Rydia is a playable character in Final Fantasy IV. When she first journeys with Cecil as a child, she is a budding summoner who can learn both Black and White Magic spells. After furthering her training, Rydia becomes a full-fledged summoner with a focus on summoning and Black Magic, making her an offense-based mage while Rosa becomes the party's primary healer.
Quests[]
Main game[]
Rydia joins the party after Cecil defeats the General and Baron Soldiers in the Kaipo inn, and is removed from the party upon boarding the ship from Fabul to Baron. She returns to the party during the battle against Golbez in the Dwarven Castle. Rydia is the second of Cecil's permanent party companions to stay for the remainder of the story. However, the Advance and Complete Collection versions allow the option for all party members except Cecil to be swapped in and out after the events at the Giant of Babil.
Rydia's Lunar Trial[]
Rydia enters a cave filled with mist. She turns back into a child, and Ifrit, Titan, Ramuh, and Shiva abandon her. The party must find them and defeat them to regain them. After defeating them the mist dissipates, and the party fights Lunar Dragon. After defeating it, the player gets the Mist Ring, which improves Rydia's Mist Dragon summon and grants the party the Blink status.
The Lunar Trials are available in the GBA and PSP versions.
Stats[]
As a Summoner, Rydia has high magic stats but low physical stats and can summon Eidolons, magical creatures that appear at her behest to devastate enemies.
2D stats[]
Level | HP | MP | Strength | Speed | Stamina | Intellect | Spirit |
---|---|---|---|---|---|---|---|
1 | 30 | 10 | 3 | 4 | 2 | 8 | 5 |
10 | 115 | 59 | 6 | 9 | 5 | 15 | 9 |
20 | 326 | 146 | 11 | 13 | 10 | 23 | 18 |
30 | 647 | 231 | 16 | 17 | 15 | 31 | 27 |
40 | 1063 | 337 | 21 | 21 | 20 | 39 | 36 |
50 | 1628 | 445 | 26 | 25 | 25 | 47 | 45 |
60 | 2289 | 552 | 31 | 29 | 29 | 55 | 50 |
70[note 1] | 3065 | 659 | 36 | 33 | 34 | 63 | 54 |
80 | 3910 | 765 | rdm | rdm | rdm | rdm | rdm |
90 | 4774 | 868 | rdm | rdm | rdm | rdm | rdm |
99[note 2] | 5540 | 964 | rdm | rdm | rdm | rdm | rdm |
Possibility | Strength | Speed | Stamina | Intellect | Spirit |
---|---|---|---|---|---|
1 | -1 | -1 | 0 | 0 | -1 |
2 | -1 | 0 | -1 | 0 | -1 |
3 | -1 | 0 | 0 | -1 | -1 |
4 | +1 | +1 | +1 | +1 | +1 |
5 | +2 | 0 | +2 | +2 | +2 |
6 | 0 | 0 | 0 | +3 | +3 |
7 | +3 | +3 | 0 | +3 | +3 |
Possibility | Strength | Speed | Stamina | Intellect | Spirit |
---|---|---|---|---|---|
1 | 0 | 0 | 0 | 0 | 0 |
2 | 0 | 0 | 0 | 0 | 0 |
3 | 0 | 0 | 0 | 0 | 0 |
4 | +1 | +1 | +1 | +1 | +1 |
5 | +1 | +1 | +1 | +1 | +1 |
6 | +2 | 0 | +2 | +2 | +2 |
7 | +3 | +3 | 0 | +3 | +3 |
8 | 0 | 0 | 0 | +3 | +3 |
3D stats[]
Level | HP | MP | Strength | Speed | Stamina | Intellect | Spirit |
---|---|---|---|---|---|---|---|
7 | 101 | 50 | 10 | 8 | 8 | 6 | 3 |
10 | 141 | 70 | 13 | 10 | 11 | 6 | 3 |
20 | 344 | 137 | 17 | 14 | 15 | 16 | 12 |
30 | 637 | 204 | 21 | 18 | 19 | 25 | 20 |
40 | 1035 | 271 | 25 | 22 | 23 | 35 | 29 |
50 | 1542 | 338 | 28 | 25 | 26 | 44 | 37 |
60 | 2147 | 405 | 32 | 29 | 30 | 54 | 46 |
70[note 1] | 2850 | 472 | 36 | 33 | 34 | 63 | 54 |
- ↑ Depends on the augments in the character's battle menu afterward.
