Final Fantasy Wiki
The Renzokuken Trigger bar.

The Renzokuken Trigger bar.

Name
-Renzokuken: Attacks an enemy continuously.

Explanation
-Renzokuken activates multiple blows with gunblade. Like the Attack command, damage is increased when pressing R1 with the blow.
-At the end of Renzokuken, he may use the finishing blow.
-The finishing blow is different for each type of gunblade.

Menu explanation

Renzokuken (連続剣, Renzokuken?, lit. Continuous Sword), also known as Blade Flurry, is Squall Leonhart's Limit Break in Final Fantasy VIII. It was called C. Sword in the PlayStation demo.

Execution[]

For videos of the various Renzokuken, please go to Limit Break (Final Fantasy VIII)/Videos#Squall.
Jumbo Cactuar has a unique Renzokuken sequence.

Jumbo Cactuar has a unique Renzokuken sequence.

Squall rushes forward, and a gauge appears on the screen. Four to eight bars of light sweep through the gauge, and pressing R1 when the bars move into the trigger box on the left results in a critical hit. It is possible to set the trigger to automatic from the config menu, but it will sometimes miss triggers.

The Crisis Level affects the number of hits in Squall's Renzokuken and the chance to perform a finishing blow.[1]

Crisis Level Hits
1 4
2 5
3 6
4 7

There is a 50% chance to perform an additional Renzokuken hit at the end, making the maximum possible hits eight, a likely allusion to the title's number.

Certain bosses have special Renzokuken sequences that are unaffected by the Crisis Level. During a special Renzokuken sequence, the triggers' timing differs from the regular Renzokuken sequence.

Executing Renzokuken on a charged Blitz inflicts Thunder damage onto Squall. With the correct junctions, he can absorb the damage and heal himself while executing Renzokuken. The same applies with his finishing blows.

Finishing moves[]

After the Renzokuken sequence, there is a chance to perform a finishing blow:

[1]

This means there is a (Crisis Level * ~23.6%) chance to perform a random finishing blow. Which finishing blow that Squall currently knows is used is unaffected by the Crisis Level, but has a fixed chance of occurring depending on which weapon Squall equips. Finishing blows are physical attacks and can do critical damage, depending on Squall's Luck stat.[1]

Weapon Finishing Blow
Revolver
  • 100% Rough Divide
Shear Trigger
Cutting Trigger
  • 25% Rough Divide
  • 75% Fated Circle
Flame Saber
Twin Lance
Punishment
  • 25% Rough Divide
  • 25% Fated Circle
  • 50% Blasting Zone
Lion Heart
  • 25% Rough Divide
  • 25% Fated Circle
  • 25% Blasting Zone
  • 25% Lion Heart
Move Attack Power
Renzokuken 22
Rough Divide 48
Fated Circle 40
Blasting Zone 44
Lion Heart 100

Rough Divide[]

Rough Divide.

Rough Divide.

Rough Divide is Squall's initial finishing move, as well as the weakest. He charges forward and slices an enemy with a diagonal upwards cut, causing an explosion. Squall uses a backhanded slash similar to this in the game's opening when he scars Seifer.

Fated Circle[]

Fated Circle.

Fated Circle.

Fated Circle is Squall's second finishing move. He jumps up into the air while charging energy into his gunblade. At the peak of his jump he spins in a circle, releasing a shockwave that damages all enemies.

Blasting Zone[]

Blasting Zone.

Blasting Zone.

Blasting Zone is Squall's third finishing move. He raises his gunblade overhead, charges up and extends a pillar of energy to the outer atmosphere, then slams the gunblade into the ground to hit all enemies with the pillar.

Lion Heart[]

Lion Heart.

Lion Heart.

Lion Heart is Squall's ultimate finishing move, available with his ultimate weapon (also called the Lion Heart). It strikes a single opponent 17 times, causing massive damage.

After Zell's Duel, Lion Heart is the strongest Limit Break accounting for the additional damage of Renzokuken's four to eight hits.

Gallery[]

Citations[]

  1. 1.0 1.1 1.2 ForteGSOmega (n.d.) . Final Fantasy VIII – Battle Mechanics FAQ. GameFAQs. Archived from the original on 20 February, 2020.