Final Fantasy Wiki
m (small edits)
Tag: sourceedit
No edit summary
Tag: Source edit
(44 intermediate revisions by 8 users not shown)
Line 1: Line 1:
{{sideicon|FFVII}}
+
{{sideicon|prime=FFVII|FFBE}}
  +
{{infobox location
[[File:Midgar underground.png|thumb|200px|Underground Sector 4.]]
 
  +
|name=Sector 4
'''Sector 4''' is a location on the [[Gaia (Final Fantasy VII)|Planet]] in the ''[[Compilation of Final Fantasy VII]]''. It is one of the eight sectors in [[Midgar]], and is visited briefly by the party during the events of ''[[Final Fantasy VII]]''. The locations visited in Sector 4 are [[Unrevisitable locations|unrevisitable]] and cannot be re-explored once the story has progressed beyond them.
 
  +
|release=FFVII
  +
|japanese=四番街
  +
|romaji=Yonban-gai
  +
|lit=District 4
  +
|image=Midgar underground.png
  +
|type=City sector
  +
|region=[[Midgar]]
  +
|affiliation=[[Shinra Electric Power Company]]
  +
|areas=*[[Corkscrew Tunnel]]
  +
*Lower Sector 4 Plate
  +
|residents=
 
|ffvii items=*[[Ether (Final Fantasy VII)|Ether]]
 
*[[Potion (Final Fantasy VII)|Potion]]
 
*[[Tent (Final Fantasy VII)|Tent]]
  +
|ffvii enemies=
 
*[[Chuse Tank]]
 
*[[Grashtrike (Final Fantasy VII)|Grashtrike]]
 
*[[Rocket Launcher (Final Fantasy VII)|Rocket Launcher]]
 
*[[Special Combatant]]
  +
|ffvii quests=*[[To the No. 5 Reactor]]
  +
|ffviir items=*Various treasures
  +
*{{icon|FFVIIR|materia|elemental}} ("[[Collapsed Passageway]]")
  +
*{{icon|FFVIIR|materia|chocobo & moogle}} ("[[Inside the Ventilation Fan]]")
  +
|ffviir quests=*[[Light the Way]]
  +
|field 1=Sector 4 Plate (Final Fantasy VII field)
  +
|field game 1=FFVII
  +
|field 2=Sector 4 Plate (VII Remake field)
  +
|field game 2=FFVIIR
 
}}
 
'''Sector 4''' is a location in the ''[[Final Fantasy VII]]'' series. It is one of the eight sectors in [[Midgar]], and is visited briefly during the events of ''Final Fantasy VII'' and ''[[Final Fantasy VII Remake]]''. The locations visited in Sector 4 are [[Unrevisitable locations|unrevisitable]] and cannot be re-explored once the story has progressed beyond them.
   
 
==Story==
 
==Story==
 
{{spoiler}}
 
{{spoiler}}
[[File:Midgar underground2.png|thumb|left|Underground Sector 4.]]
+
[[File:Midgar underground2.png|thumb|left|Underground Sector 4 ([[#Exit|exit room]]).]]
After the success of the [[Sector 1 Reactor]] bombing mission, [[AVALANCHE]] plan another mission on the [[Sector 5 Reactor]]. In the early hours of the morning after the first mission, they board a train for the Sector 4 Station. The train uses an ID scan system, making the fake IDs made by [[Jessie]] ineffective, and therefore the party plan to jump off the moving train into the train tunnel.
+
After the success of the [[Mako Reactor 1]] bombing mission, [[Avalanche (group)|Avalanche]] plan another mission on [[Mako Reactor 5]]. In the early hours of the morning after the first mission, they board a train for the Sector 4 Station. The train uses a new ID scan system, and the fake IDs made by [[Jessie Rasberry|Jessie]] fail and the party plans to jump off the moving train into the train tunnel.
   
Unauthorized personnel are discovered on board prior to when the check was meant to happen due to modifications to the ID cards made by Jessie, meaning the party has to move down the train to the end cart before the lockdown. While [[Cloud Strife|Cloud]]'s party jumps off the train, [[Biggs and Wedge (Final Fantasy VII)|Biggs]], [[Biggs and Wedge (Final Fantasy VII)|Wedge]], and Jessie stay on board in disguises.
+
Unauthorized personnel are discovered on board prior to when the check was meant to happen due to modifications to the ID cards made by Jessie, meaning the party has to move down the train to the end cart before the lockdown. In the original, [[Cloud Strife|Cloud]]'s party jumps off the train while [[Biggs (Final Fantasy VII)|Biggs]], [[Wedge (Final Fantasy VII)|Wedge]], and Jessie stay on board in [[disguise]]s. In the remake, Wedge and Jessie remain back at the [[Sector 7 Slums]] and Biggs has already gone on ahead.
   
