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[[File:Final Fantasy X 10 Seymour's Overdrive "Requiem"|320px|right|Requiem in ''[[Final Fantasy X]]'']]
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[[File:Final Fantasy X 10 Seymour's Overdrive "Requiem"|250px|right|Requiem in ''[[Final Fantasy X]]'']]
{{Q|Damages undead.|Description, ''[[Final Fantasy V]]''.}}
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{{Q|Damages undead.|''[[Final Fantasy V]]'' description}}
 
'''Requiem''' {{J|レクイエム|Rekuiemu}} is a recurring ability in the [[Final Fantasy series|series]]. It often appears as an ability of the [[Sing (command)|Sing]] skillset, though it has also appeared as an ability apart from the skillset. It generally deals damage to [[Undead]] enemies.
 
'''Requiem''' {{J|レクイエム|Rekuiemu}} is a recurring ability in the [[Final Fantasy series|series]]. It often appears as an ability of the [[Sing (command)|Sing]] skillset, though it has also appeared as an ability apart from the skillset. It generally deals damage to [[Undead]] enemies.
   
 
== Appearances ==
 
== Appearances ==
 
=== ''[[Final Fantasy IV]]'' ===
 
=== ''[[Final Fantasy IV]]'' ===
 
Requiem is an ability of the [[Bardsong (Final Fantasy IV)|Bardsong]] command, exclusive to [[Edward Chris von Muir|Edward]] in the [[Game Boy Advance]] and [[PlayStation Portable]] ports while equipped with the [[Final Fantasy IV weapons#Requiem Harp|Requiem Harp]]. It is used as part of Edward's [[Lunar Ruins|Lunar Trial]], and it is used to force the spirits during the trial to rest.
 
Requiem is an ability of the [[Bardsong (Final Fantasy IV)|Bardsong]] command, exclusive to [[Edward Chris von Muir|Edward]] in the [[Game Boy Advance]] and [[PlayStation Portable]] ports while equipped with the [[List of Final Fantasy IV weapons#Requiem Harp|Requiem Harp]]. It is used as part of Edward's [[Lunar Ruins|Lunar Trial]], and it is used to force the spirits during the trial to rest.
 
   
 
=== ''[[Final Fantasy V]]'' ===
 
=== ''[[Final Fantasy V]]'' ===
 
 
[[Sing (Final Fantasy V)#Requiem|Requiem]] is an ability of the [[Sing (Final Fantasy V)|Sing]] skillset, usable initially by the [[Bard (Final Fantasy V)|Bard]] job until the character learns the Sing ability. It inflicts massive damage and the [[Sap (status)#Final Fantasy V|Sap]] status effect to all undead enemies, but will do nothing to any other type of enemy.
 
[[Sing (Final Fantasy V)#Requiem|Requiem]] is an ability of the [[Sing (Final Fantasy V)|Sing]] skillset, usable initially by the [[Bard (Final Fantasy V)|Bard]] job until the character learns the Sing ability. It inflicts massive damage and the [[Sap (status)#Final Fantasy V|Sap]] status effect to all undead enemies, but will do nothing to any other type of enemy.
   
 
=== ''[[Final Fantasy X]]'' ===
 
=== ''[[Final Fantasy X]]'' ===
 
 
{{Q|Damages all enemies.|Description}}
 
{{Q|Damages all enemies.|Description}}
 
[[Seymour Guado#Battle|Requiem]] is Seymour's [[Overdrive (Final Fantasy X)|Overdrive]]. It can only be seen during the second battle against [[Sinspawn Gui]], when Seymour is a playable guest.
 
[[Seymour Guado#Battle|Requiem]] is Seymour's [[Overdrive (Final Fantasy X)|Overdrive]]. It can only be seen during the second battle against [[Sinspawn Gui]], when Seymour is a playable guest.
   
 
==== ''[[Final Fantasy X-2]]'' ====
 
==== ''[[Final Fantasy X-2]]'' ====
 
Requiem appears in the International and HD Remaster versions, usable by Seymour when he joins the party. It is a non-elemental physical attack that hits all enemies. The [[Gun Mage]]'s [[Blue Bullet]] ability [[Cry in the Night]], learned from an [[Oversoul (Final Fantasy X-2)|Oversoul]] [[Mega Tonberry]], uses the same animation as Requiem.
 
Requiem appears in the International and HD Remaster versions, usable by Seymour when he joins the party. The [[Gun Mage]]'s [[Blue Bullet]] ability [[Cry in the Night]], learned from an [[Oversoul (Final Fantasy X-2)|Oversoul]] [[Mega Tonberry]], uses the same animation as Requiem.
 
   
 
=== ''[[Final Fantasy XI]]'' ===
 
=== ''[[Final Fantasy XI]]'' ===
 
 
[[Foe Requiem (Final Fantasy XI)|Foe Requiem]] is a series of [[Songs (Final Fantasy XI)|songs]] of the [[Holy (element)|Light]] element available to [[Bard (Final Fantasy XI)|Bards]]. Players have access to seven Foe Requiems in total, though at one time game data existed for Foe Requiem VIII. If the spell hits its target, Foe Requiem deals damage over time, akin to the [[Poison (status)|Poison]] status.
 
