskirts.

The outskirts of the Slums lead to the world map, and contain little more than a gate leading to the slums inside and one or two non-player characters. The area is first accessed from the Midgar Highway, but after that can be accessed any time upon return to Midgar.

Church Entrance
S5Church-ffvii-outside

Church Entrance.

The entrance to the Church features a few houses, some scrap left behind, and is mostly barren and lifeless outside of the Church itself, a colorful building which is a contrast to its surroundings. This area can access the Church, the Outskirts to leave the city, or the Street to head further inwards.

Church

The Church is one of the key locations of Sector 5.

Rooftops
Sector5-ffvii-rooftop

Rooftops.

The Rooftops area is accessible very briefly, after Cloud and Aeris escape the church, and cannot be accessed again. It features the rooftops of many of the slum houses, as Cloud and Aeris hop across them, with dialog exchanged between them. Upon leaving, the two end up in the East Street.

Street
West

Largely similar to the east street, the street on the west contains a few small houses made of mostly scrap, and is barren. Up north, there are two pathways, one on the left leading to Wall Market, and one on the right leading to the local market in the Sector 5 slum.

East

The streets on the east is a diagonal path leading upwards and left. To the bottom-right is a path leading to the Church Entrance, while at the top left leads to an open gate to the western streets.

Market

The Market is the liveliest location in the Sector 5 slums, containing pathways leading to many of the other locations, and to a store for weapons, items and Materia. At the far-west of the market, slightly above the entrance from the streets on the southwest, is a pipe containing a man's home, while the rest of the area contains caravan or slum homes either inaccessible or with shops. The far east of the area contains a path leading to Aeris' garden.

Earthen Pipe

This area contains a small, tubular home of a single non-player character. The non-player character may be in the room, responding only with groaning sounds, or may contain only a black cloak left behind where he once was, depending on which point in the story the player is.

Materia Store

Located slightly to the west of the center at the south of the market, neighboring the Item Store, the Materia Store contains a single floor with one non-player character who sells materia. It is a mostly gray and metallic room aside from pots and pans and a fridge.

Item Store
Sector5-ffvii-itemstore

Item Store.

Located slightly to the east of the center at the south of the market, the item store contains only one floor, which is a small room with a wooden till containing a non-player character who sells items.

Weapon Store

Located in a caravan on the northeast of the market, the weapon store contains a single floor and a non-player character who sells weapons.

House

Located on the southeast of the market, the house is a two storey building.

1f

This floor shows a metallic floor, with a television watching news and a single non-player character, with basic furniture. It has a staircase leading to the second floor.

2f.

This floor is wooden, containing a number one Turtle's Paradise , a bed, a drawer with three possible slots in in and a child non-player character.

Aeris's garden

Entered from the market, Aeris' garden has two different platforms, both with flowers, connected by wooden ladders, making it roughly a 2-level screen. The furthest platform contains an item and a Cover Materia and is roughly flush with the entry area, but can only be accessed by way of the upper platform. Her house is on the entry platform. The garden is a very sharp contrast to the rest of the slums due to its bright colors and much cleaner look. Light shines in from above. The depiction varies significantly between appearances, with some ignoring the river between the two lower platforms and even omitting the upper platform entirely.

Aeris's House

Located on the western-most area of Aeris' garden. The house has a hexagonal theme with a number of irregularities including a smaller hexagon merged into the larger one of the first floor (making it a pentagon due to the overlap) and a smaller, slightly tilted upper level, as if it had been added onto multiple times with varying degrees of expertise. Despite this, it has a charming appearance, with flowers growing on some of the roof sections and pinkish-red roof tiles, granting it an almost fairy tale appearance. Unlike the garden, the house exterior remains relatively consistent between appearances.

1f.

The first floor is an open area that contains a well-made group of joined rooms made of mostly stone, with a table in the center and pieces of furniture around it, including flowers in pots. At the top-left, stairs lead to the second floor. Elmyra can be found here.

2f.

The second floor is a wooden area that contains two bedrooms and a hallway leading to the stairs. Keeping with the theme of the first floor, it has some furniture around it and flowers in pots.

Quests

Final Fantasy VII

Hidden money

Sector 5 residence2

Upstairs of a residence.

In one of the houses, there is a boy sleeping upstairs. If the player looks into the drawers they can find 5 gil in a hidden compartment. If the player takes the money they will later find the boy crying over having lost his savings. If the player leaves the money, the boy will give out a Turbo Ether later on. The boy's room also has one of the Turtle's Paradise fliers on the wall.

Date mechanics

The game has a hidden affection value that determines whom Cloud will go on a date with in Gold Saucer later. The value is determined by the dialogue and party member choices made prior to the date.

At her house Aeris asks Cloud if Tifa is his girlfriend:

  • "No way!" (+1 Aeris)
  • "Yeah, that's right" (-5 Aeris)

After finding Marlene at Aeris's house, she asks if Cloud thinks Aeris is interested in him:

  • "I don't know" (+3 Tifa, -3 Aeris)
  • "Let's hope so" (-3 Tifa, +3 Aeris)

Return to Midgar

Upon returning to Midgar using the Key to Sector 5 in Bone Village, Sector 5 can be visited, and new items can be accessed. The player can still find Turtle's Paradise Flier #1 inside of a residence in Sector 5 in case it was missed, and sleep for free in Aeris's house. The man in the pipe Cloud and Aeris could find the first time visiting the area is no longer there, and nearby NPCs say he has departed while talking of the Reunion.

The following items can be found:

Crisis Core -Final Fantasy VII-

FFV World Map SpriteThis section about a quest in Crisis Core -Final Fantasy VII- is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Shops

Final Fantasy VII

Item Shop

Name Cost
Potion 50 gil
Phoenix Down 300 gil
Antidote 80 gil
Tent 500 gil

Weapon Shop

Name Cost
Titan Bangle 280 gil
Grenade 80 gil

Materia Shop

Name Cost
Fire 600 gil
Ice 600 gil
Lightning 600 gil
Restore 750 gil

Crisis Core -Final Fantasy VII-

In Crisis Core -Final Fantasy VII- shops can only be visited from the menu. Sector 5 Materia Shop is available after completing Mission 6-2-3.

Name Cost
Strength Up 1,000 gil
Vitality Up 1,000 gil
Magic Up 1,000 gil
Spirit Up 1,000 gil
Poison 1,000 gil
Silence 1,000 gil

Enemies

Final Fantasy VII

Sector 5 Slums - Street (1st and 2nd Screen)

Crisis Core -Final Fantasy VII-

Castle Cornelia PSThis section about a location in Crisis Core -Final Fantasy VII- is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Musical themes

In Final Fantasy VII "Flowers Blooming in the Church" (教会に咲く花, Kyōkai ni Saku Hana?) plays in Aeris's church, Aeris's house and the areas nearby to the two areas. "Under the Rotting Pizza" (腐ったピザの下で, Kusatta Piza no Shita de?) plays inside the Sector 5 slums.

In Crisis Core -Final Fantasy VII- the theme of the slums is "Where Light Does Not Reach". "A Flower Blooming in the Slums (from FFVII "Aerith's Theme")" plays in scenes involving Aerith.

Other appearances

Final Fantasy Airborne Brigade

Castle Cornelia PSThis section about a location in Final Fantasy Airborne Brigade is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Gallery

Final Fantasy VII
Final Fantasy VII Remake

Trivia

  • Various Japanese text can be seen around the backgrounds on Sector 5 in Final Fantasy VII. The pipe with the man inside reads "Safety First". In the screen before the church there is a graffiti on a piece of metal that reads "We Gods". The big red graffiti on the wall leading to Sector 6 reads "Yamato" (大和), an old name of Japan.
  • When Cloud stays at Aeris's house in Final Fantasy VII he is supposed to sneak out at night without rousing her. In most versions Cloud is supposed to walk across the landing avoiding a creaky bit on the floor, but in the iOS version Cloud must run instead of walking. This might be because the walk/run were reversed to the iOS version, the player now running by default.