Boost the effects of magic both black and white!
The Sage's special ability boosts the effects of Black and White Magic. Like traditional Sages in the series, the crown combines the effects of the Black Mage and the White Mage. Their first ability, Spell Again, allows the user to cast a combination of spells that equal five AP. This move can be great way to deal large damage to the enemy or it can be an excellent move to save the party from defeat.
The crown's second and third abilities allow the user to reduce the AP cost for using Black and White magic by one. The crown's final ability, Good and Evil, hits all enemies with Light-elemental damage and heals all allies. The Sage is a versatile class, but with six ability slots available, players should focus on equipping most of their slots with either low Black Magic or White Magic and then equip just one Sage ability.
Stats[edit | edit source]
|Offensive Magic||Recovery Magic||Evade||Magic Evade|
Abilities[edit | edit source]
|Spell Again||Casts spells until the character has no AP left. Applies for one turn.||1||None|
|Diligence||Decrease Black Magic AP consumption by one.||2||Ruby ×5
|Betterment||Decrease White Magic AP consumption by one.||2||Ruby ×6
|Good and Evil||Summon holy light to damage all foes and heal all allies.||4||Ruby ×7
Gallery[edit | edit source]
Etymology[edit | edit source]
sage in classical philosophy is someone who has attained the wisdom which a philosopher seeks.A