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FFVII Regen Status

Regen as seen in Final Fantasy VII.

Regen (リジェネ, Rijene?) is a recurring status effect that constantly restores HP at a set interval. Characters afflicted by Regen gradually recover HP over time. It most games it has the exact opposite effect if the target is undead, where it gradually reduces one's HP, as if poisoned. In some cases, Regen is ineffective against an undead. Regen is the opposite of Sap. The most common way to apply the Regen status is through the spell of the same name, Regen.

A similar effect to Regen in the Lightning Saga games is with Mediguard, which gradually restores health to the user as long as they guard.

Appearances[]

Final Fantasy IV[]

The Regen status can only be gotten through Fusoya's Regen command, which disables him while the Regen status is in effect on the party for a period of time. The party will periodically recover 10 HP at set intervals. Once the status is lifted, Fusoya will once again be able to input commands. The Regen status cannot be removed, but will be lifted when a certain amount of time has passed.

Final Fantasy V[]

Regen is bestowed through the spell of the same name, the song Mighty March, the accessory Protect Ring, and through the Mix abilities Water of Life (through combining a Potion and Hi-Potion) and Dragon Defense (Phoenix Down+Dragon Fang). There is no visible indication of the status in effect, except for the occasional healing. Regen is one of the few spells that may heal undead, and can bypass immunity to the status with the help of the Dragon Armor mix.

The formula for regen's healing is as follows:

The Mighty March from the Bard's Sing skillset applies a regen effect on the party for as long as the Bard is singing. Regen is removed with Dispel.

Final Fantasy VI[]

Regen is a status that will periodically recover a small amount of HP to the affected. The effect is the opposite of the sap status, and the two cannot coexist on the same unit. The amount healed has some random variation and the higher the stamina stat is, the more HP the character will be healed, as will higher max HP, to a point. Regen is applied with certain abilities and some equipment give permanent regen.

Final Fantasy VII[]

A unit under Regen will gain HP while they glow orange until the status wears off, negating weaker enemy attacks, as if an enemy attacks a character under the effect of Regen, the resulting HP loss is calculated from the HP that character had when the attack began, even though their HP continues to increase during the attack animation. Regen runs even when the rest of the action is halted can be exploited through opening the game console's disc tray during battle. The effect of Regen is not attached to any element; the status is unrelated to the Restorative element and still heals undead enemies. Regen is applied with the spell of the same name from the Restore Materia and is removed with DeSpell.

Crisis Core -Final Fantasy VII-[]

Restores 6.25% of max HP every 4 seconds.

In Reunion, Regen restores 3.125% of max HP every 2 seconds.

Game Element Type Effect
Faerie Ring Accessory Adds persistent Regen.
Genji Armor Accessory Keeps Regen active.
Moogle Power Digital Mind Wave Casts Regen.
Regen magic materia, Enemy Ability Inflicts Regen.

Final Fantasy VII Remake[]

Regen Regen gradually restores HP at 1% of their maximum HP every two seconds. It can be applied by the Regen Regen spell from the Healing Materia Healing Materia, and when cast this way, last three minutes, providing 90 ticks in total, or a full 90% heal of their max HP. It is opposed to Poison Poison, overwriting an existing poison status, and vice versa. It is also gained through Yuffie's Precision Defense: Regen weapon passive.

Final Fantasy VII Rebirth[]

Regen restores HP at a rate of 1% of the character's maximum HP every two seconds for a base duration of around three minutes, or 90 ticks. Regen is opposed to Poison, removing an existing poison status, and vice versa. It is applied with Regen Regen from the Healing Materia Healing Materia and Yuffie's Precision Defense: Regen weapon passive.

Final Fantasy VIII[]

FFVIII Regen Status Symbol

Regen is bestowed through the spell of the same name or through Quistis's Mighty Guard. Regen will restore 5% Max HP every 80 x BattleSpeed ticks (1/60th of a second), resulting in the status restoring up to 80% max HP. The effect lasts approximately 21.3 seconds in normal battle speed.

