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+ | {{sideicon|prime=FFVIII|FFXIV|DFF2008|D012|DFFNT|DFFOO|TFF|PFF|FFAB|Artniks|FFRK|FFE|FFBE|WoFF|Mobius|FFTCG}} |
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− | {{sideicon|FFVIII}} |
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:''For videos of the various Renzokuken, please go to [[Limit Break (Final Fantasy VIII)/Videos#Squall]]''. |
:''For videos of the various Renzokuken, please go to [[Limit Break (Final Fantasy VIII)/Videos#Squall]]''. |
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[[File:RenzokukenVIII.jpg|right|thumb|250px|The Renzokuken Trigger bar.]] |
[[File:RenzokukenVIII.jpg|right|thumb|250px|The Renzokuken Trigger bar.]] |
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− | '''Renzokuken''' {{J|連続剣|Renzokuken| |
+ | '''Renzokuken''' {{J|連続剣|Renzokuken|Continuous Sword}}, also known as '''Blade Flurry''', is [[Squall Leonhart]]'s [[Limit Break (Final Fantasy VIII)|Limit Break]] in ''[[Final Fantasy VIII]]''. It was called '''C. Sword''' in the PlayStation [[Final Fantasy VIII demo|demo]]. |
− | |||
− | Renzokuken's first stage is a series of slashes from his [[Gunblade (weapon type)|gunblade]]. To [[Critical Hit|increase the amount of damage]], the player must hit {{button|ps|r1}} (the "trigger") as the bar of light sweeps through the gauge at the bottom of the screen and into a small box at the left. After the sequence Squall may attack with one of his four finishing moves. |
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==Execution== |
==Execution== |
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[[File:Jumbocactuar renzokuken3.jpg|thumb|Jumbo Cactuar has a unique Renzokuken sequence.]] |
[[File:Jumbocactuar renzokuken3.jpg|thumb|Jumbo Cactuar has a unique Renzokuken sequence.]] |
||
− | When Squall begins the Renzokuken, he rushes forward, and a gauge appears on the screen. Four to eight bars of light sweep through the gauge, and pressing |
+ | When Squall begins the Renzokuken, he rushes forward, and a gauge appears on the screen. Four to eight bars of light sweep through the gauge, and pressing {{button|ps|r1}} when the bars move into the trigger box on the left results in a [[critical hit]]. It is possible to set the trigger on automatic from the [[config]] menu, but it will sometimes miss triggers. |
− | The [[Crisis Level]] affects the number of hits in Squall's Renzokuken and the chance to perform a finishing blow.<ref name="ffviii"> |
+ | The [[Crisis Level]] affects the number of hits in Squall's Renzokuken and the chance to perform a finishing blow.<ref name="ffviii">{{Refwebsite| page url = https://gamefaqs.gamespot.com/ps/197343-final-fantasy-viii/faqs/58936| page name = ''Final Fantasy VIII'' Battle Mechanics FAQ by ForteGSOmega| site url = https://gamefaqs.gamespot.com| site name = GameFAQs| access time = 16:19, July 15, 2019 (UTC)}}</ref> |
− | {|class="FFVIII table" |
+ | {|class="FFVIII article-table" |
|-class="a" |
|-class="a" |
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!style="width:50%"|Crisis Level |
!style="width:50%"|Crisis Level |
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|} |
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− | + | There is a 50% chance to perform an additional Renzokuken hit at the end, making the maximum possible hits eight, a likely [[Final Fantasy VIII allusions#Allusions to the number eight|allusion to the title's number]]. |
|
− | Certain |
+ | Certain [[boss]]es have special Renzokuken sequences that are unaffected by Crisis Level. During a special Renzokuken sequence the triggers' timing is different from the regular Renzokuken sequence. |
− | The following Bosses have unique Renzokuken sequences: |
||
*[[Elvoret (Final Fantasy VIII)|Elvoret]]/[[Elnoyle]] - 6 Hits |
*[[Elvoret (Final Fantasy VIII)|Elvoret]]/[[Elnoyle]] - 6 Hits |
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*[[X-ATM092]] - 4 Hits |
*[[X-ATM092]] - 4 Hits |
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*[[Ultimecia (Griever form)|Ultimecia]] (Junctioned to Griever) - 8 Hits |
