The Sea of Clouds.

The Sea of Clouds is a location in Final Fantasy XIV: Heavensward, and quite possibly the largest zone in Final Fantasy XIV.

Story[edit | edit source]

Locations[edit | edit source]

The Sea of Clouds is a collection of floating landmasses located above Abalathia's Spine. As such, it can only be accessed via airship.

Aetherytes[edit | edit source]

There are two aetherytes in this zone: Camp Cloudtop in the southwest and Ok'Zundu in the northwest.

Areas[edit | edit source]

The Sea of Clouds contains the following areas:

  • Cloudtop -
  • Voor Sian Siran -
  • Wisent Herd -
  • The Blue Window -
  • Ok' Vundu Vana -
  • The Gauntlet -

The Void Ark can be periodically seen flying to the north in the zone.

Settlements[edit | edit source]

Camp Cloudtop[edit | edit source]

Camp Cloudtop.

An outpost constructed by House Haillentaire. As this area is located opposite of Dravania, many knights stationed here view it as a boring post. It is managed by Lady Laniaitte de Haillenarte.

Ok'Zundu[edit | edit source]

Ok'Zundu.

A village inhabited by a peaceful tribe of Vanu Vanu, led by Chief Sonu Vanu.

Weather[edit | edit source]

This aerial zone may exhibit any of the following weather conditions:

  • Clear Skies
  • Sunshine
  • Wind
  • Umbral Wind


Places of Interest[edit | edit source]

Voor Sian Siran[edit | edit source]

These floating lakes are one of the few permanent bodies of water on these floating islands.


Neverreap[edit | edit source]


The Eddies[edit | edit source]


Activities[edit | edit source]

Duties[edit | edit source]

Neverreap.

Neverreap Neverreap
Dungeon
Level 60
Item Level 145
Entrance found at coordinates (40, 7).

Sonu Vanu, chief of the Zundu, faces a tempestuous predicament. Already facing an upwind battle to shelter his people from the warlike Vundu, his mask─the traditional symbol of power in Vanu Vanu society─has grown old and worn. Should it crack, and his authority with it, the peaceful tribe would be powerless to stave off the coming storm. Venture into Neverreap─the sacred isle of the Vanu Vanu that has been overrun by the Vundu and the vicious beasts in their thrall─and emerge with the scale of a mighty waukkeon, that the sun might shine on the Zundu once more!
The Limitless Blue (Hard).

The Limitless Blue (Hard) The Limitless Blue (Hard)
Trial
Level 57
Entrance found at coordinates (19, 11).

Inspiration often finds us in surprising ways. So it was that a casual mention of skyfishing helped Cid Garlond conceive a plan to lure out Bismarck, the Lord of the Mists, by using the Enterprise to tow an island through the Sea of Clouds. After binding the beast with chains fired from dragonkillers, he hopes you can engage it in the traditional fashion. Though the plan is somewhat sound in theory, there is no telling how effective it will be in practice. Nevertheless, the engineer has seen you through many dangerous situations in the past, so at least the odds are in his favor...
The Limitless Blue (Extreme).

The Limitless Blue (Extreme) The Limitless Blue (Extreme)
Trial
Level 60
Item level 165
Entrance found at coordinates (27, 3).

As is all too often the case, a primal you felled has once again been summoned. According to Unukalhai, the stakes are even higher this time, as Bismarck's reappearance threatens to hasten the awakening of the Warring Triad─three eikons sealed within the Aetherochemical Research Facility on Azys Lla. Fortunately, you have developed a sound method for slaying flying feathered whales. The Enterprise Excelsior and your island await.
The Void Ark.

The Void Ark The Void Ark
Alliance raid
Level 60
Item level 175
Entrance found at coordinates (25, 5).

In an age when the miracle of the airship has become commonplace, the heavens have seen the rise of a new breed of fortune hunter─the "sky pirate." These airborne buccaneers sail the endless Sea of Clouds in search of hidden lands to explore and forgotten treasures to plunder.

At the behest of one such band of sky pirates, you have joined an expedition set on boarding the ominous ghost ship of recent rumor. Will you return triumphant with Leofard and his Redbills, arms laden with the spoils of some ancient trove, or will you fall to the perils of the haunted vessel as has every would-be looter before you...?

The Weeping City of Mhach.

The Weeping City of Mhach The Weeping City of Mhach
Alliance raid
Level 60
Item level 205
Entrance found at coordinates (7, 7) on the Parrock.

Deep in the Yafaem Saltmoor lie the ruins of the fabled city of Mhach─a civilization of the Fifth Astral Era whose prosperity was built upon unparalleled magicks of destruction. It is to this ancient edifice, and its vaults of occult secrets, that you and the Redbills plan your next foray.

You expect to encounter voidsent─the same terrible beings that grounded Radlia and her crew─but on your path to retrieve a relic of incalculable power, can you prevail over the unfettered miseries of the Weeping City itself?

Dun Scaith.

Dun Scaith Dun Scaith
Alliance raid
Level 60
Item level 235
Entrance found at coordinates (7, 7) on the Parrock.

The ancient tome recovered by Captain Radlia of the Talons tells of a floating refuge─an island created by Mhachi sorcerers to provide safe haven from calamitous floodwaters. With the disaster that befell the Void Ark, however, the island's intended residents never arrived. Cait Sith is convinced that Diabolos has instead claimed this refuge as his own, transforming what was to be a bastion of hope into a voidsent nest of shadowy nightmare. And it is into this fiendish lair that you must delve.

The Lady Radlia stands ready to bear you across the skies. Assault the island, reclaim the Nullstone, and cast your demonic foes into oblivion!

FATEs[edit | edit source]

Temple Leves[edit | edit source]

Other[edit | edit source]

Enemies[edit | edit source]

Musical themes[edit | edit source]

The daytime theme for the Sea of Clouds is Lost in the Clouds, while the nighttime theme is Close to the Heavens.

Gallery[edit | edit source]

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