Final Fantasy IX[]

FFIX Regen Symbol

Regen periodically replenishes the affected's HP. Regen is more effective the higher the unit's Spirit, lasting longer and ticking more frequently, and keeps on restoring health even during battle animations, allowing the party to easily regain their health by summoning an eidolon. Regen normally restores 1/16th of the target's Max HP per tick. The effect is reversed on the undead. The best way of making use of Regen is to equip Auto-Regen.

Final Fantasy X[]

Regen is a status that restores a small amount of HP at the start of a turn from any unit in battle, and lasts until the unit takes its tenth turn after receiving the status. The amount of HP restored is between 100 and a tenth of the unit's maximum HP, and it can potentially break the upper damage limit of 99,999 when bestowed on enemies who have over a million HP.

The spell Regen, the item Healing Spring, the Mix abilities Super Mighty G and Hyper Mighty G, and the auto-abilities SOS Regen and Auto-Regen grant Regen status to party members. Regen is removed with Dispel, though Auto-Regen cannot be dispelled.

Final Fantasy X-2[]

FFX-2 Regen Icon

Regen restores 3% of the target's HP each turn.

Game Element Type Effect
Regen White Magic Grants Regen, restoring HP over time.
Mighty Guard+ Item Reels Grants Regen, Protect, and Shell to party.
Moogle Regen Kupo! Grants Regen and Haste to one ally.
White Honey Fallalery Grants Regen on party.
Moogle Regenja Kupo! Grants Regen and Haste to party.
Auto-Regen Ability Automatically start battle with Regen.
SOS Regen Ability Automatically gain Regen while in HP Critical.
Recovery Bangle Accessory Grants SOS Regen.
Regen Bangle Accessory Grants Regen at the start of battle.
Healing Spring Item Grants Regen to party.

Final Fantasy XI[]

FFXI Regen Status

Regen restores the target's HP over time and is gained by the White Magic spell, Regen, or the Blue Magic spell, Regeneration. A trait called Auto-Regen can be learned by White Mages, Blue Mages, and the avatar Carbuncle that gives the same effect. Also, Carbuncle's Favor grants HP regeneration to party members near him.

Regen can also be obtained by drinking milk, as a bonus from Sanction or Sigil, or as field support from a Field Manual.

Final Fantasy XII[]

FFXII Regen Icon
Regen status from FFXII The Zodiac Age

The party with Regen.

Regen is achieved through casting the spell of the same name, equipping the Ring of Renewal accessory or Renewing Morion light armor hat, or a character being hit by the Healing Rod. In the Zodiac versions, Ribbon also grants Regen as well as Libra.

During Regen, the character gains HP over time, canceling out Sap. The amount increased is a random amount from 1 to the unit's level every 1.5 seconds. This makes it nigh useless in a New Game Minus playthrough. Regen is unaffected by Reverse.

Final Fantasy XII: Revenant Wings[]

RW Regen Status Symbol

The only player spell that grants Regen is Ashe's Regenga. Basch's ability Inner Peace also gives the user the Regen status. Penelo's Protective Armlet accessory bestows Regen upon every member of her team.

Final Fantasy XIII-2[]

Regen is a status enhancement, represented by an icon with three hearts. It is used by certain opponents, and can also be cast on Serah and Noel via the "Refreshing Rain" Feral Link. It cannot be dispelled, as indicated by its hexagonal border, but inflicting the enemy with Poison will counteract its effect.

Enemies that can gain Regen include Caius Ballad, Lieutenant Amodar, Swampmonk, Black Miniflan, Blue Miniflan, Miniflan, Pink Miniflan, Royal Ripeness, and Yellow Miniflan.

Lightning Returns: Final Fantasy XIII[]

Regen restores 0.4% max HP every second. It cannot be gained through any direct ability, but can be triggered indirectly through some auto-abilities or the use of certain items.

Final Fantasy XIV[]

Regen is granted as a status effect by using the White Mage ability Regen. Other regenerative statuses also exist, such as Rehabilitation and Choco Regen.

