Break out of your shell. Attack without doubt, and you will understand.
Dissidia and Dissidia 012, Marksman Lore
- 1 Profile
- 2 Appearances
- 2.1 Final Fantasy III
- 2.2 Final Fantasy V
- 2.3 Final Fantasy X
- 2.4 Final Fantasy XI
- 2.5 Final Fantasy XII: Revenant Wings
- 2.6 Final Fantasy Tactics Advance
- 2.7 Final Fantasy Tactics S
- 2.8 Crystal Defenders
- 2.9 Final Fantasy: The 4 Heroes of Light
- 2.10 Bravely Default
- 2.11 Final Fantasy Dimensions
- 2.12 Dissidia Final Fantasy
- 2.13 Final Fantasy Airborne Brigade
- 2.14 Final Fantasy All the Bravest
- 2.15 Final Fantasy Record Keeper
- 2.16 Mobius Final Fantasy
- 2.17 Final Fantasy Explorers
- 2.18 Final Fantasy Trading Card Game
- 2.19 Triple Triad
- 3 Non-Final Fantasy guest appearances
- 4 Gallery
- 5 Etymology
Profile[edit | edit source]
Rangers are mostly known for their ability to equip various ranged weapons to attack, primarily bows. Their most consistent special ability is called Barrage or Rapid Fire. With this ability, the Ranger can attack multiple times (generally, but not always, four times) in a single turn. They also have the ability Aim, which increases their damage and ensures a successful hit.
In some games, Rangers can cast some basic White Magic. Because they wield bows, Rangers are adept at fighting flying and bird-type enemies, which take additional damage from arrows and have their high evasion nullified by the Ranger's high Accuracy. Rangers overlap somewhat with Archers, but are more physically oriented while Archers rely on status attacks. The Archer class is mostly exclusive to games set in Ivalice, while with the exception of Final Fantasy Tactics A2: Grimoire of the Rift, Rangers do not appear.
Appearances[edit | edit source]
The Ranger job is gained from the Fire Crystal. Rangers are highly skilled in the way of archery. However, they can be expensive considering the need to purchase arrows. With a bow in hand and arrows readied, rangers can deal the same amount of damage from either the front line or the rear line. They can also wield boomerangs.
Though there is no official job system, Wakka fights using long-ranged blitzballs, which are effective against flying enemies. He can also use his Overdrive to attack multiple enemies and imbue his attacks with status and elemental properties. His section of the Sphere Grid also contains the Aim ability.
The Ranger is an advanced class adept with all ranged weapons, including bows, crossbows, and guns, as well as throwing weapons. They gain many bonuses to Accuracy and several special abilities that power up their ranged attacks.
Fran is given the Hunter class, and her abilities focus on inflicting status ailments and attacking from a distance with Barrage.
Hunter is a job is available only to humes. Hunters wield the almighty greatbows, and use them in combat most proficiently against monsters. Almost all of their abilities are centered around monster fighting, with abilities like Sidewinder (which doubles the attack when used against monsters).
Ranger is a job available to seeq. They specialize in using traps and items and have the ability to "reverse" items: normally a Potion would provide healing, but Rangers can use them to damage enemies.
Hunters can deal physical damage to both air and ground targets over a wide area.
The Ranger crown job enhances one's skill with bows.
The Ranger appears as a job and is obtained after defeating Artemia Venus.
The Ranger is obtained after defeating Artemia Venus. It is a physical damage focused job, that can deal high damage to monsters with their Hunting abilities, aided by their innate ability Precision.
The Mysterious Old Man is a Ranger, wielding a longbow. Ranger is also a job class the Dark Warriors can use.
The Ranger appears in the form of a job card in the Duel Colosseum. When selected, the Ranger job card will cause enemies to hold more medals as a reward. The Ranger job card's effect stacks, yielding even more medals after defeating enemies with multiple Rangers in effect.
The Ranger job card appears in the Labyrinth mode, and increases the amount of medals won from a battle.
Ranger is a job obtained by defeating the boss of Area 7 of the Monastery Mountains. They specialize in Agility attacks, and can bring out more power when wielding bows and guns.
Sadly, this lone hunter and bowman has many animal companions, but very few actual friends.
The Ranger is a character available to the party, he uses the Sharpshot ability during battle. He unlocks at level 2.
An archer of the forests, the ranger's lightning-fast volleys make him a threat even from the rear lines. A flexible addition to any party, with the speed to set the pace of battle.
Ranger appears as a recruitable character. He is unlocked in North Mountain on Classic in Final Fantasy V storyline as the First Time Reward.
Ranger is a job unlocked after the 1★ Tutorial Quest, "Ability Mutations Exam". The Ranger is an effective long-range damage dealer and booster.
Ranger appears with numerous cards. Many cards are Wind-elemental, but two are Fire-elemental, and one is Earth-elemental.
Ranger from Final Fantasy III 3D remake appears on a Triple Triad card in the version playable via Final Fantasy Portal App.
Non-Final Fantasy guest appearances[edit | edit source]
The Ranger appears as part of the Crystal Defenders collaboration.
The Hunter appears on a gold card.
The Hunter is a job that specializes in attacking from a distance, its attacks are swift when attacking.
Seiken Densetsu 3[edit | edit source]
The Ranger is the Light job class path of Hawkeye. The Ranger focuses on controlling the flow of battle, able to unleash trap based spells as trumps for offense while with a few status effect spells to hinder enemies strategically. Their Level 2 Tech is the Flying Swallow Toss, where the user tosses knives at all opponents on the field. As an intermediate class, the Ranger can progress into the Light-Dark job class of the Rogue, which specializes greater in class exclusive trap spells to exploit enemy weaknesses, or the Lightmost job class of the Wanderer, which specializes greater in Moon and Wood elemental spells for a wider plethora of both beneficial and enfeebling status effects. As according to in-world lore:
Drawn to the natural world and the wild, those of such affinity are those known as Rangers, being those that seek to understand nature and journey throughout the lands beyond civilization. As every adventure into a world beyond men has them learn of nature's workings and order, so do Rangers come to gather great knowledge and wisdom of the outdoors, with understanding of the science of the environment and terrain, and a growing lexicon of each clime and realm's flora and fauna to identify and look out for. As the best of Rangers know that survival is the basest instinct to nature's more ferocious side, so are they wise to arm themselves as well with their study of nature, with traps and magic to help utilize the world around them and further draw upon the power of nature in the heart of the fight.
Gallery[edit | edit source]
Etymology[edit | edit source]
ranger is an archetype found in many fantasy fiction and role-playing games. Rangers are usually associated with the wisdom of nature. Rangers tend to be wise, hardy, cunning, and perceptive in addition to being skilled woodsmen.A