A goblin commander capable of buffing all allies. That's why their armor is so shiny. Ha ha ha! Just kidding, that's not what "buff" means here... Or is it?!

Mirage Manual entry

Red Captain is an enemy in World of Final Fantasy.

Stats[edit | edit source]

Base stats[edit | edit source]

Mirage Board spaces[edit | edit source]

Active Ability SP Required
Fire 4
Slash 2
Restore 4
Triumphant Shout 3
Passive Ability SP Required
Pharmacology 4
Victory Charge 3
Stat Boosts
Stat SP Required
HP++ 3
Strength++ 3
Defense+ 3
Magic+ 3
Critical+ 3
Miscellaneous Spaces
Support Ability SP Required
Sizzle 2
Blank Space SP Required
Blank Space 2
Mirajewel SP Required
Fire Mirajewel 2
Transfiguration SP Required
Red Cap 1
Mirage Board set SP Required
Goblin Guard 1
Miscellaneous Information
SP Total SP
Mirage Board 43
Mirage Board family 88
Entire Mirage Board group 184
Level Requirement Level
Fresh (No other transfiguration unlocked) Transf. Unlocked
Mirage Board completion 34 32
Mirage Board family Mastery 65 63
Mirage Board group Mastery 70 67

Encounter stats[edit | edit source]

The Watchplains[edit | edit source]

Formations[edit | edit source]

Location Formation
The Watchplains - Backroad 2 Red Captain, Goblin Guard, Red Cap, Goblin *(One-time field encounter)
The Watchplains - Backroad 3 Red Cap x2, Red Captain, Goblin, Goblin Guard
The Chainroad - Ascent 6 Magna Roader (Purple), Red Captain, Magna Roader Stack (Red Cap, Magna Roader (Purple))
EX Dungeon C - Area 3 Magna Roader (Purple) x2, Magna Roader (Yellow) x2, Magna Roader Stack (Red Captain, Magna Roader (Red))
EX Dungeon Z - Area 4 Goblin Guard, Goblin x2, Red Cap, Red Captain Stack (Mandragora, Red Captain)

Related enemies[edit | edit source]

Etymology[edit | edit source]

A Red Cap or Redcap, also known as a powrie or dunter, is a type of imaginary malevolent murderous dwarf, goblin, elf or fairy found in Border Folklore. They are said to inhabit ruined castles found along the border between England and Scotland. Redcaps murder travelers who stray into their homes and dye their hats with their victims' blood (from which they get their name). Redcaps must kill regularly, for if the blood staining their hats dries out, they die. Outrunning a redcap is supposedly impossible; the only way to escape one is to quote a passage from the Bible. They lose a tooth on hearing it, which they leave behind.

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