Final Fantasy Tactics[]

The player may bestow Regen to characters by casting the White Magick spell Regen, the Iaido Masamune, the Bardsong Nameless Song, the Holy Magick Aegis, or equipping the reaction ability Regenerator (triggered by HP loss). Equipment that gives Auto-Regen are Pantherskin Bag (weapon - bag), Chaos Blade (weapon - Knight Sword), Chantage (accessory - perfume), Grand Armor, Onion Armor and Brave Suit.

At the end of every AT, a character with Regen will gain back (1/8) of their maximum HP. Regen lasts for 36 ticks.

Final Fantasy Tactics Advance[]

FFTA Regen Status Symbol

Auto-Regen is available to Hunters and Snipers as reaction abilities. A Defender's Aura skill bestows Regen along with Auto-Life. The Summoner's summon, Kirin, bestows Regen in an area.

Final Fantasy Tactics A2: Grimoire of the Rift[]

Regen is a buff that gives the targeted unit 1/10th of its max HP (rounded down). In addition to being a reaction ability for Hunters and Snipers, it is also a clan benefit that can be chosen before each battle upon earning the clan title "Journeymen", and there are also the stronger versions of this Clan Privilege called Regenra and Regenga. It can be learned as an action ability by many characters, but often is not called Regen.

Notable examples include Hurdy, who can learn the skill Angelsong from the Hurdy-Gurdy instrument that casts Regen on the target, and Adelle, who can use the skill Adelaide as a Heritor to cast Regen on the target as well.

Vagrant Story[]

Regeneration is a status effect that causes Ashley's HP to recover at a faster rate. It is cast by using Grimoire Vie, and later on with the Shaman spell Surging Balm. However, this status is removed when Ashley is hit by another spell, or when he moves to another room. It may also be removed with Dispel.

Final Fantasy Type-0[]

Regen recovers 0.56% of the user's max HP per second. It can be granted by completing certain Special Orders or using certain items, and will cure Poison.

Final Fantasy Crystal Chronicles: Ring of Fates[]

Regen is a bonus effect added to certain armors and weapons. It recovers either HP or SP.

Final Fantasy Crystal Chronicles: The Crystal Bearers[]

Though not referred to as "Regen", some "miracle" accessories have the bonus effect of recovering one of Layle's life points every ten seconds.

These accessories are:

  • Silver Tumi Earrings
  • Pyrite Earrings

Final Fantasy: The 4 Heroes of Light[]

The Regen status recovers some HP per character's turn. It is gained from the Regen spell, the Wayfarer's Recovery command, the Musician's Serenade command or the Lux spell.

Final Fantasy Dimensions[]

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Dissidia Final Fantasy (2008)[]

Regen is a status effect shared by all characters when entering EX Mode. It can also raise Bravery over time during EX Mode if the "Brave Regen" ability is equipped.

Regen is also a Story Mode skill that recovers 5% of the character's total HP whenever his Home Area changes. It continues over all the levels of the story.

Dissidia Final Fantasy Opera Omnia[]

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Final Fantasy Record Keeper[]

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World of Final Fantasy[]

Regen restores some of the affected's HP once per turn.

Game Element Type Effect
Regen Active Ability Bestows Regen to a single target.
Topaz Light Active Ability Bestows Regen to all targets.
Bask Active Ability User recovers HP and gains Regen.
Gentle Mist Active Ability Restores HP and bestows Regen to all targets.
Walnut Frenzy Active Ability User recovers HP and gains Regen/Berserk.
Ailment Regen Passive Ability Bestows Regen to the user while afflicted by a status ailment.
Photosynthesis Passive Ability Sometimes bestows Regen at start of battle to the user.
SOS Regen Passive Ability Bestows Regen to the user while HP is low.
Healing Spring Item Bestows Regen to a single target.
Regen Mirajewel Mirajewel Allows Lann or Reynn to use Regen.
Initial Regen Mirajewel Mirajewel Grants Lann or Reynn Regen at the beginning of battles.
Regen Seed Ability Seed Allows a Mirage to use Regen.

Gallery[]

Etymology[]

"Regen" is shortened form of "regeneration".

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