*[[Ultimecia (Griever form)|Ultimecia]] (Junctioned to Griever) - 8 Hits |
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*[[Ultimecia (final boss)|Ultimecia]] (Final Battle) - 7 Hits |
*[[Ultimecia (final boss)|Ultimecia]] (Final Battle) - 7 Hits |
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− | |||
− | At the end of the Renzokuken sequence Squall may use one of his finishing moves. |
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==Finishing moves== |
==Finishing moves== |
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After the Renzokuken sequence there's a chance to perform a finishing blow: |
After the Renzokuken sequence there's a chance to perform a finishing blow: |
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− | :<math>Chance = (CL * 60 + 1) / 256 * 100\%</math><ref name="ffviii" |
+ | :<math>Chance = (CL * 60 + 1) / 256 * 100\%</math><ref name="ffviii"/> |
− | + | There's a (Crisis Level * ~23.6%) chance to perform a finishing blow. Which finishing blow is used is not affected by Crisis Level, but has a fixed chance of occurring depending on which [[Final Fantasy VIII weapons|weapon]] Squall has equipped. Finishing blows are physical attacks and can do critical damage.<ref name="ffviii"/> |
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+ | {{Multicol-begin}} |
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− | {|cellpadding="5" |
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⚫ | |||
− | |valign="top"| |
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⚫ | |||
|-class="a" |
|-class="a" |
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!style="width:50%"|Weapon |
!style="width:50%"|Weapon |
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*25% Lion Heart |
*25% Lion Heart |
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|} |
|} |
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+ | {{Multicol-separator}} |
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− | |valign="top"| |
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− | {|class="half-width FFVIII table" style="text-align:center" |
+ | {|class="half-width FFVIII article-table" style="text-align:center" |
|-class="a" |
|-class="a" |
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!style="width:50%"|Move |
!style="width:50%"|Move |
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|100 |
|100 |
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|} |
|} |
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+ | {{Multicol-end}} |
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− | |} |
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===[[Rough Divide]]=== |
===[[Rough Divide]]=== |
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[[File:Squallroughdivide.jpg|thumb|Rough Divide.]] |
[[File:Squallroughdivide.jpg|thumb|Rough Divide.]] |
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− | Rough Divide {{J|ラフディバイド|Rafu Dibaido}} is Squall's initial finishing move, as well as the weakest. He charges forward and slices an enemy with a diagonal upwards cut, causing an explosion |
+ | Rough Divide {{J|ラフディバイド|Rafu Dibaido}} is Squall's initial finishing move, as well as the weakest. He charges forward and slices an enemy with a diagonal upwards cut, causing an explosion. Squall uses a backhanded slash similar to this in the game's opening when he scars [[Seifer Almasy|Seifer]]. |
− | {{ |
+ | {{clear}} |
===[[Fated Circle]]=== |
===[[Fated Circle]]=== |
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[[File:Squall fatedcircle.jpg|thumb|Fated Circle.]] |
[[File:Squall fatedcircle.jpg|thumb|Fated Circle.]] |
||
− | Fated Circle {{J|フェイテッドサークル|Feiteddo Sākuru}} is Squall's second finishing move. |
+ | Fated Circle {{J|フェイテッドサークル|Feiteddo Sākuru}} is Squall's second finishing move. He jumps up into the air while charging energy into his gunblade. At the peak of his jump he spins in a circle, releasing a shockwave that damages all enemies. |
− | {{ |
+ | {{clear}} |
===[[Blasting Zone]]=== |
===[[Blasting Zone]]=== |
||
[[File:Squallblastingzone.jpg|thumb|Blasting Zone.]] |
[[File:Squallblastingzone.jpg|thumb|Blasting Zone.]] |
||
− | Blasting Zone {{J|プラスティングゾーン|Burasutingu Zōn}} is Squall's third finishing move. |
+ | Blasting Zone {{J|プラスティングゾーン|Burasutingu Zōn}} is Squall's third finishing move. He raises his gunblade overhead, charges up and extends a pillar of energy to the outer atmosphere, then slams the gunblade into the ground to hit all enemies with the pillar. |
− | {{ |
+ | {{clear}} |
===[[Lion Heart (ability)|Lion Heart]]=== |
===[[Lion Heart (ability)|Lion Heart]]=== |
||
[[File:Renzokuken Lionheart.jpg|thumb|Lion Heart.]] |
[[File:Renzokuken Lionheart.jpg|thumb|Lion Heart.]] |
||
− | Lion Heart {{J|エンドオブハート|Endo obu Hāto|End of Heart}} is Squall's ultimate finishing move |
+ | Lion Heart {{J|エンドオブハート|Endo obu Hāto|End of Heart}} is Squall's ultimate finishing move available with his [[Ultimate weapon (term)|ultimate weapon]] (also called the Lion Heart). It strikes a single opponent 17 times, causing massive damage. |
− | After [[Zell Dincht|Zell's]] [[Duel]], |
+ | After [[Zell Dincht/Gameplay|Zell's]] [[Duel]], Lion Heart is the strongest Limit Break accounting for the plus damage of the Renzokuken's four to eight hits. During optimal conditions, a total of 249,975 points of damage is possible in one attack round. Lion Heart can easily do 9999 damage per hit even with average strength and no [[Break (status)|Vit 0]], making it ideal for low [[level]] runs where its damage will not be hindered by the damage cap. |
==Other appearances== |
==Other appearances== |
||
===[[Final Fantasy VIII demo|''Final Fantasy VIII'' demo]]=== |
===[[Final Fantasy VIII demo|''Final Fantasy VIII'' demo]]=== |
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− | In the PlayStation demo version, Squall |
+ | In the PlayStation demo version, Squall only got four hits, the execution was without the indicator, and he had just one finisher, Fated Circle. Squall could use his Limit Break even when not in critical health, although the chance was slim. |
+ | |||
+ | ===''[[Final Fantasy XIV]]''=== |
||
+ | Continuation is a Lv. 70 skill learned by [[Gunbreaker]]s after completing the job quest Steel Against Steel. After spending a cartridge to use Gnashing Fang, the Continuation skill activates, with additional combo skills Jugular Rip, Abdomen Tear and the finisher Eye Gouge unlocking with each use of the Gnashing Fang combo, allowing the user to pull off a rapid barrage of melee weaponskills in quick succession. While Gnashing Fang requires a Cartridge, Continuation spends none. |
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===''[[Dissidia Final Fantasy (2008)|Dissidia Final Fantasy]]'' (2008)=== |
===''[[Dissidia Final Fantasy (2008)|Dissidia Final Fantasy]]'' (2008)=== |
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− | {{sideicon|DFF2008}} |
||
[[File:Dissidia Final Fantasy - Squall's EX Burst|300px|right|Renzokuken]] |
[[File:Dissidia Final Fantasy - Squall's EX Burst|300px|right|Renzokuken]] |
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− | {{ |
+ | {{Quote|This is the end!|Squall Leonhart, using Revolver Drive}} |
− | [[Squall Leonhart/Dissidia|Squall's]] [[EX Mode (term)|EX Burst]] is the Renzokuken, requiring him to |
+ | [[Squall Leonhart/Dissidia (PSP)|Squall's]] [[EX Mode (term)|EX Burst]] is the Renzokuken, requiring him to time presses of {{button|dissidia|r}} to land a potential eight hits. He finishes with a variation of Lion Heart; rather than attack enemies with several rapid attacks, it is downplayed to a single attack reminiscent of the final blow seen in the original where Squall charges energy into the Lion Heart and dashes past the opponent to strike them once, releasing a shockwave on impact. |
− | Rough Divide, Fated Circle, Blasting Zone, and Revolver Drive |
+ | Rough Divide, Fated Circle, Blasting Zone, and Revolver Drive are Squall's HP attacks but function differently compared to the original attacks: Rough Divide is a charge attack, and Fated Circle and Blasting Zone have much smaller ranges of impact. Squall has an alternate version of Fated Circle called Aerial Circle, which has a vertical area of effect as opposed to the horizontal. |
