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("growth" incorrectly implies non-linearity of stat changes by job.)
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The crown's second and third abilities allow the user to reduce the [[Action Point (The 4 Heroes of Light)|AP]] cost for using Black and White magic by one. The crown's final ability, Good and Evil, hits all enemies with [[Holy (Element)|Light]]-elemental damage and heals all allies. The Sage is a versatile class, but with six ability slots available, players should focus on equipping most of their slots with either low Black Magic or White Magic and then equip just one Sage ability.
 
The crown's second and third abilities allow the user to reduce the [[Action Point (The 4 Heroes of Light)|AP]] cost for using Black and White magic by one. The crown's final ability, Good and Evil, hits all enemies with [[Holy (Element)|Light]]-elemental damage and heals all allies. The Sage is a versatile class, but with six ability slots available, players should focus on equipping most of their slots with either low Black Magic or White Magic and then equip just one Sage ability.
   
The crown's includes a high [[Spirit (Stat)|Spirit]] and [[Intelligence (Stat)|Intellect]] growth, but a low [[HP (Stat)|health]] and [[strength]] growth. The job's special armor, [[List of Final Fantasy: The 4 Heroes of Light Armor#Sage Robe|Sage Robe]], provides a 20% boost to the user's [[Magic Accuracy]].
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The crown's includes a high [[Spirit (Stat)|Spirit]] and [[Intelligence (Stat)|Intellect]] multipliers, but low [[HP (Stat)|health]] and [[strength]] multipliers. The job's special armor, [[List of Final Fantasy: The 4 Heroes of Light Armor#Sage Robe|Sage Robe]], provides a 20% boost to the user's [[Magic Accuracy]].
   
 
{{See Also|Sage}}
 
{{See Also|Sage}}

Revision as of 07:38, 8 November 2015

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The party as Sages.

Boost the effects of magic both black and white!

In-game description.

Sage (賢者, Kenja?) is a crown in Final Fantasy: The 4 Heroes of Light obtained by defeating Torte in the Holy Tree Tower. The guest character Torte also joins the player's party as a Sage.

The Sage's special ability boosts the effects of both Black and White Magic. Like traditional Sages in the series, the crown combines the effects of the Black Mage and the White Mage. Their first ability, Spell Again, allows the user to cast a combination of spells that equal five AP. This move can be great way to deal large damage to the enemy or it can be an excellent move to save the party from defeat.

The crown's second and third abilities allow the user to reduce the AP cost for using Black and White magic by one. The crown's final ability, Good and Evil, hits all enemies with Light-elemental damage and heals all allies. The Sage is a versatile class, but with six ability slots available, players should focus on equipping most of their slots with either low Black Magic or White Magic and then equip just one Sage ability.

The crown's includes a high Spirit and Intellect multipliers, but low health and strength multipliers. The job's special armor, Sage Robe, provides a 20% boost to the user's Magic Accuracy.

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Stats

HP Strength Intellect Spirit
1.0 0.7 1.5 1.5


Short Sword Sword Bow Staff Spear Axe Book Harp
C C C B C C C C


Offensive Magic Recovery Magic Evade Magic Evade
B B C C

Abilities

Name Description AP Gems Needed Image
Spell Again Casts spells until the character has no AP left. Applies for one turn. 1 None Spell Again
Diligence Decrease Black Magic AP consumption by one. 2 Ruby ×5
Emerald ×5
Diligence
Betterment Decrease White Magic AP consumption by one. 2 Ruby ×6
Topaz ×2
Aquamarine ×6
Amethyst ×1
Betterment
Good and Evil Summon holy light to damage all foes and heal all allies. 4 Ruby ×7
Sapphire ×7
Lapis ×3
Amethyst ×2
Diamond ×1
Good and Evil

Gallery

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