[[Foe Requiem (Final Fantasy XI)|Foe Requiem]] is a series of [[Songs (Final Fantasy XI)|songs]] of the [[Holy (element)|Light]] element available to [[Bard (Final Fantasy XI)|Bards]]. Players have access to seven Foe Requiems in total, though at one time game data existed for Foe Requiem VIII. If the spell hits its target, Foe Requiem deals damage over time, akin to the [[Poison (status)|Poison]] status.
   
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=== ''[[Final Fantasy XIII]]'' ===
 
=== ''[[Final Fantasy XIII]]'' ===
 
[[Final Fantasy XIII enemy abilities#Requiem|Requiem]] is an enemy ability that blasts a single target with darkness. It is used by [[Orphan (boss)|Orphan]] (first encounter).
 
[[List of Final Fantasy XIII enemy abilities#Requiem|Requiem]] is an enemy ability used only by [[Orphan (boss)|Orphan]] in the first battle against him.
 
{{Abil-stub|Final Fantasy XIII}}
 
   
 
=== ''[[Final Fantasy XIV]]'' ===
 
=== ''[[Final Fantasy XIV]]'' ===
 
 
{{Abil-stub|Final Fantasy XIV}}
 
{{Abil-stub|Final Fantasy XIV}}
   
 
=== ''[[Final Fantasy Tactics A2: Grimoire of the Rift]]'' ===
 
=== ''[[Final Fantasy Tactics A2: Grimoire of the Rift]]'' ===
 
 
[[Sing (command)#Final Fantasy Tactics A2: Grimoire of the Rift|Requiem]] is an ability of the Song skillset, exclusive to the [[Bard (Tactics A2)|Bard]] class, also exclusive to [[Hurdy (Final Fantasy XII)|Hurdy]]. It is initially mastered on Hurdy, has a range of 4 tiles, and inflicts heavy non-elemental damage to Undead enemies. When used on an Undead that has 0 HP, it will exorcise them from the battlefield, removing them completely.
 
[[Sing (command)#Final Fantasy Tactics A2: Grimoire of the Rift|Requiem]] is an ability of the Song skillset, exclusive to the [[Bard (Tactics A2)|Bard]] class, also exclusive to [[Hurdy (Final Fantasy XII)|Hurdy]]. It is initially mastered on Hurdy, has a range of 4 tiles, and inflicts heavy non-elemental damage to Undead enemies. When used on an Undead that has 0 HP, it will exorcise them from the battlefield, removing them completely.
   
 
=== ''[[Final Fantasy Dimensions]]'' ===
 
=== ''[[Final Fantasy Dimensions]]'' ===
 
 
{{Q|Deals damage to all undead enemies.|Description}}
 
{{Q|Deals damage to all undead enemies.|Description}}
 
Runic Requiem is the level 12 ability for the [[Bard (Dimensions)|Bard]] class, requiring 340 AP to learn. At the cost of 34 MP, the user will inflict non-elemental damage to all [[Undead]] enemies.
 
Runic Requiem is the level 12 ability for the [[Bard (Dimensions)|Bard]] class, requiring 340 AP to learn. At the cost of 34 MP, the user will inflict non-elemental damage to all [[Undead]] enemies.
   
 
=== ''[[Final Fantasy Dimensions II]]'' ===
 
=== ''[[Final Fantasy Dimensions II]]'' ===
 
 
{{Abil-stub|Final Fantasy Dimensions II}}
 
{{Abil-stub|Final Fantasy Dimensions II}}
   
 
===''[[Dissidia Final Fantasy Opera Omnia]]''===
 
===''[[Dissidia Final Fantasy Opera Omnia]]''===
 
 
{{Abil-stub|Dissidia Final Fantasy Opera Omnia}}
 
{{Abil-stub|Dissidia Final Fantasy Opera Omnia}}
   
 
=== ''[[Theatrhythm Final Fantasy All-Star Carnival]]'' ===
 
=== ''[[Theatrhythm Final Fantasy All-Star Carnival]]'' ===
 
 
{{Abil-stub|Theatrhythm Final Fantasy All-Star Carnival}}
 
{{Abil-stub|Theatrhythm Final Fantasy All-Star Carnival}}
   
 
=== ''[[Final Fantasy Airborne Brigade]]'' ===
 
=== ''[[Final Fantasy Airborne Brigade]]'' ===
 
 
{{Abil-stub|Final Fantasy Airborne Brigade}}
 
{{Abil-stub|Final Fantasy Airborne Brigade}}
   
 
=== ''[[Final Fantasy All the Bravest]]'' ===
 
=== ''[[Final Fantasy All the Bravest]]'' ===
 
 
Requiem is the ability that is used by the Bard during battle.
 
