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- 1 Appearances
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Heal (originally called Remedy and Restore) restores HP equal to 1/10 of max HP. It is used by Cagnazzo, Lunasaur, Dark Bahamut, Defense Node, Brachioraidos, Lunar Dragon, Lunar Asura, and Proto Deathmask.
Recover from various conditions.Description
Recover functions as an Esuna-type ability to the party for free, and is learned through the Chemist class at level 4 for 135 ABP. Recover removes Blind, Poison, Mini, Toad, Silence, Confuse, Paralysis, Sleep, and Old. The ability was meant to remove Petrify as well, but does not do so.
Recover is learned from the Guardian Force Leviathan for 200 AP. It can also be learned by any GF with the item Healing Ring, provided there is a space for the GF to learn this ability. It restores all HP to one target, and can instantly inflict 9,999 damage on any undead enemy or target afflicted with Zombie.
Cure is an enemy ability, the weaker version has an attack power of 0 while the stronger version has an attack power of 25. Both version restores HP to a single target. This ability is used by Mage, Sorcerer, Thanatos, and Water Hag.
Recover is an ability that has infinite uses, it also increases a Robot's HP by 9. The target that has this ability will recover 10% of maximum HP automatically during battle at the end of every round. It can be used by Anubis, Behemoth, Byak-Ko, Cancer, CatWoman, Corpuscl, Earth, Hydra, Jorgandr, Kirin, Rakshasa, Revenant, Su-Zaku, Susano-O, Toadstol, Treant, WereRat, WereWolf, and Fenrir.