After moving down the railway, Cloud's party come to [[Shinra Electric Power Company|Shinra's]] security sensors and have to look for another way. The party crawl through a duct into the Lower Sector 4 Plate. As Cloud's party move through the plate, they find the rest of AVALANCHE have made it there safely. The others withdraw back to [[Sector 7]] as Cloud and his party enter the Sector 5 Reactor.
+
After moving down the railway, Cloud's party come to [[Shinra Electric Power Company|Shinra's]] security sensors and have to look for another way. The party crawl through a duct into the Lower Sector 4 Plate. As Cloud's party move through the plate, they find the rest of Avalanche have made it there safely (just Biggs in the remake). The others withdraw back to [[Sector 7]] as Cloud and his party enter Mako Reactor 5.
 
{{Endspoiler}}
 
{{Endspoiler}}
   
==Locations==
+
==Geography==
  +
The lower Sector 4 plate is a series of winding ducts, passageways, ladders, and tiered platforms supported by steel beams, located underneath Midgar's Sector 4 plate, and suspended high above Midgar's undercity below. The plate is connected to Mako Reactor 5, and several monsters dwell within it.
===Winding Tunnel===
 
[[File:Winding tunnel2.png|thumb|175px|Security sensors.]]
 
;{{A|Tunnels}}{{A|Tunnel 1|}}{{A|Tunnel 2|}}{{A|Tunnel 3|}}{{A|Tunnel 4|}}{{A|Tunnel 5|}}{{A|Tunnel 6|}}
 
Multiple areas that look the same, there are six screens in total. the screen the player jumps off at depends on the point the player jumps off the [[Train (Final Fantasy VII)|train to Sector 4]]. Timing out in Car #1 has the player jump off at Tunnel 2, in Car #2 at Tunnel 3, in Car #3 at Tunnel 4, in Car #4 at Tunnel 5, and making it to the end leaves the player at Tunnel 6.
 
   
  +
In ''Final Fantasy VII Remake'', the lower Sector 4 plate is divided into labeled sections. These sections house immense sun lamps, used to provide artificial sunlight to the undercity below, as well as control rooms to oversee them. Deactivating these provides power to platforms that move across the plate. A large ventilation fan is also present, and a path across a metal pipe runs directly along the ventilation fan's air. Where the monsters dwell, cobwebs and nests can be seen.
The southern most tunnel, Tunnel 1, leads to the [[#Danger Area|danger area]]. The northern most tunnel, Tunnel 6, leads to the [[#Security Sensors|security sensors]].
 
   
  +
==Gameplay==
;{{A|Security Sensors}}
 
  +
===''Final Fantasy VII''===
North end of the tunnels, blocked by Shinra's security sensors. Exit through [[#First Duct|first duct]] to enter the Lower Sector 4 Plate.
 
  +
{{main|Sector 4 Plate (Final Fantasy VII field)}}
  +
*[[To the No. 5 Reactor]]
  +
Sector 4 is visited by [[Cloud (Final Fantasy VII party member)|Cloud]], [[Barret (Final Fantasy VII party member)|Barret]], and [[Tifa (Final Fantasy VII party member)|Tifa]] on the party's way to [[No. 5 Reactor]].
   
  +
The field comprises only a few screens, where some enemies such as the [[Grashtrike (Final Fantasy VII)|Grashtrike]] and some Shinra defenses are fought. Along the way, the party can interact with [[Wedge (Final Fantasy VII)|Wedge]] and [[Jessie Rasberry|Jessie]] before meeting [[Biggs (Final Fantasy VII)|Biggs]] at the end. The Sector 4 field map also contains the [[Corkscrew Tunnel|Winding Tunnels]] from the train to reach Sector 4, and then the reactor.
[[File:WindingTunnel-ffvii-S4Danger.png|thumb|175px|Danger area.]]
 
;{{A|Danger Area}}
 
South end of the tunnels. Shinra security guards are here. Choosing to stay will lead to an encounter against three [[Special Combatant]]s, choosing to leave will move the player onto the next screen. This can be repeated indefinitely.
 