− | {{ |
+ | {{clear}} |
<gallery> |
<gallery> |
||
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====''[[Dissidia 012 Final Fantasy]]''==== |
====''[[Dissidia 012 Final Fantasy]]''==== |
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⚫ | |||
− | {{sideicon|D012}} |
||
⚫ | Squall retains his HP attacks and Renzokuken is normally the weakest EX Burst; [[Cloud Strife/Dissidia (PSP)|Cloud]] and [[Tidus/Dissidia (PSP)|Tidus]] may have a weaker EX Burst depending on their HP due to their EX Mode abilities, [[Tifa Lockhart/Dissidia (PSP)|Tifa]] may have a weaker EX Burst depending on her remaining EX Force, and [[Gilgamesh (Dissidia)|Gilgamesh]] may have the weakest EX Burst when he's picking the [[Excalipoor (weapon)|Excalipoor]]. Squall gains an alternate version of Rough Divide called Revolver Drive where he charges to his opponent while steering for a brief period. |
||
⚫ | |||
⚫ | Squall retains |
||
− | ====''[[Dissidia Final Fantasy NT |
+ | ====''[[Dissidia Final Fantasy NT]]''==== |
+ | [[Squall Leonhart/Dissidia NT|Squall]] can use his finisher moves. |
||
− | {{sideicon|DFF2015}} |
||
− | Squall can use his finisher moves in the arcade version. |
||
<gallery> |
<gallery> |
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DFF2015 Rough Divide.jpg|Rough Divide. |
DFF2015 Rough Divide.jpg|Rough Divide. |
||
</gallery> |
</gallery> |
||
− | {{ |
+ | {{Ability section|Dissidia Final Fantasy NT}} |
====''[[Dissidia Final Fantasy Opera Omnia]]''==== |
====''[[Dissidia Final Fantasy Opera Omnia]]''==== |
||
− | {{sideicon|DFFOO}} |
||
[[File:DFFOO Renzokuken.png|right|250px]] |
[[File:DFFOO Renzokuken.png|right|250px]] |
||
+ | Renzokuken is an HP attack for [[Squall Leonhart/Opera Omnia|Squall]]. It consists of a 3-hit melee attack and an HP attack. The BRV attack gains 3 extra hits when BRV drops below 250% initial BRV. The ability was originally named "Blade Flurry" before it was corrected in a subsequent update. |
||
− | {{Abil-stub|Dissidia Final Fantasy Opera Omnia}} |
||
− | {{ |
+ | {{clear}} |
===''[[Theatrhythm Final Fantasy]]''=== |
===''[[Theatrhythm Final Fantasy]]''=== |
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⚫ | [[Theatrhythm Final Fantasy abilities#Lion Heart|Lion Heart]] is [[Squall Leonhart/Theatrhythm|Squall's]] exclusive skill, learned at level 40 and costing 18 CP to equip. During [[Battle Music Sequence]]s, whenever a boss-type enemy enters Lion Heart activates automatically to inflict damage based on Squall's Strength, Agility and Luck. |
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− | {{sideicon|TFF}} |
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⚫ | [[ |
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===''[[Pictlogica Final Fantasy]]''=== |
===''[[Pictlogica Final Fantasy]]''=== |
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− | {{sideicon|PFF}} |
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<gallery> |
<gallery> |
||
PFF Lion Heart.png|Lion Heart. |
PFF Lion Heart.png|Lion Heart. |
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===''[[Final Fantasy Airborne Brigade]]''=== |
===''[[Final Fantasy Airborne Brigade]]''=== |
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− | {{sideicon|FFAB}} |
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Squall appears as a [[Legend (Airborne Brigade)|Legend]] where he can use his Renzokuken techniques. In addition, players can obtain some of his Renzokuken techniques as abilities to use in battle. |
Squall appears as a [[Legend (Airborne Brigade)|Legend]] where he can use his Renzokuken techniques. In addition, players can obtain some of his Renzokuken techniques as abilities to use in battle. |
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FFAB Lion Heart - Squall Legend CR.png|Lion Heart (CR). |
FFAB Lion Heart - Squall Legend CR.png|Lion Heart (CR). |
||
</gallery> |
</gallery> |
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− | {{ |
+ | {{clear}} |
===''[[Final Fantasy Artniks]]''=== |
===''[[Final Fantasy Artniks]]''=== |
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− | {{ |
