Resurrection is an Arcanist,
Summoner, and
Scholar spell from Final Fantasy XIV that revives a single ally in a weakened state.
Mechanics[]
Base mechanics |
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Formulae | Cast/recast time formula: Where Time can be 8000 for cast time or 2500 for recast time. |
Weakness reduces strength, dexterity, intelligence, and mind by 25%. Weakness persists indefinitely through further KOs, and if a player is revived with Weakness active it will be replaced by
Brink of Death, increasing the penalty to 50% and refreshing the duration. Brink of Death will also persist indefinitely though further KOs, and its duration will be refreshed every time the player is revived thereafter until they can survive long enough for the debuff to fade.
Use[]
Resurrection is one of the most important party support spells in instance content, due to its function of reviving allies. This is especially true for Summoners, as they are the only non-healing, non-limited job besides Red Mages with access to a revive, and even Red Mages don't get the ability until level 64.
Resurrection has a long cast time of 8 seconds, which often requires players to pair the spell with Swiftcast, which will allow it to be cast instantly.
Surecast can also be used to ensure the cast isn't interrupted if the user anticipates taking heavy damage or getting knocked back during the spell.
Without Swiftcast, players will need to ensure their own safety before beginning the spell, and in the case of Scholars they need to ensure the safety of their tanks as well. If several party members are downed and a level 3 Limit Break is available, Scholars should instead use their Limit Break to execute Angel Feathers, which will fully heal and revive the entire party for only a 2 second cast time.
When partying with another healer, casting the spell without Swiftcast is generally easier to accomplish as the other healer can compensate for the downtime. Resurrection will however still consume MP even if the target has already received a revive from another player, indicated by the Raise status. As such, healers should try to communicate with each other when and who they are raising to ensure their fellow healers don't waste their Swiftcast and/or MP as well. When casting Resurrection without Swiftcast, players pay should attention to their party's status bar to ensure their fellow healers aren't casting their own revive or that the target hasn't already received a revive and cancel the spell if necessary to save time and MP.
The Raise status gives the affected player a confirmation prompt in which they may accept or decline the raise, or wait before doing so. This can allow them to wait until a dangerous phase of the encounter has passed before raising. Upon accepting they will revive with 20% of their max HP and receive the the Transcendent buff. Transcendent renders the player invulnerable to most attacks for 5 seconds or until they execute an action. Revived players may wish to refrain from acting and removing Transcendent until they have received further healing, particularly during periods of heavy area of effect (AoE) damage, lest they just get downed again immediately.
Patch history[]
Version | Changes |
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A Realm Reborn |
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Patch 2.15 |
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Stormblood |
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Shadowbringers |
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Patch 5.3 |
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