   
===Lower Sector 4 Plate===
+
===''Final Fantasy VII Remake''===
  +
{{main|Sector 4 Plate (VII Remake field)}}
;{{A|First Duct}}
 
  +
*[[Light the Way]]
Moving through the duct takes the player to the [[#Ladder|ladder]] room. There is an [[List of Final Fantasy VII items#Ether|Ether]] on the floor.
 
  +
Sector 4 is visited throughout Chapter 6, "Light the Way," and comprises a series of passageways and tiered platforms on the way to Mako Reactor 5. It is explored by [[Cloud Strife (VII Remake party member)|Cloud Strife]], [[Barret Wallace (VII Remake party member)|Barret Wallace]], and [[Tifa Lockhart (VII Remake party member)|Tifa Lockhart]] shortly after they leave the [[Corkscrew Tunnel (VII Remake field)|Corkscrew Tunnel]] of the previous chapter. The group traverse the Section G and Section H portions of the plate.
   
  +
Throughout the Sector 4 area, the party must interact with the plate's sun lamps to deactivate them in order to create a suitable path across the elevators and platforms. On the way, the group fight monsters in the form of the [[Grashtrike (VII Remake)|grashtrike]] enemies, as well as Shinra's defenses in the form of [[Sentry Ray]]s. While exploring, two notable materia can be obtained: the {{icon|FFVIIR|materia|elemental}} during "[[Collapsed Passageway]]," and the {{icon|FFVIIR|materia|chocobo & moogle}} sidequest during the "[[Inside the Ventilation Fan]]" sidequest.
[[File:LowerSector4Plate-ffvii-Ladders.png|thumb|175px|Ladder.]]
 
;{{A|Ladder}}
 
Moving down the ladder takes the player to the [[#Big Room|big room]].
 
   
  +
Compared to ''Final Fantasy VII'', the Sector 4 area is greatly expanded. The objectives to interact with the sun plates are entirely new, as are the side objectives. Another major difference is that the interactions with Wedge and Jessie are not present, and that the field map for Sector 4 and for the Corkscrew Tunnel are different.
;{{A|Big Room}}
 
Originally entered by going down the ladder from the [[#Ladder|ladder]] room. Ladder in the middle of the room leads to the [[#Crawl duct|crawl duct]] which leads to [[#Small room|small room]]. The ladder on the right also leads to small room, and Wedge is standing by it. Wedge tells the player that the reactor is up the ladder he is standing by.
 
   
  +
==Other appearances==
[[File:LowerSector4Plate-ffvii-JessieRoom.png|thumb|175px|Small room.]]
 
  +
===''[[Final Fantasy Brave Exvius]]''===
;{{A|Small Room}}
 
  +
[[File:FFBE Sector 4.png|right|150px]]
Connected to the [[#Big Room|big room]] via a [[#Crawl Duct|crawl duct]] at the top of the screen. Also connected to the big room via a ladder in the bottom-right. Also connected to the [[#Exit|exit]] by going down a ladder on the left. A [[List of Final Fantasy VII items#Potion|Potion]] is across from Jessie in the top-right of the screen. Jessie tells the player that the ID scan problem was her fault as she modified Cloud's ID.
 
  +
Sector 4 appeared during the exploration event "Destroy the Reactor". It leads directly to Sector 5 Reactor.
  +
{{Location section|Final Fantasy Brave Exvius}}
 
{{clear}}
   
  +
==Behind the scenes==
;{{A|Crawl Duct}}
 
 
In the [[PlayStation]] translation of ''Final Fantasy VII'', the lines Jessie says are slightly different from what she says in the [[Microsoft Windows|PC]] and later versions. In the former, she states she made Cloud's ID card "special", while the latter translations clarify that she modified his card.
Connects the [[#Big Room|big room]] and the [[#Small Room|small room]].
 
 
;{{A|Exit}}
 
Connected to the [[#Small Room|small room]] via a ladder. There is a ladder to climb up through a vent and into the Sector 5 Reactor. Further passed the ladder is a [[List of Final Fantasy VII items#Tent|Tent]] item and a [[Save point|save point]]. Biggs is by the ladder. Biggs tells the player that him and his party will withdraw to the hideout.
 
 
==Quests==
 
===Path to Sector 5 Reactor===
 
Sector 4 is only visited once after getting off the train to sector 4. The only goal here is to pass through the sector and reach the next reactor.
 
 
==Enemy formations==
 
===Sector 4 Train Tunnel (All screens)===
 
[[File:Battlebg-ffvii-tunnel-s4.png|right|thumb|150px|Battle background.]]
 
