A salvation promised...
Reraise (リレイズ, Rireizu?), also known as Life 3 or Auto-Life, is a recurring White Magic spell from the Final Fantasy series. It bestows the status of the same name that automatically revives an ally the next time s/he is knocked out.
Automatically revives the target the next time he or she is KO'd.
Reraise (also called Life 3) is a Healing spell that revives a character when KO'd. The character is brought back with minimal HP leaving the player to attempt Desperation Attacks or heal immediately. The Phoenix magicite teaches this spell at a rate of x1.
Additionally, Gau and Gogo can cast the Reraise spell by using the Destroyer Rage. It costs 50 MP to cast and is vulnerable to Runic. Reraise can be cast by Level 80 Magic, Level 90 Magic, Cherry, Magic, and Destroyer.
Casts Life when KO'd.
Auto-Life is a spell obtained on Yuna's section of the Sphere Grid—it is located right next to the beginning of the path, but one needs a Lv. 4 and a Lv. 1 Key Sphere to reach it. It is also found on Rikku's path on the expert Sphere Grid. The character is resurrected after KO with minimal HP. The spell cannot be reflected. It costs 97 MP to cast.
The amount of HP recovery from KO can be boosted by the ability Magic Booster on the caster's weapon.
Auto-Life can only be obtained by equipping either the Salvation Promised or Supreme Light Garment Grids and spherechanging through the colored gates. It costs 99 MP to cast via the Garment Grids. Auto-Life is also available from the Lady Luck's Magic Reels, in which gaining three staves will cast Auto-Life on a random ally.
Auto-Life can be reflected.
Final Fantasy XI SpellReraise
|Effect||Grants caster the Reraise I status.|
|Casting Time||8 Seconds|
|Recast Time||1 minute|
|Magic Type||Healing Magic|
|Jobs||WHM 25, SCH 35|
Reraise is a White Magic spell that grants the caster the effect of Reraise I for one hour. During this time, if a character is killed, he will have an option to Raise without having another player cast it on the KO'd player. The player does not have to instantly accept it in the case that it would be dangerous to be raised in the current position.
Reraise was a spell meant to be learned by Conjurers on level 36 that was dummied from the Legacy version. In Final Fantasy XIV: Heavensward, Reraise appears in the form of Pomander of Raising in the Palace of the Dead, which will automatically raise the next knocked out party member to full HP, MP, and TP when used.
White Magick that endows a unit with a protective force that will revive him or her only once after being KO'd.
Inject life's energy! Reraise!
The Reraise spell revives the knocked out character to a critical amount of HP once their CT reaches 100, which means the character will not revive instantly, but will rise before being crystallized or turned into an item. It costs 16 MP to use, has a speed of 15, and cost 100 JP to learn for the White Mage.
Auto-raises KO'd unit.
Auto-Life is the White Mage spell that causes the status Auto-Raise, shown by an angel appearing above the character's head. It costs 18 MP to cast, is Holy elemental, and has a range of 4. It is stealable through the ability Steal: Ability. It can be learned from the Cheer Staff for 200 AP.
Reraise is a White Magick that grants the status Auto-Life to a character for a hefty 28 MP. It is learned through the Cheer Staff and is mastered for 400 AP.
Reraise grants the caster the Reraise status. It can be learned by reaching the SP Class of "Guardian" and requires all magic stats to be at 70.
Reraise II grants all living party members the Reraise status. It can be learned by reaching the SP Class of "Guardian" and SP Rank of "King" and above and requires all magic stats to be at 115 (All).
Among the enemy abilities in the data is an ability called Reraise in Japanese, though its name was not translated for any other languages. The ability is not used by any enemy and whether it is working ability is unknown.
Reraise is a Rank 6 White Magic ability, obtained from the Reraise Nightmare Dungeon. It grants Reraise status to a target, reviving them instantly upon death and restoring 80% of their HP. The player can only acquire one copy of Reraise, as the Record Crystal needed to craft it is a unique item won from the Nightmare Dungeon and used up in the crafting.
|Rank||Uses||Material 1||Material 2||Material 3|
|1||2||White Crystal x10||Wind Crystal x6||Holy Crystal x6|
|2||4||White Crystal x20||Wind Crystal x12||Holy Crystal x12|
|3||6||White Crystal x30||Wind Crystal x18||Holy Crystal x18|
|4||8||White Crystal x50||Wind Crystal x30||Holy Crystal x30|
|5||10||White Crystal x100||Wind Crystal x50||Holy Crystal x50|
Evrae Altana, the Nightmare boss fought to obtain the Reraise Record Crystal, uses Reraise in the battle with it. It restores Evrae Altana to full health on death and signals it moving to the next phase of the fight.
Gives allies within range of you the power to auto-revive once.
The Magus Sisters card can use ReRaise. For the discard of another Magus Sisters card, Reraise returns the Magus Sisters if they are moved to the Break Zone that turn.
Non-Final Fantasy appearances Edit
Kingdom Hearts series Edit
Auto-Life instantly raises the user with some of their HP when they are defeated. It is the ability of the Vexen card in Chain of Memories and Re:Chain of Memories, a panel ability in 358/2 Days, one of two abilities attached to the Aqua D-Link in Birth by Sleep, and an ability attached to the Oathkeeper Keyblade in Re:coded. In 358/2 Days, the player can boost the amount of HP restored by Auto-Life by attaching Auto-Life+ panels. It also appears in Dream Drop Distance as a Support ability for Spirits. When used by a Spirit it fully restores Sora/Riku's HP.