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FFV iOS Revive

Revive in Final Fantasy V.

Calls back dead units with a loud cry.

Revive (()(せい), Sosei?, lit. Revive), also known as Rvive, is an ability in the Final Fantasy series that revives a KO'd ally, similar in effect to the Raise spell. The latter spell is usually available to a White Mage variant, while Revive is normally available to a more offensive-based character or job, such as a Monk.

Appearances[]

Final Fantasy V[]

FFV Revive Icon iOS

The Chemist learns Revive as their final ability, for 405 ABP. It revives the entire party with 1/16th of their max HP.

Final Fantasy VIII[]

Revive is a command ability that revives a party member from KO to full HP. It can be used even when the player character is silenced. Revive is learned from the Guardian Force Alexander for 200 AP. Other GFs can also learn it using the Phoenix Spirit item. Revive instantly kills undead/zombified opponents.

Final Fantasy IX[]

Revive is a Flair ability usable by Amarant. It can be learned for 35 AP through the Tiger Fangs, Rune Claws, and Rebirth Ring. It costs 20 MP to use.

Final Fantasy XII[]

Revive is a Technick, but the user gets KO'd when they use it, much like the Sacrifice ability from other series's games. Even if the target still has HP left and the Technick misses, the user will still get KO'd.

In the Zodiac versions, Revive can be used by five classes: Uhlan, Knight, Monk, Archer, and Shikari. Knight must first acquire the license for either a Quickening or one of two Espers, Chaos or Zodiark. The Technick can be found in one of the chests in the Spine of the Icewyrm in Paramina Rift.

Final Fantasy XII: Revenant Wings[]

Llyud learns Revive at level 7. It brings a KO'd ally back to life, in exchange for a small portion of Llyud's HP. Since Penelo does not learn Raise until level 25, Revive will be the party's only source of bringing back KO'd party members for the majority of the early game.

Final Fantasy Tactics[]

Revive is a Monk ability that requires 500 JP to learn. A drawback is that the unit must be near the same height.

The amount of HP restored is equal to 20% of the unit's Max HP, and the success rate of the ability is equal to the following:

Final Fantasy Tactics Advance[]

Sends energy through body to revive KO'd unit.

Description

Revive is a White Monk ability, learned for 300 AP from the Survivor. It revives a KO'd unit with 25% of their Max HP.

Final Fantasy Tactics A2: Grimoire of the Rift[]

Revive is a White Monk ability, learned for 300 AP from the Survivor.

Final Fantasy Record Keeper[]

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Final Fantasy Brave Exvius[]

Revive one ally from being KO'd

Description
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Gallery[]

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