Final Fantasy Wiki
m (removing title suffix from Bravely Default)
m (Bot: Changing template: Galleryincomplete)
(47 intermediate revisions by 8 users not shown)
Line 1: Line 1:
  +
{{sideicon|FFII|FFIV|IVTAY|FFV|FFVIII|FFMQ|FFL2|T4HoL|BravelyD|PFF|FFBE}}
{{sideicon|VIICC}}
 
  +
{{Image needed|T4HoL|BravelyD|PFF}}
{{sideicon|FFVIII}}
 
{{sideicon|FFV}}
 
{{Images}}
 
 
[[File:FFV Recover.png|right|thumb|250px|Recover in ''[[Final Fantasy V]]''.]]
 
[[File:FFV Recover.png|right|thumb|250px|Recover in ''[[Final Fantasy V]]''.]]
'''Recover''' {{J|かいふく|Kaifuku}}, also known as '''Recovery''', is a recurring command ability. Its primary function is to heal [[HP]].
+
'''Recover''' {{J|かいふく or 回復|Kaifuku}}, also known as '''Heal''', '''Remedy''', '''Restore''', '''Heal 3''', '''Restore III''' and '''Recovery''', is a recurring ability in the series that either removes status ailments or restore [[HP (stat)|HP]].
   
  +
Despite sharing the same English name, the ability has no relation to the [[Salve (Squire ability)|Recover]] ability that appears in ''[[Final Fantasy Dimensions]]''.
==Appearances==
 
===''[[Final Fantasy V]]''===
 
Recover functions as an [[Esuna]]-type ability to the party for free, and is learned through the [[Chemist (Final Fantasy V)|Chemist]] class at level 4 for 135 ABP. Recover removes [[Blind (Status)|Blind]], [[Poison (Status)|Poison]], [[Mini (Status)|Mini]], [[Toad (Status)|Toad]], [[Silence (Status)|Silence]], [[Confuse (Status)|Confuse]], [[Paralysis]], [[Sleep (Status)|Sleep]], and [[Old]]. The ability was meant to remove [[Petrify (Status)|Petrify]] as well, but does not do so.
 
   
 
== Appearances ==
===''[[Final Fantasy VIII]]''===
 
 
=== ''[[Final Fantasy II]]'' ===
Recover is learned from the [[Guardian Force]] [[Leviathan]] for 200 AP. It can also be learned by any GF with the item [[List of Final Fantasy VIII Items#Healing Ring|Healing Ring]], provided there is a space for the GF to learn this ability. It restores all HP to one target, and can instantly inflict 9,999 damage on any [[undead]] enemy.
 
  +
Restore III (originally called Recover and Heal 3) restores a moderate amount of HP to the target; it is the equivalent to a [[Hi-Potion]].
   
===''[[Final Fantasy Legend II]]''===
+
=== ''[[Final Fantasy IV]]'' ===
  +
Heal (originally called Remedy and Restore) restores HP equal to 1/10 of max HP. It is used by [[Cagnazzo (Final Fantasy IV 2D)|Cagnazzo]], [[Lunasaur (Final Fantasy IV 2D)|Lunasaur]], [[Dark Bahamut (Final Fantasy IV 2D)|Dark Bahamut]], [[Defense Node (Final Fantasy IV 2D)|Defense Node]], [[Brachioraidos (Final Fantasy IV)|Brachioraidos]], [[Lunar Dragon (Final Fantasy IV)|Lunar Dragon]], [[Lunar Asura]], and [[Proto Deathmask (Final Fantasy IV)|Proto Deathmask]].
Recover is an ability that has infinite [[Use (Stat)|uses]], it also increases a [[Robot (Legend Series)|Robot]]'s HP by 9. The target that has this ability will recover 10% of maximum HP automatically during battle at the end of every round. This ability can be used by Anubis, [[Behemoth]], Byak-Ko, Cancer, CatWoman, Corpuscl, Earth, [[Hydra (Enemy)|Hydra]], [[Midgardsormr|Jorgandr]], Kirin, Rakshasa, Revenant, Su-Zaku, Susano-O, Toadstol, [[Treant]], WereRat, WereWolf, and Fenrir.
 
   
===''[[Final Fantasy: The 4 Heroes of Light]]''===
+
==== ''[[Final Fantasy IV: The After Years]]'' ====
  +
Heal restores HP equal to 1/10 of max HP. It is used by [[Brina (The After Years)|Brina]], [[Cagnazzo (The After Years)|Cagnazzo]], [[Count Malboro]], [[Defense Node (The After Years)|Defense Node]], [[Defense System Ψ]], [[Dr. Lugae (The After Years)|Dr. Lugae]], [[Marquis Malboro]], [[Orthros (The After Years)|Orthros]], [[Proto Deathmask (The After Years)|Proto Deathmask]], and [[Lunar Dragon (The After Years)|Lunar Dragon]].
Recovery is the third ability for the [[Wayfarer]] class and cost 3 AP to use. The ability gives the [[Regen (Status)|Regen]] status, causing the user to recover some HP each turn.
 
