FFVI Relm Arrowny Menu iOS.png
Relm: I couldn't miss the chance to practice my drawing!
This article is in need of a few pictures. Perhaps you can help by uploading a picture.

Revive in Final Fantasy V.

Calls back dead units with a loud cry.

Final Fantasy Tactics description

Revive (蘇生 or そせい, Sosei?, lit. Resuscitation or Resurrection), also known as Rvive, is an ability that revives a KO'd ally, similar in effect to the Raise spell. The latter spell is usually available to a White Mage variant, while Revive is normally available to a more offensive-based character or job, such as a Monk.

Appearances[edit | edit source]

Final Fantasy V[edit | edit source]

FFV Revive Icon iOS.png

Restore a KO'd ally to fighting form.

Description

The Chemist learns Revive as their final ability, for 405 ABP. It revives the entire party with 1/16th of their max HP.

Final Fantasy VIII[edit | edit source]

Remove KO.

Description

Revive is a command ability that revives a party member from KO to full HP. It can be used even when the player character is silenced. Revive can be learned from the Guardian Force Alexander for 200 AP. Other GFs can also learn it using the Phoenix Spirit item. Revive instantly kills undead opponents.

Final Fantasy IX[edit | edit source]

Recover from KO.

Description

Revive is a Flair ability usable by Amarant. It can be learned for 35 AP through the Tiger Fangs, Rune Claws, or Rebirth Ring. It costs 20 MP to use.

It revives a KO'd party member equal to the following formula:

Final Fantasy XII[edit | edit source]

Revive is a Technick, but the user gets KO'd when they use it, much like the Sacrifice ability. Even if the target still has HP left and the Technick misses, the user will still get KO'd.

In the Zodiac versions, Revive can be used by five classes—Uhlan, Knight, Monk, Archer, and Shikari. Knight must first acquire the license for either a Quickening or one of two Espers, Chaos or Zodiark. The Technick can be found in one of the chests in the Spine of the Icewyrm in Paramina Rift.

Final Fantasy XII: Revenant Wings[edit | edit source]

Llyud learns Revive at level 7. It brings a KO'd ally back to life, in exchange for a small portion of Llyud's HP. Since Penelo does not learn Raise until level 25, Revive will be the party's only source of bringing back KO'd party members for the majority of the early game.

Final Fantasy Tactics[edit | edit source]

Revive is a Monk ability that requires 500 JP to learn. A drawback is that the unit must be near the same height.

The amount of HP restored is equal to 20% of the unit's Max HP, and the success rate of the ability is equal to the following:

Final Fantasy Tactics Advance[edit | edit source]

Sends energy through body to revive KO'd unit.

Description

Revive is a White Monk ability, learned for 300 AP from the Survivor. It revives a KO'd unit with 25% of their Max HP.

Final Fantasy Tactics A2: Grimoire of the Rift[edit | edit source]

Revive is a White Monk ability, learned for 300 AP from the Survivor.

Final Fantasy Record Keeper[edit | edit source]

Edgar - Chainsaw2.pngThis section about an ability in Final Fantasy Record Keeper is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Brave Exvius[edit | edit source]

Revive one ally from being KO'd

Description

Edgar - Chainsaw2.pngThis section about an ability in Final Fantasy Brave Exvius is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Gallery[edit | edit source]

FFV Revive.png
FFVIII Revive.png
FFIX Revive.png
Ffxii Revive.png
RW Revive.png
FFT Revive.png
FFTA Revive.png
FFTA2 Revive.png
FFRK Revive Icon.png
Relm-ffvi-snes-battle.pngThis gallery is incomplete and requires Final Fantasy Record Keeper added. You can help the Final Fantasy Wiki by uploading images.
Community content is available under CC-BY-SA unless otherwise noted.