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Sacrifice (サクリファイス, Sakurifaisu?) is a recurring ability in the series.

Appearances[edit | edit source]

Final Fantasy XI[edit | edit source]

Sacrifice
MP 18
Effect Transfers one or more ailments from a party member to the white mage
Duration Instant
Casting Time 5 seconds
Recast Time 30 seconds
Magic Type Healing Magic
Element Light
Jobs WHM 65

Sacrifice is a spell available only to White Mages. It must be cast on a party member, and when done, it will transfer one negative status effect from the target to the White Mage.

Sacrifice is augmented by Afflatus Solace. While active, a White Mage can absorb up to seven negative status ailments. Afflatus Solace also increases the effectiveness of this spell by increasing the type of status effects that can be absorbed. Effects that will prohibit a White Mage from casting though (such as Silence or Petrification) will not be absorbed. Sacrifice will not absorb Doom and is not affected by Divine Veil.

Sacrifice does not work on negative songs such as Elegy or Requiem. It does not matter if the the White Mage is currently affected by the same ailment (ex: both the Paladin and the White Mage are affected by Frost. Sacrifice could still remove Frost from the Paladin).

Sacrifice can be helpful in using Esuna, since Esuna requires the White Mage to be affected by the status ailment in order to heal party members of the same ailment.

Final Fantasy Dimensions II[edit | edit source]

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Final Fantasy Explorers[edit | edit source]

Sacrifice HP to surround your weapon with dark power and take less damage while attacking.

Description

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