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Revive in Final Fantasy V.

Lua error in package.lua at line 80: module 'Dev:Arguments' not found. Revive Lua error in package.lua at line 80: module 'Dev:Arguments' not found., also known as Rvive, is an ability that revives a KO'd ally, similar in effect to the Raise spell. The latter spell is usually available to a White Mage variant, while Revive is normally available to a more offensive-based character or job, such as a Monk.

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Appearances[edit | edit source]

Final Fantasy V[edit | edit source]

FFV Revive Icon iOS.png

Lua error in package.lua at line 80: module 'Dev:Arguments' not found. The Chemist learns Revive as their final ability, for 405 ABP. It revives the entire party with 1/16th of their max HP.

Final Fantasy VIII[edit | edit source]

Lua error in package.lua at line 80: module 'Dev:Arguments' not found. Revive is a command ability that revives a party member from KO to full HP. It can be used even when the player character is silenced. Revive can be learned from the Guardian Force Alexander for 200 AP. Other GFs can also learn it using the Phoenix Spirit item. It instantly kills undead opponents.

Final Fantasy IX[edit | edit source]

Lua error in package.lua at line 80: module 'Dev:Arguments' not found. Revive is a Flair ability usable by Amarant. It can be learned for 35 AP through the Tiger Fangs, Rune Claws, or Rebirth Ring. It costs 20 MP to use.

It revives a KO'd party member equal to the following formula:

Final Fantasy XII[edit | edit source]

Revive is a Technick, but the user gets KO'd when they use it, much like the Sacrifice ability. Even if the target still has HP left and the Technick misses, the user will still get KO'd.

In the Zodiac versions, Revive can be used by five classes—Uhlan, Knight, Monk, Archer, and Shikari. Knight must first acquire the license for either a Quickening or one of two Espers, Chaos or Zodiark. The Technick can be found in one of the chests in the Spine of the Icewyrm in Paramina Rift.

Final Fantasy XII: Revenant Wings[edit | edit source]

Llyud learns Revive at level 7. It brings a KO'd ally back to life, in exchange for a small portion of Llyud's HP. Since Penelo does not learn Raise until level 25, Revive will be the party's only source of bringing back KO'd party members for the majority of the early game.

Final Fantasy Tactics[edit | edit source]

Revive is a Monk ability that requires 500 JP to learn. A drawback is that the unit must be near the same height.

The amount of HP restored is equal to 20% of the unit's Max HP, and the success rate of the ability is equal to the following:

Final Fantasy Tactics Advance[edit | edit source]

Lua error in package.lua at line 80: module 'Dev:Arguments' not found. Revive is a White Monk ability, learned for 300 AP from the Survivor. It revives a KO'd unit with 25% of their Max HP.

Final Fantasy Tactics A2: Grimoire of the Rift[edit | edit source]

Revive is a White Monk ability, learned for 300 AP from the Survivor.

Final Fantasy Record Keeper[edit | edit source]

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Final Fantasy Brave Exvius[edit | edit source]

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Gallery[edit | edit source]

FFV Revive.png
FFVIII Revive.png
FFIX Revive.png
Ffxii Revive.png
RW Revive.png
FFT Revive.png
FFTA Revive.png
FFTA2 Revive.png
FFRK Revive Icon.png

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