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Rikku is a boss fought in Chapter 5 inside the Den of Woe. She is the first of five bosses, followed by Paine.

After some short scenes revealing more about the Crimson Squad and Shuyin, the pyreflies take control of Rikku's body, forcing the player to fight her.

Stats[]

Battle[]

Rikku is the easiest of the five Den of Woe bosses. She hits quickly and twice in one move, but not for much damage. She can also use various items that do elemental damage, such as Grenades and Arctic Winds. All of the items she uses inflict randomized constant damage which cannot be reduced by any means:

  • Budget Grenade: 18~21
  • Grenade: 187~211
  • Bomb Fragment, Antarctic Wind, Electro Marble, Fish Scale: 75~84
  • Bomb Core, Arctic Wind, Lightning Marble, Dragon Scale: 281~317

Note that the Budget Grenade, Bomb Fragment, Antarctic Wind, Electro Marble, and Fish Scale are used only under Confusion.

Strategy[]

If the player uses a strong dressphere, such as a Dark Knight or Samurai, or a strong creature like Dark Elemental or Insect Matriarch, Rikku will go down quickly. Having Tetra Eater equipped will allow the elemental items to restore HP instead of dealing damage.

One may want to enter this battle as a Thief to steal and pilfer gil. Some rare accessories and large amounts of gil can be obtained this way. Equipping the Raging Giant Garment Grid to inflict Confusion may also be a good idea, as it will force Rikku to use weaker items.

AI script[]

1/3 chance - Normal Attack
2/9 chance - Grenade
1/9 chance - Bomb Core
1/9 chance - Arctic Wind
1/9 chance - Lightning Marble
1/9 chance - Dragon Scale

Status Effect Pattern:
Is she Confused?
 Yes - Use Budget Grenade, Bomb Fragment, Antarctic Wind, Electro Marble, or Fish Scale
 No - Use Grenade, Bomb Core, Arctic Wind, Lightning Marble, or Dragon Scale

Gallery[]

Related enemies[]

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