+ | {{Ability section|Final Fantasy Artniks}} |
− | {{Abil-stub|Final Fantasy Artniks}} |
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===''[[Final Fantasy Record Keeper]]''=== |
===''[[Final Fantasy Record Keeper]]''=== |
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− | {{sideicon|FFRK}} |
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<gallery> |
<gallery> |
||
FFRK Blade Flurry Icon.png|Blade Flurry icon. |
FFRK Blade Flurry Icon.png|Blade Flurry icon. |
||
+ | FFRK Renzokuken Squall Icon.png|Renzokuken icon. |
||
FFRK Blade Flurry.png|Blade Flurry. |
FFRK Blade Flurry.png|Blade Flurry. |
||
FFRK Rough Divide.png|Rough Divide. |
FFRK Rough Divide.png|Rough Divide. |
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FFRK Blasting Zone EA.png|Blasting Zone as an enemy ability. |
FFRK Blasting Zone EA.png|Blasting Zone as an enemy ability. |
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</gallery> |
</gallery> |
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− | {{ |
+ | {{Ability section|Final Fantasy Record Keeper}} |
===''[[Final Fantasy Explorers]]''=== |
===''[[Final Fantasy Explorers]]''=== |
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− | {{sideicon|FFE}} |
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<gallery> |
<gallery> |
||
FFE Lion Heart.png|Lion Heart. |
FFE Lion Heart.png|Lion Heart. |
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</gallery> |
</gallery> |
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− | {{ |
+ | {{Ability section|Final Fantasy Explorers}} |
===''[[Final Fantasy Brave Exvius]]''=== |
===''[[Final Fantasy Brave Exvius]]''=== |
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− | {{sideicon|FFBE}} |
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<gallery> |
<gallery> |
||
FFBE Blasting Zone.png|Blasting Zone. |
FFBE Blasting Zone.png|Blasting Zone. |
||
+ | FFBE Blasting Zone LB.png|Blasting Zone (5★ LB). |
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+ | FFBE Blasting Zone LB 2.png|Blasting Zone (6★ LB). |
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+ | FFBE Blasting Zone LB 3.png|Blasting Zone (7★ LB). |
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FFBE Fated Circle.png|Fated Circle. |
FFBE Fated Circle.png|Fated Circle. |
||
FFBE Lion Heart LB.png|Lion Heart. |
FFBE Lion Heart LB.png|Lion Heart. |
||
FFBE Rough Divide.png|Rough Divide. |
FFBE Rough Divide.png|Rough Divide. |
||
</gallery> |
</gallery> |
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− | {{ |
+ | {{Ability section|Final Fantasy Brave Exvius}}<!-- Renzokuken --> |
===''[[World of Final Fantasy]]''=== |
===''[[World of Final Fantasy]]''=== |
||
+ | Lion Heart is Squall's [[Champion]] summon ability. It inflicts neutral physical damage to one enemy, ignoring defense. It also grants Accuracy+ to all allies. It is unlocked after completing chapter 14 and costs 1★ gauge to use. When used "[[Don't Be Afraid]]" from ''Final Fantasy VIII'' plays. |
||
− | {{sideicon|WoFF}} |
||
+ | |||
⚫ | |||
+ | Rough Divide is an active physical ability that inflicts neutral physical damage on a single target for 7 AP. It has high critical chance and low topple strength. It can be used by Lann (Squall's Champion Jewel). |
||
⚫ | |||
+ | |||
− | {{-}} |
||
+ | <gallery> |
||
⚫ | |||
+ | WoFF Rough Divide.png|Rough Divide. |
||
+ | </gallery> |
||
+ | |||
+ | ===''[[Mobius Final Fantasy]]''=== |
||
+ | <gallery> |
||
+ | MFF Lion Heart.png|Job card version. |
||
+ | MFF Lion Heart Squall.png|Squall card version. |
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+ | </gallery> |
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⚫ | |||
===''[[Final Fantasy Trading Card Game]]''=== |
===''[[Final Fantasy Trading Card Game]]''=== |
||
⚫ | |||
− | {{sideicon|FFTCG}} |
||
⚫ | |||
− | ==Non-''Final Fantasy'' guest appearances== |
+ | ==Non-''[[Final Fantasy series|Final Fantasy]]'' guest appearances== |
===''{{KHWiki|Kingdom Hearts (series)|Kingdom Hearts}}'' series=== |
===''{{KHWiki|Kingdom Hearts (series)|Kingdom Hearts}}'' series=== |
||
