Reflect is a status in Final Fantasy VI that will bounce most magic spells aimed at the target to the opposing party. This reflection affects not only most Attack spells, but also most Effect and all Healing spells. Another way to protect against magic spells is with shell.
Mechanics[]
The strength of a reflected spell is halved. Once reflected, a spell cannot be reflected back again. Only targets with the reflect status are affected by Strago's Reflect ???. This status eventually wears off and it is also removed at the end of battle. Party members with reflect will have a blue outline to their battle sprite.
The following spells cannot be reflected:
Abilities[]
Spell | Reflect (Magic) |
---|---|
Summon | Carbuncle |
In addition, the Reflect Ring automatically puts the wearer under reflect for the entire battle.
Enemy abilities[]
Ability | Description | Enemy |
---|---|---|
Magitek Barrier | Grants Protect and Reflect to one target. | Heavy Armor, Crane, Inferno, Guardian |
Program 18 | Grants Reflect to one target. | Trapper |
Reflect | Grants Reflect to one target. | Curlax, Gold Dragon, Laragorn, Level 30 Magic, Magic, Moebius, Clymenus, Kaiser Dragon, Zurvan, Soul Saver, Flame Eater, Shiva |
Healing[]
Enemy abilities | Devil Claw, Eraser, Vengeance |
---|---|
Spell | Dispel (Magic) |
Enemies[]
The following are immune to reflect:
The following have reflect automatically applied to them: