Magnolia as a Red Mage.
Red Mage job icon.

Wield a balance of both black and white magic.

Job menu description

The Red Mage (赤魔道士, Aka Madōshi?) is an asterisk that appears in Bravely Second: End Layer. It is obtained after defeating Fiore DeRosa.

The Red Mage is one of the most versatile jobs. With both white and black magic, along with notable physical capabilities, a Red Mage is a jack-of-all-trades, unfortunately not excelling any of them. In addition, they have numerous support abilities that grant BP in various situations, including their innate ability Revenge.

Proficiency[edit | edit source]

Stats[edit | edit source]

HP MP STR INT DEX VIT MND AGI
B B C B C C B B

Equipment[edit | edit source]

Swords Axes Spears Rods Staves Daggers Bows
A B B A A B C
Katanas Knuckles G.Swords Firearms Shields Helms Armor
B D D D C C C

Abilities[edit | edit source]

The Red Mage's specialty is Revenge. Its job command is B/W Magic.

Ability Level Class Cost Description
B/W Magic Lv 1 1 Command Enables the use of level 1 white magic and black magic: Cure, Aero, Fire, and Blizzard.
Note that these cannot be used without the appropriate scrolls.
B/W Magic Lv 2 2 Command Enables the use of level 2 white magic and black magic: Esuna, Raise, Thunder, and Aspir.
Note that these cannot be used without the appropriate scrolls.
Turn Tables 3 Support 1 slot Raise BP by one when evading an enemy attack.
B/W Magic Lv 3 4 Command Enables the use of level 3 white magic and black magic: Cura, Aerora, Fira, and Blizzara.
Note that these cannot be used without the appropriate scrolls.
BP Recovery 5 Support 1 slot Raise BP by one when sustaining a status ailment.
B/W Magic Lv 4 6 Command Enables the use of level 4 white magic and black magic: Curada, Esunaga, Thundara, and Drain.
Note that these cannot be used without the appropriate scrolls.
Revenge 7 Support 2 slots Have a 25% chance to gain 1 BP upon taking damage.
Damage from poison and freeze will not trigger this ability.
Revival 8 Support 1 slot Has a 75% chance to raise your BP by two when your HP falls below 20%.
Using abilities that consume your own HP will not trigger this effect.
MP Free in a Pinch 9 Support 1 slot Reduces MP cost for spells to zero when your HP is below 20%.
In the Red 10 Support 1 slot Raise damage dealt by magic spells when you have negative BP.
0 BP or more: No effect
-1 BP: x1.2 damage
-2 BP: x1.3 damage
-3 BP: x1.4 damage
-4 BP: x1.5 damage
Chainspell 11 Support 3 slots Spells cast will trigger twice.
*Has no effect on Wall or Mist spells.

Gallery[edit | edit source]

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