[[File:KH Rough Divide.png|thumb|Leon uses Rough Divide.]] |
[[File:KH Rough Divide.png|thumb|Leon uses Rough Divide.]] |
||
+ | [[Squall Leonhart/Other appearances#Kingdom Hearts|Leon]] uses Continuous Sword as an ability in ''Kingdom Hearts II'' when he joins as a guest ally and when fought as an enemy. The attack involves Leon swinging his gunblade several times and then finishing with a downward strike. |
||
⚫ | |||
⚫ | In addition, Leon can charge his gunblade with energy with a technique similar to Blasting Zone where he raises his gunblade into the air and it takes on a glowing blue and gold aura. Leon's attacks increase in power and range. Leon can use an attack similar to Rough Divide where he charges forward and leaps into the air while slashing diagonally, then descends and slams his gunblade into the ground. He uses a spinning attack reminiscent of Fated Circle, but to a smaller scale and without explosions. |
||
⚫ | |||
+ | |||
⚫ | |||
<gallery> |
<gallery> |
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KHII Blasting Zone.png|Blasting Zone in ''Kingdom Hearts II''. |
KHII Blasting Zone.png|Blasting Zone in ''Kingdom Hearts II''. |
||
</gallery> |
</gallery> |
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− | {{-}} |
||
==Gallery== |
==Gallery== |
||
<gallery> |
<gallery> |
||
Squall Fated Circle FFVIII Storyboard.jpg|Fated Circle storyboard. |
Squall Fated Circle FFVIII Storyboard.jpg|Fated Circle storyboard. |
||
+ | Fated Circle from FFVIII Remastered.png|Fated Circle in ''Final Fantasy VIII Remastered''. |
||
+ | Lion Heart finishing blow from FFVIII Remastered.png|Lion Heart's finishing blow in ''Final Fantasy VIII Remastered''. |
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</gallery> |
</gallery> |
||
==Trivia== |
==Trivia== |
||
− | *[[Ultimecia/Dissidia|Ultimecia's]] EX Burst in the ''Dissidia Final Fantasy'' series is a variation of the Renzokuken called Time compression. It |
+ | *[[Ultimecia/Dissidia (PSP)|Ultimecia's]] EX Burst in the ''[[Dissidia Final Fantasy]]'' series is a variation of the Renzokuken called [[Time compression|Time Compression]]. It also requires the player to press {{button|dissidia|Circle}} repeatedly to time up to twelve potential strikes. She ends the EX Burst with Sorceress Heart {{J|エンドオブメモリーズ|Endo obu Memorīzu|End of Memories}} where she consumes the opponent in an explosion. The name parallels the name of Squall's finishing blow, Lion Heart {{J|エンドオブハート|Endo obu Hāto|End of Heart}}. |
− | *If Renzokuken is executed on the enemy [[Blitz (Final Fantasy VIII)|Blitz]] while it's in charged mode, Squall |
+ | *If Renzokuken is executed on the enemy [[Blitz (Final Fantasy VIII)|Blitz]] while it's in charged mode, Squall receives Thunder-elemental damage. With the correct [[Junction system|junctions]], he can absorb the damage and heal himself while executing Renzokuken. Same applies with his finishing blows. |
+ | *When Squall and [[Seifer Almasy|Seifer]] "train" in the opening scene of ''Final Fantasy VIII'', the maneuver Squall performs to scar Seifer's face resembles the Rough Divide. |
||
==References== |
==References== |
||
{{Reflist}} |
{{Reflist}} |
||
− | {{FFVIII}} |
+ | {{navbox abilities FFVIII}} |
− | {{ |
+ | {{navbox limit breaks}} |
− | {{ |
+ | {{navbox signature abilities}} |
⚫ | |||
⚫ | |||
[[it:Renzokuken]] |
[[it:Renzokuken]] |
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⚫ | |||
⚫ |
Revision as of 19:44, 10 July 2020
Template:Sideicon
- For videos of the various Renzokuken, please go to Limit Break (Final Fantasy VIII)/Videos#Squall.
Renzokuken (連続剣, Renzokuken?, lit. Continuous Sword), also known as Blade Flurry, is Squall Leonhart's Limit Break in Final Fantasy VIII. It was called C. Sword in the PlayStation demo.
Execution
When Squall begins the Renzokuken, he rushes forward, and a gauge appears on the screen. Four to eight bars of light sweep through the gauge, and pressing when the bars move into the trigger box on the left results in a critical hit. It is possible to set the trigger on automatic from the config menu, but it will sometimes miss triggers.
