Rilfsak is an enemy from Final Fantasy VII. It only has two weak physical attacks. Its Autumn Leaves attack is used its first turn, or as a counter-attack against magical attacks when its HP is below 1/3 of its max HP. Physical attacks will usually miss them, requiring the player to use magic spells to beat them; using abilities that hit all of them at once work best, such as Enemy Skills, Magic Materia paired with All, and Summons. There are also two weapons in the game with 255% hit rate: Tifa's God's Hand and Vincent's Long Barrel R.
Stats[]
Formations[]
# | Formation |
---|---|
788 | Row 1: Rilfsak A Row 2: Rilfsak B, Rilfsak C |
791 | Diablo, Rilfsak A, Rilfsak B |
792 | Rilfsak A, Rilfsak B (Back Attack) |
793 | Rilfsak A, Rilfsak B, Rilfsak C (Side Attack) |
794 | Rilfsak A, Rilfsak B, Rilfsak C (Attack from both sides) |
977 | Row 1: Rilfsak A, Rilfsak B Row 2: Epiolnis |
Locations[]
Ancient Forest | |
---|---|
Center Area | 788, 791 |
Treetops | 788, 791 |
Left Area | 788, 791, 792 (Back Attack), 793 (Side Attack), 794 (Attack from both sides) |
Right Area | 788, 791, 792 (Back Attack), 793 (Side Attack), 794 (Attack from both sides) |
Cave | 977 |
AI script[]
AI: Setup {
- TempVar:DfltEvde = Rilfsak's EvadeAnim
- TempVar:DfltDf% = Rilfsak's Df%
- Count = Rnd(0..3)
- TempVar:LeavesAmmo = 2
} AI: Main {
- If (Count == 0 or 1) Then
- {
- Choose Random Opponent with Highest HP
- Use <Blood Suck> on Target
- Count = Count + 1
- } Else If (Count == 2) Then {
- Count = 0
- } Else {
- Choose All Opponents
- Use Autumn Leaves on Target
- TempVar:LeavesAmmo = TempVar:LeavesAmmo - 1
- Count = Rnd(0..2)
- }
} AI: Counter - Magical {
- If ((Rilfsak's HP <= [Rilfsak's Max HP / 3]) AND (TempVar:LeavesAmmo > 0)
- AND (1/2 Chance)) Then
- {
- Choose All Opponents
- Use Autumn Leaves on Target
- TempVar:LeavesAmmo = TempVar:LeavesAmmo - 1
- }
} AI: Counter - PreTurn {
- Rilfsak's EvadeAnim = TempVar:DfltEvde
- Rilfsak's Df% = TempVar:DfltDf%
- If (7/8 Chance) Then
- {
- Rilfsak's Df% = 255
- 1/2 Chance: Rilfsak's EvadeAnim = <Dodge>
- 1/2 Chance: Rilfsak's EvadeAnim = <Exchange>
- }
}
Gallery[]
Etymology[]
The enemy's name is likely intended to be "Leaf Suck", however the kana is incorrect. Without context, "rilf" would be an appropriate translation of リルフ (rirufu?), however given the enemy's appearance it is more likely (リーフ, rīfu?, lit. leaf) was their intention.
"Sak" is a valid contextless translation of サック (sakku?), however that katakana would apply to the real English words "sac", "sack", and "suck". In the case of this enemy, "suck" is more likely given its blood-sucking themed ability.