Master swordsmen whose keen reflexes allow them to intercept and deflect enemy attacks.
The Samurai is a job in Final Fantasy V obtained from the Earth Crystal. The Samurai is a powerful job due to their use of katanas, which only they and the Freelancer can wield. Katanas have high critical hit rates (the average being 12% critical), but they are incompatible with Spellblade. The Samurai has decent stats, and while it does have slightly lower Strength than the Knight and Berserker, it is still a fearsome force on the battlefield.
Appearance[edit | edit source]
Each character wears traditional samurai armor. Lenna does not wear a helmet and Galuf's helmet does not have a tassel. Everyone wears red with gray except for Faris, who wears gray with blue, and Galuf who wears red with black and white. The sprites have been altered for the mobile/Steam remake, where Faris also forgoes wearing a helmet and has her hair up into a ponytail and wears a white sweatband.
Abilities[edit | edit source]
The Samurai is usually associated with the ability to throw money, and Final Fantasy V is no exception. The higher the level of the thrower, the more damage Zeninage does, and the more gil it consumes (temporary level boosts raise the damage done, but not the gil consumed). This command is one of the most powerful attacks, but frequent use usually isn't an option. Shirahadori increases the ability to dodge physical attacks by 25%.
Equip Katanas gives characters the Samurai's base Strength unless otherwise at a higher value.
Upon mastery, Freelancers and Mimes gain the Samurai's base Strength, Agility and Stamina unless they already have a higher base from another mastered job. They also gain Shirahadori as an innate support ability.
Level-up abilities[edit | edit source]
Zeninage is the job's innate command ability, but leveling the job up allows it to be used in other jobs as well. Shirahadori and Equip Katanas are always in effect when the character is a Samurai, but mastering the support abilities while using the job allows the character to use them in other jobs.
|Level 1 Ability|
|Description||Stun enemies by smacking them with a blade's dull side.|
|Information||Lets any job use the Mineuchi command. It is supposed to have a chance to paralyze an enemy, but due to a bug it does not, so it is basically Attack without the drawback of removing Confuse, Control, or Sleep from enemies.|
|Level 2 Ability|
|Description||Damage all enemies by tossing gil.|
|Information||Lets any job use the Zeninage command.|
|Level 3 Ability|
|Description||Catch and stop enemy attacks.|
|Information||Increases any job's evasion against physical attacks.|
|Level 4 Ability|
|Mobile/PC Name||Equip Katanas|
|Advance Name||Equip Katanas|
|Description||Gain the ability to wield katanas.|
|Information||Any job with this ability will be able to equip katanas.|
|Level 5 Ability|
|Description||Unleash an attack that hits all enemies in an instant.|
|Information||Lets any job use the Iainuki command. After a turn of charging, the Samurai will kill every enemy on screen. Can still fail.|
Other appearances[edit | edit source]
The Samurai appears as a character card.
Since Bartz has a new moveset based on the classes in Final Fantasy V, he now has a move based on the Samurai job. Samurai is an HP attack and a charge move that starts off with Bartz charging up Zeninage, which has three levels of charge. Each level has increased range, damage and area of effect, and can potentially hit multiple opponents. If a Zeninage is successful, he finishes the attack with a wide slash with his katana.
When Bartz masters Samurai after landing it on opponents twice, his Zeninage charging time becomes faster.
Gallery[edit | edit source]
Etymology[edit | edit source]
Samurai were the military nobility of medieval and early-modern Japan. They were not just great swordsmen, but also powerful horse archers and martial artists of other fields. Though their status was that above commoners, samurai were bound to forms of etiquette and a way of life known as Bushido, stressing honor to one's devoted and preparing oneself in the face of death.