A triad of Lv.22 sahagins fights in Cleigne Crossroads and All-Star Monster Mayhem in Totomostro under the team name Fish Eaters. Deadly Waters: Sahagin is a fishing lure fashioned after a sahagin. Death Spin is a sahagin-themed fishing rod named after its rolling attack.
Bestiary[edit | edit source]
- Found largely around the Vesperpool, usually in groups of ten or twenty. This four-legged aquatic organism lurks beneath the surface, then uses its sturdy jaw to clamp down on prey that ventures near the water's edge before dragging its catch back into the depths to devour it.
- Size: 19.55 ft. Weight: 2,057.1 lb.
- A more ferocious variant of the sahagin that roams the Vesperpool. It often works together with the formidable alphagin, and is therefore often included with its superior sahagin cousin as a target of hunts.
- Size: 19.65 ft. Weight: 2,090.6 lb.
Hunt[edit | edit source]
|Acquit Not Evil||Lestallum – Surgate's Beanmine||4||Alphagin x3, Sahagin x2||Upper Wennath (All Times)||38||6,650 gil, Knight's Anklet||★★★|
Stats[edit | edit source]
Battle[edit | edit source]
Sahagin's attacks deal physical damage. It can latch onto the player and roll, but the player can button mash when the prompt appears to break free. The player can also block and parry its pounce to not get caught. Sahagin sprays jets of water from its mouth for a ranged attack. It is weak to polearms, shields and ice and resists fire and light. Sahagins appear in groups.
Strategy[edit | edit source]
Throwing ice elemancy on the groups of them is powerful, especially as it will freeze bodies of water and trap any waterborne sahagins in place until the water thaws. Attacking them from behind is good for increased damage, to stay away from their fangs, and to possible trigger blindside links.
Etymology[edit | edit source]
Sahuagin are fishlike, monstrous humanoids that appear in the Dungeons & Dragons role-playing game.