A summoner with the power to call forth eidolons from the Feymarch. She lost her mother and home at a young age. While traveling with Cecil, she disappeared in an accident at sea. From then, she would grow up in the Feymarch, where time flows differently, and return to rescue Cecil and her companions from a tight spot.Description
Rydia is depicted as an adult and wears a green outfit with knee-high golden heeled boots and draperies adorned in stars.
Rydia arrives near the party as they traverse magma-filled caverns. She rescues Raijin, Fujin, and Vivi when they are ambushed by Bombs. After the battle, her friends from home arrive and she greets them in delight, but they are shocked and confused by her appearance. She is also surprised to see Cecil still clad in the armor of a Dark Knight, and Yang realizes that it is the same Rydia but as an adult. Edge does not recognize her at all, and is dismayed to have forgotten someone as pretty as her. Serah clears things up by explaining that it's likely a case of time distortion. Rydia is nonetheless relieved that her friends are all right and says that the Asura told her that the worlds were in grave danger.
Later, Seymour arrives through a Torsion hoping to forge a connection with Rydia. Aware that she too witnessed the death of her mother, and asks why she willingly travels with the man who killed her. Although the others immediately disbelieve this claim, Rydia and Cecil confirm its truth. Rydia refuses Seymour's ideas of vengeance, saying that she has forgiven Cecil and there would be no point in taking revenge. Seymour is disgusted by her choice to forgive and departs.
|Mystic Whip (IV)+|
Mother's Warmth in the Mist Extension:
Improves the EX Ability: Summon Dragon.
|Mystic Whip (IV)|
Mother's Warmth in the Mist:
Equips the EX Ability: Summon Dragon.
It's stylised after the Mist Dragon.
|Flame Whip (IV)|
Ties to the Eidolon King:
When using Summon Leviathan:
|Chain Whip (IV)|
Polished Black Magic:
|Mist Ring (IV)+|
|Mist Ring (IV)|
|Eidolon Tiara (IV)|
Based on the tiara Rydia wears on her default outfit.
- Command abilities
Default 1-hit attack that lowers the enemy's bravery gauge.
2-HIT magic BRV attack
|Default 1-hit attack that lowers the enemy's HP gauge.|
|BRV+HP, Magic, Buff|
|1-HIT BRV magic attack + HP attack|
Self: 3 turns MAG ATK Up I
|BRV, Water Element, Magic, Buff|
|1-HIT Group magic BRV attack|
High turn rate
Party: 3 turns MAX BRV Up I
|All Weak Damage Up||Additional Ability|
|Slightly increases party's BRV damage dealt when attacking target's weakness for 3 turns|
|EX Ability, BRV+HP, Magic, Ignore Defense, 100% AoE, Debuff|
|5-HIT AoE BRV+HP attack.
Ignores Defense. Moderately raises BRV damage dealt against a single target. Deals 100% HP damage to all enemies. Inflicts Water Resistance Down to all enemies for 4 turns. Requires Mystic Whip's passive. Condition: usable when EX gauge is filled.
- Passive abilities
- Rydia is found in an area that resembles the Underworld of the Blue Planet, where she went from childhood to adulthood.
- As in her home game, Rydia reveals herself to the party by rescuing them in battle.