Rikku is a playable character in Final Fantasy X and Final Fantasy X-2. She is a Thief and a Chemist, able to pilfer spoils from opponents and mix items for various effects. Rikku is agile and the fastest party member in Final Fantasy X. Though briefly playable in the beginning of the game, she is last to join the party, and alongside Tidus and Wakka able to do battle underwater. Her versatility with the Mix command often leads players choosing her for an end game party member.
In Final Fantasy X-2 her default dressphere is the Thief, though she performs equally well in any dressphere. As an Al Bhed, Rikku is associated with machinery, and her special dressphere is Machina Maw.
An Al Bhed girl trying hard to protect Yuna. She makes up for her weak attacks with her superior speed. Her fear of lightning is just a phobia. She affectionately calls Yuna 'Yunie' as a nickname.
When counterattacking, regardless of whether the opponent is on the ground or in the air, Rikku does a spinning backhand. When countering underwater Rikku punches the fiend if they are close, but if they move faster, Rikku will perform a regular underwater attack as a counter. Rikku has two victory poses, depending on whether she is on land or underwater. On land, Rikku puts her hand on her side and points at where the defeated enemies were with her other hand in a taunting manner, then shrugs. Underwater, Rikku swings her arm around thrice before thrusting herself up.
Rikku is one of only three characters in Final Fantasy X (Tidus and Wakka being the other two) who can fight underwater.
Stats[edit | edit source]
- Values in parentheses are node stat bonuses.
|Stat||Base Value||Sphere Grid|
|HP||360||3560 (3200)||3560 (3200)|
|MP||85||205 (120)||325 (240)|
|Strength||10||35 (25)||29 (19)|
|Defense||8||25 (17)||19 (11)|
|Magic||10||28 (18)||29 (19)|
|Magic Defense||8||20 (12)||19 (11)|
|Agility||16||60 (44)||58 (42)|
|Luck||18||19 (1)||27 (9)|
|Evasion||5||5 (0)||9 (4)|
|Accuracy||5||17 (12)||16 (11)|
Equipment[edit | edit source]
Rikku uses claws for weapons and targes for armor. It is never explained why Rikku uses claws rather than a machina weapon like other Al Bhed. One reason may be that she is the one who salvages machina from the deep sea, as demonstrated when she and Tidus salvaged the Fahrenheit, and machina cannot be used in those situations.
Abilities[edit | edit source]
- Abilities denoted with an asterisk (*) are available in the International, PAL, and HD Remaster version of Final Fantasy X.
|Use||Use special items.||Steal||Steals items from enemies.|
|Luck||Raises party's luck.||Spare Change||Attack by throwing gil.|
|Mug||Attack and steal items at the same time.||Bribe||Pay an enemy to make it go away and relinquish items.|
|Pilfer Gil*||Steal gil from an enemy.||Copycat||Mimic an ally's previous action.|
|Full-Life||Revive a KO'd party member with max HP.|
Quests[edit | edit source]
Celestial Weapon[edit | edit source]
Rikku's Godhand is obtained by typing "GODHAND" as a password on the airship and going to the new location on Mushroom Rock Road. The player will appear on a narrow path. To the north is a chest containing Godhand that can only be opened when the player has acquired the Celestial Mirror.
The Mercury Crest is found in a treasure chest in a shifting sand pit in the final area of Bikanel Desert. In some versions, the Mercury Crest has switched names with the Jupiter Crest (this also applies to the sigil); but the one from the same location still affects the same weapon.
To obtain the Mercury Sigil, the player must complete the cactuar sidequest on Bikanel Island, which is available after gaining the airship. In the final area of the island is a stone engraved with a cactuar. Examining it will prompt a rhyming poem to be read and one by one, ten cactuars will appear in the desert. The player must find them, then play a game of "Red Light, Green Light" with the cactuar. If the player reaches it before they are spotted they battle the cactuar. Win or lose the minigame (not the battle), they receive a sphere to be taken back the stone, at which point the next cactuar can be found.
The ten cactuars can be found in the following locations:
- Tomay – Oasis, to the right of the save sphere.
- Rovivea – Sanubia-East, running around a treasure chest in the northwestern alcove.
- Chava – Sanubia-West, read the signpost that advertises a "20% off sale". The cactuar will then appear.
- Alek – Sanubia-Central, running back and forth in the northwestern ruins. Leaving Sanubia West via the exit opposite the Cactuar Village takes the player straight to that particular area.
- Aloja – See #4.
- Vachella – Sanubia-East, touch the save sphere in the tent. The cactuar will then appear.
- Robeya – Sanubia-Central, inside a treasure chest in the southwest corner.
- Isrra – Sanubia-West, in a shifting sand pit. To make the cactuar appear, the player must leave the area after delivering the sphere from Robeya and return.
- Elio – Oasis, the cactuar will use the save sphere to teleport onboard the airship. The player must board the airship and go to the top deck to find him.
- Flaile – Sanubia-West, appears behind the player once the spheres from the first nine are all taken back to the stone.
The Godhand deals more damage the closer Rikku is to max HP.
The damage modifier formula is:
- (10 + [100 * User's current HP ÷ User's Max HP]) ÷ 110
The following table lists the abilities the Godhand will have after the appropriate upgrade is used.
|No AP||No AP
|Break Damage Limit|
Affection level with Tidus[edit | edit source]
Affection mechanics is a hidden gameplay element that governs certain cutscenes. Tidus's actions with other party members can decide who talks to Tidus in cutscenes and who throws the blitzball during Tidus's Overdrive Blitz Ace. How each character is chosen is based upon a hidden "affection" value in the game's code. All of the main characters (except Tidus) have an affection value. At the beginning of the game, all characters' affection values start at zero, but can be increased whenever Tidus heals a party member, whenever Tidus intercepts an enemy attack intended for another party member using either Guard or Sentinel, and speaking first to a party member during times where everyone is spread out across the area. Whenever Tidus attacks another party member, their affection value decreases.
Notable optional scenes with Rikku include a scene in Guadosalam where Tidus has a chance to talk with Rikku about Yuna getting married, and even say he'd prefer Rikku when she suggested Tidus loves Yuna. If Rikku has the highest affection with Tidus, she will also ride with him on the machina sled to Macalania Temple while talking of the sacrifice summoners must make to defeat Sin.
A girl troubled by Vegnagun, but even more troubled by Yuna's reaction to this new menace. Is Yuna prepared once again to give her life for Spira? Rikku would not approve.
Before and during battle Rikku can change job class by changing dresspheres. Her special dressphere is the Machina Maw and her Mascot dressphere is the Cait Sith. Rikku's default dressphere is Thief. As a Trainer her pet is a monkey called Ghiki.
Levels[edit | edit source]
The girls all have different EXP totals and therefore progress at different rates. Rikku's level growth is at first the fastest, but later becomes the most moderate, requiring 1,249,480 EXP for level 99 compared with 1,350,322 for Yuna and 1,169,767 for Paine.
Dresspheres[edit | edit source]
Party members' stats are determined by the dressphere they equip, and only a few dresspheres have unique stat growth for each party member: Trainer and Mascot, and the Special Dresspheres. Rikku thus performs equally well as Yuna and Paine in any dressphere, but has a unique attire and battle lines.
Boss[edit | edit source]
A possessed Rikku is fought in the Den of Woe by Yuna.
Quests[edit | edit source]
Rikku in Mi'ihen Highroad Mystery[edit | edit source]
For Rikku to become a potential suspect in the Mi'ihen Highroad mystery, which is the event for Chapter 5, the player must complete the mission "Cuckoo for Chocobos" in Chapter 2. During the mission the Gullwings must capture the chocobo at the South End of the Mi'ihen Highroad. Rikku will drop down from the ruin and land on a sentry machina. As the machina were being synchronized, this would later cause the machina to malfunction. Capturing the chocobo before reaching the South End will prevent this event from taking place, meaning Rikku cannot be held responsible.
In the same mission, if the player reaches the Chocobo Eater before the allotted time is up, Rikku will run across the bridge on the Newroad after the battle. A hover moving in the opposite direction tries to avoid her but falls into the ravine.
The player can place Rikku into blame further during the Chapter 3 mission "Machina Mayhem". If the player jumps down the cliffside from the Newroad to battle the rogue machina, Rikku will leave her footprints behind, which will later be matched with the footprint imprinted on the machina's head back at the ruins. Jumping up from the Oldroad to battle the machina will not leave footprints.
After Rin concludes Rikku is responsible he decides her punishment is to pick up litter on the Highroad. Rin later purchases chocobos for travelers to ride on and leaves a trail of feathers much to Rikku's exasperation.
Blitzball stats[edit | edit source]
Due to their babysitting Wakka and Lulu's baby, Vidina, the Besaid Aurochs allow the Gullwings to take their place in the tournament. Blitzball is available to play in Luca during Chapter 5 of Final Fantasy X-2.
|Coin No.||58||Coin Value||9|
|Trait||Coin Count Echo|
|Location||Win from the Bevelle Core Sphere player in the Luca Stadium.|