   
===''[[Bravely Default]]''===
+
=== ''[[Final Fantasy V]]'' ===
  +
[[File:FFV Recover Icon iOS.png|right]]
{{Abil-stub|Bravely Default}}
 
  +
{{Quote|Recover from various conditions.|Description}}
 
Recover functions as an [[Esuna (ability)|Esuna]]-type ability to the party for free, and is learned through the [[Chemist (Final Fantasy V)|Chemist]] class at level 4 for 135 ABP. Recover removes [[Blind (status)|Blind]], [[Poison (status)|Poison]], [[Mini (status)|Mini]], [[Toad (status)|Toad]], [[Silence (status)|Silence]], [[Confuse (status)|Confuse]], [[Paralysis]], [[Sleep (status)|Sleep]], and [[Old (status)|Old]]. The ability was meant to remove [[Petrify (status)|Petrify]] as well, but does not do so.
   
===''[[Final Fantasy Dimensions]]''===
+
=== ''[[Final Fantasy VIII]]'' ===
{{Q|Recovers a small amount of allies' HP and MP after battle.|Description}}
+
{{Quote|Restore HP|Description}}
 
Recover is learned from the [[Guardian Force]] [[Leviathan]] for 200 AP. It can also be learned by any GF with the item [[Final Fantasy VIII items#Healing Ring|Healing Ring]], provided there is a space for the GF to learn this ability. It restores all HP to one target, and can instantly inflict 9,999 damage on any [[undead]] enemy.
Recover is a level 6 ability of the [[Ranger (Dimensions)|Ranger]] class, requiring 120 AP to learn. It requires 1 slot in order to equip and use. It restores 1% of a character's maximum HP and MP after each battle, affecting the whole party and stacking with itself.
 
   
  +
=== ''[[Final Fantasy Mystic Quest]]'' ===
==Gallery==
 
  +
[[Final Fantasy Mystic Quest enemy abilities#Cure|Cure]] is an enemy ability, the weaker version has an attack power of 0 while the stronger version has an attack power of 25. Both version restores HP to a single target. This ability is used by [[Mage (Mystic Quest)|Mage]], [[Sorcerer (Mystic Quest)|Sorcerer]], [[Thanatos (Mystic Quest)|Thanatos]], and [[Water Hag (Mystic Quest)|Water Hag]].
{{Gallery
 
|File:FFVIII Recover.png|''[[Final Fantasy VIII]]''.
 
|File:FFLII Recover.png|''[[Final Fantasy Legend II]]''.
 
|File:Recovery.png|''[[Final Fantasy: The 4 Heroes of Light]]''.
 
|X|''[[Final Fantasy Dimensions]]''.
 
|X|''[[Bravely Default]]''.
 
}}
 
   
 
=== ''[[Final Fantasy Legend II]]'' ===
{{Command Abilities}}
 
 
Recover is an ability that has infinite [[Use (stat)|uses]], it also increases a [[Robot (Legend series)|Robot's]] HP by 9. The target that has this ability will recover 10% of maximum HP automatically during battle at the end of every round. It can be used by Anubis, [[Behemoth]], Byak-Ko, Cancer, CatWoman, Corpuscl, Earth, [[Hydra (enemy)|Hydra]], [[Midgardsormr|Jorgandr]], Kirin, Rakshasa, Revenant, Su-Zaku, Susano-O, Toadstol, [[Treant]], WereRat, WereWolf, and Fenrir.
{{FFV Job Abilities}}
 
{{FFVIII Abilities‎}}
 
   
  +
=== ''[[Final Fantasy: The 4 Heroes of Light]]'' ===
[[Category:Command Abilities]]
 
 
Recovery is the third ability for the [[Wayfarer]] class and cost 3 AP to use. It gives the [[Regen (status)|Regen]] status, causing the user to recover some HP each turn.
[[Category:Final Fantasy V Abilities]]
 
  +
[[Category:Final Fantasy VIII Abilities]]
 
 
=== ''[[Bravely Default]]'' ===
[[Category:Final Fantasy: The 4 Heroes of Light Abilities]]
 
  +
Recover is an enemy ability that fully restores the user's HP. It is used by [[Braev the Templar (Bravely Default boss)|Braev the Templar]] and [[Airy (boss)|Airy]].
  +
  +
=== ''[[Pictlogica Final Fantasy]]'' ===
  +
{{Magic section|Pictlogica Final Fantasy}}
  +
  +
=== ''[[Final Fantasy Brave Exvius]]'' ===
  +
{{Ability section|Final Fantasy Brave Exvius}}
  +
 
== Gallery ==
  +
<gallery>
  +
FFII Restore3 GBA.png|''[[Final Fantasy II]]'' (GBA).
  +
FFIV Restore.png|''[[Final Fantasy IV]]'' (GBA).
  +
FFIVDS Heal.png|''[[Final Fantasy IV]]'' (DS).
  +
FF4PSP Enemy Ability Heal.png|''[[Final Fantasy IV]]'' (PSP).
 
