Regen is a beneficial status in Final Fantasy VI. A character with the status will periodically recover a small amount of HP. The effect is the opposite of the sap status and is overriden by HP Leak.
Mechanics[]
The amount has some random variation. The higher the stamina stat is, the more HP the character will be healed, as will higher max HP, to a point (healing before variation is capped at 255).
The amount of HP recovered through Regen is as follows:
- (if this value is greater than 255 it is set to 255)
HP gained through regen occurs approximately every 8.5 seconds. If a character has immunity to regen, they also gain immunity to sap, and vice versa, and the other status can never be applied during battle.
Abilities[]
Spell | Regen (Magic) |
---|---|
Summon | Kirin |
In addition, the following puts the wearer under permanent Regen:
Enemy abilities[]
Ability | Description | Enemy |
---|---|---|
Green Cherry | Grants Protect, Shell, Haste, and Regen to one target. | Yeti |
Regen | Grants Regen to one target. | Level 60 Magic, Cherry |
Removal[]
Regen is removed with Dispel, unless the effect is permanent from an equipment piece or an enemy's innate trait.
Enemies[]
The following are immune to Regen:
The following have Regen automatically applied to them: