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You can't accuse these scamps of hitting below the belt, because they go for your eyes instead. Untrue fact: they turn their helmets red by sheer willpower!
Mirage Manual entry

Red Cap is an enemy in World of Final Fantasy.

StatsEdit

Base stats Edit

Encounter stats Edit

The Watchplains Edit


FormationsEdit

Location Formation
The Watchplains - Backroad 2 Red Captain, Goblin Guard, Red Cap, Goblin *(One-time field encounter)
The Watchplains - Backroad 2 Black Nakk, Red Cap x2
The Watchplains - Backroad 3 Red Cap, Goblin Guard Stack (Mandragora, Goblin Guard), Goblin
The Watchplains - Backroad 3 Red Cap, Goblin Guard Stack (Mandragora, Goblin Guard), Goblin Stack (Mandragora, Goblin)
The Watchplains - Backroad 3 Red Cap x2, Red Captain, Goblin, Goblin Guard
The Train Graveyard - Secret Necropolis - Murkrift Red Cap x5
The Chainroad - Ascent 2 Magna Roader Stack (Red Cap, Magna Roader (Purple)) x2
The Chainroad - Ascent 4 Magna Roader Stack (Red Cap, Magna Roader (Purple)) x2
The Chainroad - Ascent 6 Magna Roader (Purple), Red Captain, Magna Roader Stack (Red Cap, Magna Roader (Purple))
EX Dungeon Z - Area 4 Red Cap x3, Goblin Guard x2
Hidden Dungeon - Watchplains room Magna Roader Stack (Red Cap, Magna Roader (Purple)) x2

EtymologyEdit

A Red Cap or Redcap, also known as a powrie or dunter, is a type of imaginary malevolent murderous dwarf, goblin, elf or fairy found in Border Folklore. They are said to inhabit ruined castles found along the border between England and Scotland. Redcaps murder travelers who stray into their homes and dye their hats with their victims' blood (from which they get their name). Redcaps must kill regularly, for if the blood staining their hats dries out, they die. Outrunning a redcap is supposedly impossible; the only way to escape one is to quote a passage from the Bible. They lose a tooth on hearing it, which they leave behind.

Related enemiesEdit

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