Seedseer Raya-O-Senna is a non-player character from Final Fantasy XIV. She is the younger sister to Kan-E-Senna, the Elder Seedseer of Gridania and supreme commander of the Order of the Twin Adder. She also has a younger brother, A-Ruhn-Senna.
Raya-O is proud to call herself a practitioner of white magic and can talk to moogles.
Profile[edit | edit source]
Appearance[edit | edit source]
Raya-O is a female Padjal with red hair and green eyes. Like the other Padjal, she has horns growing on her head. She wears white robe and red skirt. Her weapon is a two-handed silver cudgel.
Personality[edit | edit source]
As the middle child of the Senna family, Raya-O takes on the "big sister" role with A-Ruhn, as their eldest sister is occupied with running Gridania. Her occasionally bossy behavior, even towards moogles, belies her patience and understanding.
Story[edit | edit source]
Final Fantasy XIV legacy[edit | edit source]
Raya-O-Senna goes alone to investigate the stolen items from Lifemend Stump and to try to recover the Nirvana staff. Due to the mysterious nature of the thieves being a family of diremite, the Moogles do not let her expose herself to possible risk. The elementals guide the adventurer to the place to help Raya-O-Senna recover the Nirvana in Mun-Tuy Cellars. Back with the staff, the elemental Oha-Sok that was sealed in Nirvana breaks free and tries to attack the adventurer but Raya-O pacifies him using white magic. Raya-O explains that recently there are many reports of elementals crazed with fear exhibiting an aggressiveness but Stillglade Fane can only pacify the cases within Twelveswood. Raya-O invites the adventurer to help pacify the elementals throughout Eorzea and gives him a linkpearl and the Soul of the White Mage.
Raya-O tries to justify the nations need to strengthen their military power to Oha-Sok, but the elemental is not convinced and leaves. Raya-O asks the adventurer to handle several cases related to the elemental's influence. Eventually, Oha-Sok reveals herself to be the elemental responsible for the Sixth Calamity and disappears. Raya-O believes that Oha-Sok still had hope for humanity but that her presence alone is enough to drive the elementals to sustain their anger, which would inevitably lead to catastrophe. To restore calm to the enraged elementals, Raya-O asks the adventurer to collect the garb of succor, the legendary artifacts used by the ancient white mages. Oha-Sok's return to Twelveswood has caused the elementals to intensify their fury, and Raya-O asks the adventurer to calm the elementals. Oha-Sok appears on the scene to save the adventurer and calm the wrath of her kindred. Oha-Sok then offers to stay by the adventurer's side by transforming herself into the final artifact, the Healer's Robe.
At the behest of a concerned E-Sumi-Yan, the Warrior of Light is sent to check on Raya-O and A-Ruhn, who prepare for their ritual to pacify the Guardian Tree at Evershade. With Kan-E occupied with her duties as Grand Company leader, E-Sumi occupied as teacher of Stillglade Fane, and O-App-Pesi occupied elsewhere, they lack a third Padjal to complete the ritual. They are overwhelmed by monsters, the tree's resistance effort, and only with the Warrior of Light's help are they able to survive. The ritual will need to be reattempted. The crystallized soul of A-Towa-Cant, a legendary Padjal who had left the wood to wander the world, appears and bestows upon the Warrior of Light the power of the White Mage.
In spite of A-Ruhn's proud protests, Raya-O resolves to train the Warrior of Light in the art of white magic, particularly with regards to tree pacification. The Warrior is sent around Eorzea to collect the ceremonial garb once worn by A-Towa-Cant. However, one of the artifacts was stolen, and Raya-O sends her moogles to track the thieves to Redbelly Hive, where the Warrior of Light retrieves them.
Upon recovering all five artifacts, Raya-O realizes that the final piece, the Healer's Robe, has lost its power, but there is no time to restore it before the greenwrath grows too great. Even A-Ruhn is willing to accept that the Warrior of Light's power alone would hopefully suffice.
As the three commence the ceremony, they are again attacked by the minions of the Guardian Tree, but the soul of A-Towa-Cant manifests fpr long enough to help fend them off. After imparting to the siblings words of wisdom, he returns to the soul crystal, and fully restores the power in the Healer's Robe.
Raya-O reconciles with A-Ruhn, admitting that both his proud sense of tradition and A-Towa's sense of freedom are much-needed perspectives for the Padjal.
Raya-O-Senna has become concerned over the Guardian Tree warning of a "taint." The last time such an event happened, it prompted A-Towa-Cant's legendary pilgrimage. They suggest seeking out a retainer that accompanied the late Seedseer for insight on how to deal with the problem. Said man has since passed on, but his granddaughter Eschiva still tends the grave of A-Towa-Cant and knows much of her grandfather's journey. She agrees to help with the situation, but shows her frustration with the other Seedseers' unwillingness to leave the Twelveswood to deal with the taint.
Accompanying the Warrior of Light, they trace the taint to an unsettling woman named Alaqa, who seems intent on spreading befouled aether. Following a confrontation with her, they discover a parcel of tainted flesh, which they bring to the Seedseers for advice. When they restate how they are duty-bound to remain in the Twelveswood, Eschiva lashes out at them for dithering in the face of a crisis. These words seem to affect Raya-O-Senna, who begins to wonder if it is time to make a journey outside the woods.
In the level 60 WHM quest, "Healing Hands," Raya-O announces their decision to accompany Eschiva and the Warrior of Light to Dravania where Alaqa was last seen. From within the hunter's village at Tailfeather, they sense the taint to be centered to the northwest in the caverns of Mourn. When Alaqa is confronted she explains how her family was treated poorly due to their appearance and her plans to get revenge using the taint to animate a zombie dragon. While the undead dragon proves difficult to kill, Raya-O-Senna suggests purifying the taint with healing magic. Though its resilience causes it to revive multiple times, their efforts cleanse the taint allowing them to eliminate the zombie dragon. Alaqa surrenders in defeat at having her work destroyed.
Raya-O assures her that she can still make amends for her mistakes. The Auri makes no resistance as she is brought back to Gridanian custody. With the taint removed, the Guardian Tree no longer stirs over it, and Raya-O understands better what she must do to handle future threats to the Twelveswood. She promises to visit Alaqa's cell and try to reach out to the troubled woman.
Gameplay[edit | edit source]
Battle[edit | edit source]
Raya-O fights in many of Conjurer class quests. She is a White Mage who can use many high-level white magic spells.
|Raya-O-Senna & A-Ruhn-Senna Card|
|Obtain||Won from Buscarron, South Shroud (17,20).|
Bought from the Triple Triad Trader for 4,800 MGP.
Other appearances[edit | edit source]
Raya-O-Senna appears in Final Fantasy Trading Card Game as a Wind-elemental Backup card.
Raya-O-Senna appears alongside A-Ruhn-Senna on Triple Triad cards in the version available via Final Fantasy Portal App.