When Rydia rejoins the party the second time, she will be at level 30 if Child Rydia's level was lower or equal to that level. If Child Rydia's level is higher than 30, Rydia will retain it. Finally, if Child Rydia's level is over 70 and has a specific level up (thanks to the Augment ability system), she will retain that level however she will also lose all stats bonuses. The stats bonuses applied are those from her default battle menu as an adult, meaning she will get bonuses for having Attack, Black Magic, Summon and item.
Level | HP | MP | Strength | Speed | Stamina | Intellect | Spirit |
---|---|---|---|---|---|---|---|
30 | 623 | 204 | 21 | 18 | 19 | 35 | 20 |
40 | 1022 | 271 | 25 | 22 | 23 | 44 | 29 |
50 | 1521 | 338 | 28 | 25 | 26 | 54 | 37 |
60 | 2125 | 405 | 32 | 29 | 30 | 63 | 46 |
70[note 1] | 2822 | 472 | 36 | 33 | 34 | 72 | 54 |
- ↑ Depends augments in character's battle menu afterward
To reach the max 99 points in her stats, Rydia needs 63 points in Strength, 66 in Speed, 65 in Stamina, 27 in Intellect and 45 in Spirit.
Abilities[]
Rydia can use Black Magic and learns every spell, up to and including Meteor, but she learns them later than Palom due to her emphasis on Summon Magic. As a child, she can cast some basic White Magic. When she returns to the party as an adult, she has forgotten these spells.
In the 3D remake versions, Rydia can learn more White Magic as a child, and learns her later Black Magic at different levels. Rydia joins the party at Level 7, while she joins at level 1 in all other releases, and thus knows several spells already. When she is reverted to a child during her Lunar Trial in the Advance and Complete Collection releases, she can cast her White Magic while retaining her Black Magic.
When Rydia rejoins as an adult in the Dwarven Castle after beating Golbez (2D and 3D), she has Fira, Blizzara, Thundara, along with Cura. At this point, she no longer has the White Magic command and cannot use her White Magic spells; thus, Cura can never be used outside of her trial in the GBA and PSP versions, when she loses Summon Magic and temporarily regains White Magic.
In all releases, Rydia's summons are learned the same way.
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Equipment[]
Equipment -Child-[]
As a child, Rydia may equip rods, staves, bows and arrows, daggers, whips, hats, clothes, robes, armlets and rings. In the 3D versions, her child self cannot equip daggers and whips unlike her 2D versions. She joins with a rod, a leather cap, leather clothing and an iron armlet in the 2D versions and with a rod, leather clothing and a silver armlet in the 3D remake.
Rods | Staves | Whips |
---|---|---|
Bows | Arrows | Daggers |
|
Shield | Head | Body | Arms |
---|---|---|---|
Equipment -Adult-[]
As an adult, Rydia can equip rods, bows and arrows, daggers, whips, hats, clothes, robes, armlets and rings. She loses the ability to equip staves. In the 3D remakes, she cannot equip bows. Her armor is limited to universal equips and mage equips. Equipping Rydia with the Mist Ring allows summoning the Mist Dragon to grant a Blink effect on the entire party. She joins with a whip, a gaia gear and a silver armlet in the 2D versions and with a whip, a gold hairpin, a luminous robe and a rune armlet in the 3D remake.
In the Game Boy Advance and PlayStation Portable versions, there is a loophole the player can use to equip the adult Rydia with a staff: when she transforms into a child in her Lunar Trial she regains her White Magic and the ability to equip staves, and will not remove any equipped staff she is given when the trial ends and she turns back into an adult. However, once the staff is removed it cannot be re-equipped without repeating the trial. This loophole also works with the White Robe.
Bows | Arrows | Daggers | Rods | Whips |
---|---|---|---|---|
|
Shield | Head | Body | Arms |
---|---|---|---|
Boss[]
Rydia appears as the Girl in the scripted battle with Cecil and Kain in Final Fantasy IV at Mist.