*[[Grashtrike (Final Fantasy VII)|Grashtrike]] x3
 
*[[Grashtrike (Final Fantasy VII)|Grashtrike]] x4
 
*[[Grashtrike (Final Fantasy VII)|Grashtrike]] x4 (Back attack)
 
*[[Rocket Launcher (Final Fantasy VII)|Rocket Launcher]] x4
 
*[[Special Combatant]] x3 [only in Danger Area]
 
 
===Lower Sector 4 Plate - First Duct and Small Room===
 
[[File:Battlebg-ffvii-s4corridor.png|right|thumb|150px|Battle background.]]
 
*[[Chuse Tank]] x2, [[Grashtrike (Final Fantasy VII)|Grashtrike]] x2
 
*[[Chuse Tank]] x3
 
*[[Chuse Tank]] x3, [[Grashtrike (Final Fantasy VII)|Grashtrike]] x2
 
*[[Grashtrike (Final Fantasy VII)|Grashtrike]] x4 (Ambush)
 
 
===Lower Sector 4 Plate - Ladder, Big Room and Exit===
 
[[File:Battlebg-ffvii-s4gantries.png|right|thumb|150px|Battle background.]]
 
*[[Blugu]] x2, [[Rocket Launcher (Final Fantasy VII)|Rocket Launcher]]
 
*[[Blugu]] x2, [[Rocket Launcher (Final Fantasy VII)|Rocket Launcher]] x2
 
*[[Blugu]] x3, [[Chuse Tank]] (Back attack)
 
*[[Rocket Launcher (Final Fantasy VII)|Rocket Launcher]] x3
 
 
==Gallery==
 
{{Gallery|class=FFVIIa
 
|File:Midgar_Rail_System_FF7_Art.jpg|Concept art of Winding Tunnel.
 
|File:Winding tunnel.png|Winding Tunnel ([[#Tunnels|Tunnels]]).
 
|File:LowerSector4Plate-ffvii-FirstDuct.png|Lower Sector 4 Plate ([[#First duct|First duct]]).
 
|File:LowerSector4Plate-ffvii-CrawlDuct.png|Lower Sector 4 Plate ([[#Crawl duct|Crawl duct]]).
 
}}
 
 
==Trivia==
 
*In the [[PlayStation]] translation of the game, the lines Jessie says are different from what she says in the [[Microsoft Windows|PC]] version.
 
 
{|class="full-width"
 
{|class="full-width"
 
|-style="font-style:italic"
 
|-style="font-style:italic"
Line 94: Line 82:
 
| —Jessie in the PC version
 
| —Jessie in the PC version
 
|}
 
|}
*In the scene showing Cloud and Zack right outside Midgar in ''Final Fantasy VII'', the Midgar upper plate for Sector 4 is absent. While ''[[Crisis Core -Final Fantasy VII-]]'' states the Sector 4 plate is last on the schedule for completion, ''Final Fantasy VII'' shows it fully complete and in place, while [[Sector 6]] is the sole sector still under construction as of the game's opening.
 
   
 
In the scene showing Cloud and Zack right outside Midgar in ''Final Fantasy VII'', the Midgar upper plate for Sector 4 is absent. While ''[[Crisis Core -Final Fantasy VII-]]'' states the Sector 4 plate is last on the schedule for completion, ''Final Fantasy VII'' shows it fully complete and in place, while [[Sector 6]] is the sole sector still under construction as of the game's opening.
{{FFVII}}
 
  +
[[Category:Final Fantasy VII Locations]]
 
 
==Gallery==
  +
<gallery>
  +
Sector 4 Plate underside artwork for Final Fantasy VII Remake.png|Underneath Plate artwork
  +
Sector 4 Underplate artwork for Final Fantasy VII Remake.png|Underplate artwork
 
Midgar Rail System FF7 Art.jpg|Concept art of Winding Tunnel.
  +
</gallery>
  +
  +
{{navbox setting FFVII}}
  +
  +
[[ru:Сектор 4]]
  +
[[Category:Locations in Final Fantasy VII]]

Revision as of 01:01, 17 September 2020

Template:Sideicon

Sector 4 is a location in the Final Fantasy VII series. It is one of the eight sectors in Midgar, and is visited briefly during the events of Final Fantasy VII and Final Fantasy VII Remake. The locations visited in Sector 4 are unrevisitable and cannot be re-explored once the story has progressed beyond them.

Story

Spoiler warning: Plot and/or ending details follow. (Skip section)
Midgar underground2

Underground Sector 4 (exit room).

