Say good morning to your enemy's face with these flaming knuckles. The fires of the sun in your hand.
The Rising Sun (ライジングサン, Raizingu San?), also known as Razor Ring or Rising Suns, is a recurring weapon in the Final Fantasy series. It has appeared as a throwing weapon, a shuriken, and a staff or a knuckle.
The ultimate thrown weapon.
The Rising Sun is the strongest boomerang for Edge in the Advance and Complete Collection versions. It can be bought at the Lunar Ruins for 410,000 gil and has an Attack of 85 and an Accuracy of 35. The weapon is bugged in the North American and original Japanese releases, and doesn't have the Throw-element. The bug was fixed in the second Japanese release and the European port.
Throwing weapon with a jagged, sharp blade. Full power from back row.
The Rising Sun (Razor Ring in the Anthology version) is a boomerang the Thief, Ninja, and Mime classes can equip. It is the strongest boomerang and has the highest hit rate, with 68 Attack and 71 Accuracy. One can be found in the Island Shrine and more can be stolen from Belphegor in the Interdimensional Rift later in the game.
Steel throwing ring with a serrated outer edge.
The Rising Sun is a weapon equipped by Yuffie. It can be stolen from Diamond Weapon in the versions where it is present as a boss; in the original Japanese version, it is programmed into the game, but cannot be obtained without hacking. It gives Double Materia Growth, has 68 Battle power, a Hit rate of 108, and boosts Magic by 16.
The Rising Sun is similar to a circular saw. It is made by upgrading the Pinwheel. It is capable of slicing into enemies like a spinning saw and dealing a devastating blow.
Throwing weapon, more powerful than the Pinwheel. It is used with the command 'Throw' and cannot be equipped.
The Rising Sun is a throwing weapon equippable by Thieves, Ninjas, Blue Mages, and Dancers at level 68. It has a damage of 30 and a delay of 294. It can only be created via synthesis. Its higher quality version has a damage of 31, a delay of 286, and adds 10 to Ranged Accuracy.
The war fan of the one who led the way to the victory in the battle that would decide the fate of the world.
The Rising Sun is a staff-type weapon available to Lightning via the Shining Prince downloadable style. It raises Strength by 180 points and Magic by 250 points, reduces Stagger Power by 25%, boosts ATB Speed by 5, and has the Sweet Spot auto-ability.
The Rising Suns are a pair of weapons for Monks. Animated Rising Suns can be acquired from the repeatable Anima Weapon quest Soul Without Life, and then upgraded to Rising Suns Awoken in the followup quest Toughening Up. Separately from the Anima Weapon quests, Antiquated Rising Suns can be purchased in Ishgard with Centurio Seals and upgraded to their most powerful version, simply Rising Suns, in Idyllshire.
|Animated Rising Suns||Pugilist's Arm||170|
Auto Attack: 57.17
|Rising Suns Awoken||Pugilist's Arm||200|
Auto Attack: 63.14
|Antiquated Rising Suns||Pugilist's Arm||200|
Auto Attack: 63.14
|Rising Suns||Pugilist's Arm||210|
Auto Attack: 64.85
The sun's heat infuses these fiery knuckles.
The Rising Sun is a low-rank Fire-elemental knuckle used by White Monks and Gadgeteers with an Attack power of 31. It teaches Exorcise to White Monks and Red Spring to Gadgeteers. A common knuckle, it may be bought in every shop for a base cost of 1,000 gil.
The Rising Sun is a low-rank, Fire-elemental knuckle equippable by White Monks, Berserkers, and Tinkers, and teaches Exorcise to White Monks and Red Spring to Tinkers. In the Bazaar, it is a Rank D item in the Flash of Dawn series and requires a Fire Stone, Adamant Alloy, and a Bomb Shell.
Rising Sun is a level 57 throwing weapon that adds 48 to Attack, decreases Bravery by 28, and increases EX Force Absorption amount by 30%. It can be obtained from the shop by trading 17,810 gil, a Throat Wolf Fang, and Chimera Fang x2.
The Rising Sun is one of Rinoa's alternate weapons, and is based on the weapon's appearance in Final Fantasy VIII. It is included in the Rinoa Heartilly Starter Park DLC from the PlayStation store. Like all other characters' weapons, having it equipped carries no advantages or disadvantages.
A disc-like weapon much like the chakram. Many peoples have regarded the sun and the light it shines in the heavens as a blessing upon the world, revering this celestial object as the center of their religions. The weapon known as the rising sun was made by a tribe with similar beliefs, which used it to hunt animals that would serve as offerings to the sun god. This weapon, as any others of a similar nature, is very effective for targeting foes mid-air.
A throwing weapon from a faraway world. As the name suggests, this weapon was modeled after the sun. When equipped, it raises both strength and magic. In that world, it can be stolen from an ancient living weapon that shines like a diamond.
Rising Sun is a Throwing weapon, obtained as Locke's Trust Master. It provides 107 ATK and enables the user to deal 50% more physical damage to birds.
Rising Sun (FFVII) is a reward for completing the Final Fantasy VII event, The Will of the Planet. It provides 108 ATK, 45 MAG, and enables the user to deal 50% more physical damage to birds.
Non-Final Fantasy appearancesEdit
Rising Sun is a gun that can be equipped by Ryuma.
The Japanese word for the country of Japan is Nippon that literally means "the sun's origin," and is often translated as the Land of the Rising Sun. This nomenclature comes from Imperial correspondence with Chinese Sui Dynasty and refers to Japan's eastward position relative to China. Rising Sun may also refer to sunrise.
Sun is the star at the center of the Solar System and is by far the most important source of energy for life on Earth. It is a nearly perfect sphere of hot plasma, with internal convective motion that generates a magnetic field via a dynamo process.The