FFVIII Recover.png|''[[Final Fantasy VIII]]''.
  +
FFMQ Enemy Cure.png|''[[Final Fantasy Mystic Quest]]''.
 
FFLII Recover.png|''[[Final Fantasy Legend II]]''.
 
Recovery.png|''[[Final Fantasy: The 4 Heroes of Light]]''.
  +
PFF Heal.png|''[[Pictlogica Final Fantasy]]''.
  +
FFBE Recovery.png|''[[Final Fantasy Brave Exvius]]''.
  +
</gallery>{{Gallery incomplete|''[[Final Fantasy II]]'' (NES)|''[[Final Fantasy II]]'' (PSP)|''[[Bravely Default]]''}}
  +
  +
{{navbox command abilities}}
  +
[[Category:Recurring command abilities]]
 
[[Category:Crisis Core -Final Fantasy VII- Enemy Abilities]]
 
[[Category:Crisis Core -Final Fantasy VII- Enemy Abilities]]

Revision as of 19:44, 13 January 2020

Template:Sideicon

FFVI Relm Arrowny Menu iOS
Relm: I couldn't miss the chance to practice my drawing!
This article is in need of a few pictures. Perhaps you can help by uploading a picture of BravelyD.
File:FFV Recover.png

Recover in Final Fantasy V.

Recover (かいふく or 回復, Kaifuku?), also known as Heal, Remedy, Restore, Heal 3, Restore III and Recovery, is a recurring ability in the series that either removes status ailments or restore HP.

Despite sharing the same English name, the ability has no relation to the Recover ability that appears in Final Fantasy Dimensions.

Appearances

Final Fantasy II

Restore III (originally called Recover and Heal 3) restores a moderate amount of HP to the target; it is the equivalent to a Hi-Potion.

Final Fantasy IV

Heal (originally called Remedy and Restore) restores HP equal to 1/10 of max HP. It is used by Cagnazzo, Lunasaur, Dark Bahamut, Defense Node, Brachioraidos, Lunar Dragon, Lunar Asura, and Proto Deathmask.

Final Fantasy IV: The After Years

Heal restores HP equal to 1/10 of max HP. It is used by Brina, Cagnazzo, Count Malboro, Defense Node, Defense System Ψ, Dr. Lugae, Marquis Malboro, Orthros, Proto Deathmask, and Lunar Dragon.

Final Fantasy V

FFV Recover Icon iOS

Recover from various conditions.

Description

Recover functions as an Esuna-type ability to the party for free, and is learned through the Chemist class at level 4 for 135 ABP. Recover removes Blind, Poison, Mini, Toad, Silence, Confuse, Paralysis, Sleep, and Old. The ability was meant to remove Petrify as well, but does not do so.

Final Fantasy VIII

Restore HP

Description

Recover is learned from the Guardian Force Leviathan for 200 AP. It can also be learned by any GF with the item Healing Ring, provided there is a space for the GF to learn this ability. It restores all HP to one target, and can instantly inflict 9,999 damage on any undead enemy.

Final Fantasy Mystic Quest

Cure is an enemy ability, the weaker version has an attack power of 0 while the stronger version has an attack power of 25. Both version restores HP to a single target. This ability is used by Mage, Sorcerer, Thanatos, and Water Hag.

Final Fantasy Legend II

Recover is an ability that has infinite uses, it also increases a Robot's HP by 9. The target that has this ability will recover 10% of maximum HP automatically during battle at the end of every round. It can be used by Anubis, Behemoth, Byak-Ko, Cancer, CatWoman, Corpuscl, Earth, Hydra, Jorgandr, Kirin, Rakshasa, Revenant, Su-Zaku, Susano-O, Toadstol, Treant, WereRat, WereWolf, and Fenrir.

Final Fantasy: The 4 Heroes of Light

Recovery is the third ability for the Wayfarer class and cost 3 AP to use. It gives the Regen status, causing the user to recover some HP each turn.

Bravely Default

Recover is an enemy ability that fully restores the user's HP. It is used by Braev the Templar and Airy.

Pictlogica Final Fantasy

FFII - Magicshop signThis section about a spell in Pictlogica Final Fantasy is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Brave Exvius

Edgar - Chainsaw2This section about an ability in Final Fantasy Brave Exvius is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Gallery

Relm-ffvi-snes-battleThis gallery is incomplete and requires Final Fantasy II (NES), Final Fantasy II (PSP) and Bravely Default added. You can help the Final Fantasy Wiki by uploading images.