After the success of the Mako Reactor 1 bombing mission, Avalanche plan another mission on Mako Reactor 5. In the early hours of the morning after the first mission, they board a train for the Sector 4 Station. The train uses a new ID scan system, and the fake IDs made by Jessie fail and the party plans to jump off the moving train into the train tunnel.

Unauthorized personnel are discovered on board prior to when the check was meant to happen due to modifications to the ID cards made by Jessie, meaning the party has to move down the train to the end cart before the lockdown. In the original, Cloud's party jumps off the train while Biggs, Wedge, and Jessie stay on board in disguises. In the remake, Wedge and Jessie remain back at the Sector 7 Slums and Biggs has already gone on ahead.

After moving down the railway, Cloud's party come to Shinra's security sensors and have to look for another way. The party crawl through a duct into the Lower Sector 4 Plate. As Cloud's party move through the plate, they find the rest of Avalanche have made it there safely (just Biggs in the remake). The others withdraw back to Sector 7 as Cloud and his party enter Mako Reactor 5.

Spoilers end here.

Geography

The lower Sector 4 plate is a series of winding ducts, passageways, ladders, and tiered platforms supported by steel beams, located underneath Midgar's Sector 4 plate, and suspended high above Midgar's undercity below. The plate is connected to Mako Reactor 5, and several monsters dwell within it.

In Final Fantasy VII Remake, the lower Sector 4 plate is divided into labeled sections. These sections house immense sun lamps, used to provide artificial sunlight to the undercity below, as well as control rooms to oversee them. Deactivating these provides power to platforms that move across the plate. A large ventilation fan is also present, and a path across a metal pipe runs directly along the ventilation fan's air. Where the monsters dwell, cobwebs and nests can be seen.

Gameplay

Final Fantasy VII

Sector 4 is visited by Cloud, Barret, and Tifa on the party's way to No. 5 Reactor.

The field comprises only a few screens, where some enemies such as the Grashtrike and some Shinra defenses are fought. Along the way, the party can interact with Wedge and Jessie before meeting Biggs at the end. The Sector 4 field map also contains the Winding Tunnels from the train to reach Sector 4, and then the reactor.

Final Fantasy VII Remake

Sector 4 is visited throughout Chapter 6, "Light the Way," and comprises a series of passageways and tiered platforms on the way to Mako Reactor 5. It is explored by Cloud Strife, Barret Wallace, and Tifa Lockhart shortly after they leave the Corkscrew Tunnel of the previous chapter. The group traverse the Section G and Section H portions of the plate.

Throughout the Sector 4 area, the party must interact with the plate's sun lamps to deactivate them in order to create a suitable path across the elevators and platforms. On the way, the group fight monsters in the form of the grashtrike enemies, as well as Shinra's defenses in the form of Sentry Rays. While exploring, two notable materia can be obtained: the Elemental Materia Elemental Materia during "Collapsed Passageway," and the Chocobo & Moogle Materia Chocobo & Moogle Materia sidequest during the "Inside the Ventilation Fan" sidequest.

Compared to Final Fantasy VII, the Sector 4 area is greatly expanded. The objectives to interact with the sun plates are entirely new, as are the side objectives. Another major difference is that the interactions with Wedge and Jessie are not present, and that the field map for Sector 4 and for the Corkscrew Tunnel are different.

Other appearances

Final Fantasy Brave Exvius

FFBE Sector 4

Sector 4 appeared during the exploration event "Destroy the Reactor". It leads directly to Sector 5 Reactor.

Castle Cornelia PSThis section about a location in Final Fantasy Brave Exvius is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.


Behind the scenes

In the PlayStation translation of Final Fantasy VII, the lines Jessie says are slightly different from what she says in the PC and later versions. In the former, she states she made Cloud's ID card "special", while the latter translations clarify that she modified his card.

"The ID scan problem on the train
was all my fault."
"I made your ID card special...
So that's why it happened..."
"I put my heart into making it."
But I failed."
"The ID scan problem on the train
was all my fault."
"I modified your ID card...
And that's what did it..."
"I did my best...
But I failed."
—Jessie in the PlayStation version —Jessie in the PC version

In the scene showing Cloud and Zack right outside Midgar in Final Fantasy VII, the Midgar upper plate for Sector 4 is absent. While Crisis Core -Final Fantasy VII- states the Sector 4 plate is last on the schedule for completion, Final Fantasy VII shows it fully complete and in place, while Sector 6 is the sole sector still under construction as of the game's opening.

Gallery