The Crisis Level affects the number of hits in Squall's Renzokuken and the chance to perform a finishing blow.[1]
Crisis Level | Hits |
---|---|
1 | 4 |
2 | 5 |
3 | 6 |
4 | 7 |
There is a 50% chance to perform an additional Renzokuken hit at the end, making the maximum possible hits eight, a likely allusion to the title's number.
Certain bosses have special Renzokuken sequences that are unaffected by Crisis Level. During a special Renzokuken sequence the triggers' timing is different from the regular Renzokuken sequence.
- Elvoret/Elnoyle - 6 Hits
- X-ATM092 - 4 Hits
- NORG - 6 Hits
- Jumbo Cactuar - 7 Hits
- Bahamut - 6 Hits
- Adel - 6 Hits
- Sorceress - 7 Hits
- Ultima Weapon - 7 Hits
- Griever - 5 Hits
- Ultimecia (Junctioned to Griever) - 8 Hits
- Ultimecia (Final Battle) - 7 Hits
Finishing moves
After the Renzokuken sequence there's a chance to perform a finishing blow:
There's a (Crisis Level * ~23.6%) chance to perform a finishing blow. Which finishing blow is used is not affected by Crisis Level, but has a fixed chance of occurring depending on which weapon Squall has equipped. Finishing blows are physical attacks and can do critical damage.[1]
Weapon | Finishing Blow |
---|---|
Revolver |
|
Shear Trigger Cutting Trigger |
|
Flame Saber Twin Lance Punishment |
|
Lionheart |
|
Move | Attack Power |
---|---|
Renzokuken | 22 |
Rough Divide | 48 |
Fated Circle | 40 |
Blasting Zone | 44 |
Lion Heart | 100 |
Rough Divide
Rough Divide (ラフディバイド, Rafu Dibaido?) is Squall's initial finishing move, as well as the weakest. He charges forward and slices an enemy with a diagonal upwards cut, causing an explosion. Squall uses a backhanded slash similar to this in the game's opening when he scars Seifer.
Fated Circle
Fated Circle (フェイテッドサークル, Feiteddo Sākuru?) is Squall's second finishing move. He jumps up into the air while charging energy into his gunblade. At the peak of his jump he spins in a circle, releasing a shockwave that damages all enemies.
Blasting Zone
Blasting Zone (プラスティングゾーン, Burasutingu Zōn?) is Squall's third finishing move. He raises his gunblade overhead, charges up and extends a pillar of energy to the outer atmosphere, then slams the gunblade into the ground to hit all enemies with the pillar.
Lion Heart
Lion Heart (エンドオブハート, Endo obu Hāto?, lit. End of Heart) is Squall's ultimate finishing move available with his ultimate weapon (also called the Lion Heart). It strikes a single opponent 17 times, causing massive damage.
After Zell's Duel, Lion Heart is the strongest Limit Break accounting for the plus damage of the Renzokuken's four to eight hits. During optimal conditions, a total of 249,975 points of damage is possible in one attack round. Lion Heart can easily do 9999 damage per hit even with average strength and no Vit 0, making it ideal for low level runs where its damage will not be hindered by the damage cap.
Other appearances
Final Fantasy VIII demo
In the PlayStation demo version, Squall only got four hits, the execution was without the indicator, and he had just one finisher, Fated Circle. Squall could use his Limit Break even when not in critical health, although the chance was slim.
Final Fantasy XIV
Continuation is a Lv. 70 skill learned by Gunbreakers after completing the job quest Steel Against Steel. After spending a cartridge to use Gnashing Fang, the Continuation skill activates, with additional combo skills Jugular Rip, Abdomen Tear and the finisher Eye Gouge unlocking with each use of the Gnashing Fang combo, allowing the user to pull off a rapid barrage of melee weaponskills in quick succession. While Gnashing Fang requires a Cartridge, Continuation spends none.
Dissidia Final Fantasy (2008)
This is the end!
Squall Leonhart, using Revolver Drive
Squall's EX Burst is the Renzokuken, requiring him to time presses of to land a potential eight hits. He finishes with a variation of Lion Heart; rather than attack enemies with several rapid attacks, it is downplayed to a single attack reminiscent of the final blow seen in the original where Squall charges energy into the Lion Heart and dashes past the opponent to strike them once, releasing a shockwave on impact.
Rough Divide, Fated Circle, Blasting Zone, and Revolver Drive are Squall's HP attacks but function differently compared to the original attacks: Rough Divide is a charge attack, and Fated Circle and Blasting Zone have much smaller ranges of impact. Squall has an alternate version of Fated Circle called Aerial Circle, which has a vertical area of effect as opposed to the horizontal.
Dissidia 012 Final Fantasy
A flurry of attacks ending in one shattering blow.
Menu description of Squall's EX Burst
Squall retains his HP attacks and Renzokuken is normally the weakest EX Burst; Cloud and Tidus may have a weaker EX Burst depending on their HP due to their EX Mode abilities, Tifa may have a weaker EX Burst depending on her remaining EX Force, and Gilgamesh may have the weakest EX Burst when he's picking the Excalipoor. Squall gains an alternate version of Rough Divide called Revolver Drive where he charges to his opponent while steering for a brief period.
Dissidia Final Fantasy NT
Squall can use his finisher moves.
Dissidia Final Fantasy Opera Omnia
Renzokuken is an HP attack for Squall. It consists of a 3-hit melee attack and an HP attack. The BRV attack gains 3 extra hits when BRV drops below 250% initial BRV. The ability was originally named "Blade Flurry" before it was corrected in a subsequent update.
Theatrhythm Final Fantasy
Lion Heart is Squall's exclusive skill, learned at level 40 and costing 18 CP to equip. During Battle Music Sequences, whenever a boss-type enemy enters Lion Heart activates automatically to inflict damage based on Squall's Strength, Agility and Luck.
Pictlogica Final Fantasy
Final Fantasy Airborne Brigade
Squall appears as a Legend where he can use his Renzokuken techniques. In addition, players can obtain some of his Renzokuken techniques as abilities to use in battle.
- Ability Cards
- Legend Cards
Final Fantasy Artniks
Final Fantasy Record Keeper
Final Fantasy Explorers
Final Fantasy Brave Exvius
World of Final Fantasy
Lion Heart is Squall's Champion summon ability. It inflicts neutral physical damage to one enemy, ignoring defense. It also grants Accuracy+ to all allies. It is unlocked after completing chapter 14 and costs 1★ gauge to use. When used "Don't Be Afraid" from Final Fantasy VIII plays.
Rough Divide is an active physical ability that inflicts neutral physical damage on a single target for 7 AP. It has high critical chance and low topple strength. It can be used by Lann (Squall's Champion Jewel).
Mobius Final Fantasy
Final Fantasy Trading Card Game
Non-Final Fantasy guest appearances
Kingdom Hearts series
Leon uses Continuous Sword as an ability in Kingdom Hearts II when he joins as a guest ally and when fought as an enemy. The attack involves Leon swinging his gunblade several times and then finishing with a downward strike.
In addition, Leon can charge his gunblade with energy with a technique similar to Blasting Zone where he raises his gunblade into the air and it takes on a glowing blue and gold aura. Leon's attacks increase in power and range. Leon can use an attack similar to Rough Divide where he charges forward and leaps into the air while slashing diagonally, then descends and slams his gunblade into the ground. He uses a spinning attack reminiscent of Fated Circle, but to a smaller scale and without explosions.
In Kingdom Hearts Re:coded, Sora has an attack called "Zone of Ruin" as a finish command where he summons a large glowing gold aura over his Keyblade and swings to hit enemies over a wide area. The Japanese name of the attack is "Blasting Zone".
Gallery
Trivia
- Ultimecia's EX Burst in the Dissidia Final Fantasy series is a variation of the Renzokuken called Time Compression. It also requires the player to press repeatedly to time up to twelve potential strikes. She ends the EX Burst with Sorceress Heart (エンドオブメモリーズ, Endo obu Memorīzu?, lit. End of Memories) where she consumes the opponent in an explosion. The name parallels the name of Squall's finishing blow, Lion Heart (エンドオブハート, Endo obu Hāto?, lit. End of Heart).
- If Renzokuken is executed on the enemy Blitz while it's in charged mode, Squall receives Thunder-elemental damage. With the correct junctions, he can absorb the damage and heal himself while executing Renzokuken. Same applies with his finishing blows.
- When Squall and Seifer "train" in the opening scene of Final Fantasy VIII, the maneuver Squall performs to scar Seifer's face resembles the Rough Divide.