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Rinoa is a playable party member in Final Fantasy VIII who also appears as a part of a boss battle late into the game. She wields Blaster Edges in battle, blades shot from a device on her arm. She is supported by her dog, Angelo, and has two Limit Breaks: Combine (with Angelo) and Angel Wing. Rinoa also appears as a Triple Triad card. She is briefly the party leader during a segment in Deling City.

She is also playable in the PlayStation Final Fantasy VIII demo where she replaces Selphie and Seifer for the portions they are playable in the final game.

Party member[]

Rinoa first becomes a party member.

Rinoa joins the party at the mission in Timber. She is met in the Forest Owls' Base, where the player gets the chance to rename her and Angelo. She stays with the party from then on until the end of the parade in Deling City, where she is initially not with the others in the D-District Prison.

She is absent for majority of Disc 3; she is absent from the party for the portions where the party is to visit Edea's House, White SeeD Ship, and the locations in Esthar. She briefly returns to the party when the party boards their airship, but after landing, she is out of the party until the events at the Sorceress Memorial. Defeating the boss at the top of Lunatic Pandora marks the point of no return; Rinoa is again gone from the party and he player can't return to the world map, but the player gets her back by defeating the next boss.

Perhaps because she is not always available and thus misses out on EXP gained during these times, Rinoa has generally better stats than other party members (however, character levels mainly affect enemy stats, as the party's own stats can be customized with the junction system).

Finding Weapons Monthly in the sewers as Rinoa.

Rinoa briefly acts as the party leader in Deling City. The player only needs to navigate her across some boxes and other obstacles to the roof of the Presidential Palace to start a scene, but they can take a detour to the Deling City Sewers to find a Weapons Monthly magazine down there.

Rinoa's junctions and level are never used for Laguna's party during dreams. Her intro pose is to stare at the enemy with her arm on her hip before stroking her hair to the side. Her victory pose is to jump with her hands in the air, then turn around while flipping her hair.

Weapons[]

Rinoa's Pinwheel weapon.

Rinoa uses a Blaster Edge in battle. Through upgrades via junk shop, she can come to wield five other variant models. The Blaster Edge, which is attached to her left forearm, does not appear in her character models outside of battle.

While it is possible to acquire Rinoa's ultimate weapon, Shooting Star, before going to Esthar, it is difficult due to the player requiring a Force Armlet to upgrade. However, Rinoa's weaponry is not a priority to upgrade, as they only offer better stats, which are much more readily boosted via the junction system than weapon upgrades.

  • Pinwheel – Initial model. Described in Weapons Monthly, April Issue.
  • Valkyrie – Described in Weapons Monthly, May Issue.
  • Rising Sun – Described in Weapons Monthly, July Issue.
  • Cardinal – Described in Weapons Monthly, August Issue.
  • Shooting Star – Described in Weapons Monthly, 1st Issue.

Rinoa's Blaster Edge might have been inspired by similar weapons found in Rudra no Hihō on the Super Famicom, a game that was release by Square in 1996. In that game, these weapons are mounted on the arm and shoot a crescent-shaped scythe at the enemy.

Limit Breaks[]

Rinoa is the only character in Final Fantasy VIII to have two Limit Breaks. The first one she starts with, while the second is obtained through story progression.

Combine[]

Combine.

Combine is Rinoa's primary Limit Break, in which she teams up with Angelo to perform a variety of attacks. To gain access to Combine moves the player has to read Pet Pals magazines and walk/drive/ride a chocobo around with Rinoa in the party so Angelo can learn it. Not all of Angelo's skills are Limit Breaks, however; some have trigger criteria to be met during battle to summon her randomly to aid Rinoa. Learning all of Angelo's Combine skills in the Steam version earns the player the achievement Dog Trainer.

Angel Wing[]

Angel Wing.

Angel Wing is Rinoa's second Limit Break obtained late in the story. While in the Angel Wing state, Rinoa's damage output is five times greater than usual, and she is in a berserk spell-casting state using only magic without expending the spells from her stock. If she has no magic, she will use physical attacks, which are again stronger than outside of Angel Wing state. By spell stock management so that Rinoa prioritizes Meteor, Angel Wing can be one of the strongest Limits in the game, rivaling the damage outputs of Squall and Zell, all without player input during it.

Stats[]

Despite being the character with the least combat experience, of the main party Rinoa has some of the highest base stats at Level 100, surpassing all others in Strength, Magic, and Spirit. However, the main method of stat-gain in Final Fantasy VIII is the junction system, rather than leveling up. Another good way to raise stats is via Level Up Bonus abilities that some GFs have.