Requiem is the ability that is used by the Bard during battle.
   
 
=== ''[[Final Fantasy Record Keeper]]'' ===
 
=== ''[[Final Fantasy Record Keeper]]'' ===
 
 
{{Abil-stub|Final Fantasy Record Keeper}}
 
{{Abil-stub|Final Fantasy Record Keeper}}
   
 
=== ''[[Final Fantasy Brave Exvius]]'' ===
 
=== ''[[Final Fantasy Brave Exvius]]'' ===
 
 
{{Q|Damage and undead killer to all enemies|Description}}
 
{{Q|Damage and undead killer to all enemies|Description}}
 
{{Abil-stub|Final Fantasy Brave Exvius}}
 
{{Abil-stub|Final Fantasy Brave Exvius}}
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{{navbox limit breaks}}
 
{{navbox limit breaks}}
 
{{navbox sing}}
 
{{navbox sing}}
 
[[Category:Recurring Limit Breaks]]
 
[[Category:Limit Breaks]]
 

Revision as of 05:30, 16 May 2019

Template:Sideicon Template:Images

Damages undead.

Final Fantasy V description

Requiem (レクイエム, Rekuiemu?) is a recurring ability in the series. It often appears as an ability of the Sing skillset, though it has also appeared as an ability apart from the skillset. It generally deals damage to Undead enemies.

Appearances

Final Fantasy IV

Requiem is an ability of the Bardsong command, exclusive to Edward in the Game Boy Advance and PlayStation Portable ports while equipped with the Requiem Harp. It is used as part of Edward's Lunar Trial, and it is used to force the spirits during the trial to rest.

Final Fantasy V

Requiem is an ability of the Sing skillset, usable initially by the Bard job until the character learns the Sing ability. It inflicts massive damage and the Sap status effect to all undead enemies, but will do nothing to any other type of enemy.

Final Fantasy X

Damages all enemies.

Description

Requiem is Seymour's Overdrive. It can only be seen during the second battle against Sinspawn Gui, when Seymour is a playable guest.

Final Fantasy X-2

Requiem appears in the International and HD Remaster versions, usable by Seymour when he joins the party. It is a non-elemental physical attack that hits all enemies. The Gun Mage's Blue Bullet ability Cry in the Night, learned from an Oversoul Mega Tonberry, uses the same animation as Requiem.

Final Fantasy XI

Foe Requiem is a series of songs of the Light element available to Bards. Players have access to seven Foe Requiems in total, though at one time game data existed for Foe Requiem VIII. If the spell hits its target, Foe Requiem deals damage over time, akin to the Poison status.

Foe Requiem VII, for example, deals 7 HP damage every 3 seconds. Foe Requiem's potency can be increased through flutes that specifically enhance the song, and its accuracy and duration is affected by the player's Charisma as well as their Magic Accuracy.

Final Fantasy XIII

Requiem is an enemy ability that blasts a single target with darkness. It is used by Orphan (first encounter).

Final Fantasy XIV

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Final Fantasy Tactics A2: Grimoire of the Rift

Requiem is an ability of the Song skillset, exclusive to the Bard class, also exclusive to Hurdy. It is initially mastered on Hurdy, has a range of 4 tiles, and inflicts heavy non-elemental damage to Undead enemies. When used on an Undead that has 0 HP, it will exorcise them from the battlefield, removing them completely.

Final Fantasy Dimensions

Deals damage to all undead enemies.

Description

Runic Requiem is the level 12 ability for the Bard class, requiring 340 AP to learn. At the cost of 34 MP, the user will inflict non-elemental damage to all Undead enemies.

Final Fantasy Dimensions II

Edgar - Chainsaw2This section about an ability in Final Fantasy Dimensions II is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Dissidia Final Fantasy Opera Omnia

Edgar - Chainsaw2This section about an ability in Dissidia Final Fantasy Opera Omnia is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Theatrhythm Final Fantasy All-Star Carnival

Edgar - Chainsaw2This section about an ability in Theatrhythm Final Fantasy All-Star Carnival is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Airborne Brigade

Edgar - Chainsaw2This section about an ability in Final Fantasy Airborne Brigade is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy All the Bravest

Requiem is the ability that is used by the Bard during battle.

Final Fantasy Record Keeper

Edgar - Chainsaw2This section about an ability in Final Fantasy Record Keeper is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Brave Exvius

Damage and undead killer to all enemies

Description
Edgar - Chainsaw2This section about an ability in Final Fantasy Brave Exvius is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Gallery

Relm-ffvi-snes-battleThis gallery is incomplete and requires Final Fantasy III, Final Fantasy X, Final Fantasy X-2, Final Fantasy XI, Final Fantasy XIII, Final Fantasy Tactics A2: Grimoire of the Rift and Enemy version in Final Fantasy Record Keeper added. You can help the Final Fantasy Wiki by uploading images.