LVHPStrVitMagSprSpdLuck
226121832016
330531942016
4349421052016
5393531152116
6436631262116
7480741262116
8523841372117
9566951482117
116531151592217
1269612616102217
1373913617102217
1478214717112217
1582515818112317
1686715819122317
1791016820122317
1895317920132317
1999518921132317
211080201022142417
221123201023152417
231165211124152417
241207221124162418
251249231225162418
261291241226172418
271333251326172418
281375251327182418
291417261328182418
311500281429202518
321541291530202518
331583301530202518
341624301531212518
351665311632212618
361707321632222618
371748331633222618
381789331733232618
391830341734232618
411912351835242719
421952361836242719
431993371836252719
442034381937252719
452074391938252819
462115392038262819
472155402039262819
482195412039272819
492235412040272819
512315422141282819
522355432141282819
532395442242292819
542435452242292819
552475452243292919
562515462344302920
572554462344302920
582594472345302920
592633482345302920
612712492446313020
622751492447323020
632790502447323020
642829512548323020
652868512548323120
662907522549333120
672945522549333120
682984532650333120
693023532650333120
713100542651343220
723138552651343221
733177562752343221
743215562752353221
753253572753353221
763291572753353221
773329572754353221
783367582854353221
793405592855363221
813480592855363321
823518602856363321
833555602856363321
843593612957373321
853630622957373421
863667622958373421
873705622958373421
883742632958373422
893779632959373422
913853643059383522
923890643060383522
933926653060383522
943963653060383522
954000663061383622
964036663061383622
974073663062383622
984109673062383622
994145673162383622
1004181673163393622

Guardian Forces[]

Rinoa summons a GF.

Rinoa starts with physical Limit Breaks, where equipping her with GFs that have STR-J (Shiva, Ifrit, Brothers, Pandemona, Cerberus) and Str+% (Ifrit, Pandemona) may be preferable during the segments where she is in the party.

After she returns to the party late into the game, her best Limit Breaks are magical, and thus GFs with Mag-J (Quezacotl, Siren, Diablos, Carbuncle, Leviathan, Cerberus) and Mag+% (Quezacotl, Siren, Diablos) are good for her; however, at this point, the player can get almost all -J abilities to all three active party members if they have collected all available GFs, and Junction Scrolls are also available from a shop. To make Rinoa's Angel Wing more potent, she could be equipped with Auto-Haste (Cerberus) and/or Spd-J (Pandemona, Cerberus, Eden) to speed up her turns, and possibly Auto-Protect (Bahamut), Auto-Shell (Doomtrain), and/or Auto-Reflect (Carbuncle) to protect her during this state. High Vitality and Spirit also help.

The below values are the base GF compatibility values at the start of the game, which then grow or fall depending on actions taken in battle and compatibility items used. Of the six main playable characters, Rinoa has the highest base compatibility with 9 of the 16 Guardian Forces, making her an adept summoner. However, the party can almost always outdo a GF's damage over the duration of its summoning animation by simply attacking as long as they have been engaging with the junction system, making summoning an inefficient use of battle time. The compatibility mechanic is also only a minor part of the game, and could be ignored altogether.

GF Compatibility
Quezacotl 640
Shiva 650
Ifrit 620
Siren 630
Brothers 610
Diablos 620
Carbuncle 680
Leviathan 660
Pandemona 640
Cerberus 700
Alexander 620
Doomtrain 600
Bahamut 580
Cactuar 640
Tonberry 540
Eden 560

Boss[]

During the battle with Adel, Rinoa is junctioned to her, immobile. If she dies, it is Game Over. The party needs to defeat Adel without hurting Rinoa.

Triple Triad[]

TTRinoa.png

Rinoa is a Level 10 Player Card in Triple Triad used for playing the minigame and for turning into 3 Magic Armlets with Quezacotl's Card Mod. It is won off General Caraway after losing the Ifrit card to him.

Optional scenes[]

A man on the railway bridge in Timber.

In Timber, going to the town exit before heading to the TV station triggers a scene with Rinoa defending the town guards from G-Soldiers. After completing the events in Timber, if the player speaks to a man on a railway bridge, he will give her a Potion. The event can be repeated infinitely.

There are two variations of the scene in General Caraway's mansion. When Rinoa is going to call her father because he's taking too long, she will step outside and instantly return and reveal she is the general's daughter before rushing out again. If the player quickly talks to her before she approaches the door, Squall offers to go in her place.

The FH concert dialogue depends on the instruments the player picked earlier.

If the player brings Rinoa to warn Balamb Garden of the missiles, the FMV where the party visits the second floor balcony is longer, and Squall can give Rinoa a tour of the Garden premises. During the times Rinoa is not in Squall's party while in the Garden, she will be in the library, where the player can talk to her. During the concert in Fishermans Horizon, the dialogue and outcome between Squall and Rinoa depends on the instruments the player chose for the rest of the party. If the player brings Rinoa to liberate Balamb Town, there is a unique scene in Zell's room where Rinoa marvels that Zell has a tidy room. She also contributes to Selphie's "My Friends" page, viewable after the Battle of the Gardens event on the Study Panel in the 2F classroom.

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