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A young man who appears in the tales of holy stones known as auracite in the distant world of Ivalice. Ramza is a mysterious warrior who left many questions unanswered, after his untimely death, regarding his role in the War of Lions, and his actions as a heretic. Born the third and last son of the noble house of Beoulve, he strove to uphold his family name by becoming a knight alongside his childhood friend Delita, eventually joining the Gariland Royal Military Akademy with him. However, when compared to his two half brothers who were already knights, he never considered himself worthy of the house name.

Ramza (5★) description

Ramza is a summonable vision and optional playable character in Final Fantasy Brave Exvius. He serves as a character representative from Final Fantasy Tactics, and currently has two different variants: "Ramza" (based on his Chapter 1 appearance) and "Mercenary Ramza" (based on his Chapter 2 outfit).

Ramza[]

Ramza is a 5-7★ Rare Summon that has been available for summoning since the event Orbonne Monastery Vaults (which originally ran in September 2016). His job is listed as Squire, and his role is Support. He has no innate element or status ailment resistances. His Trust Master reward is the Brave Suit (DEF+51, ATK +15%, MAG +15%). His Super Trust Master reward is the Escutcheon (FFT) light shield (DEF+60, SPR+60, HP +15%), which increases the equipped unit's resistance to all elements (+20%).

His awakening materials are the following:


Stats[]

Ramza's stats at his highest levels are as follows (with no passive abilities taken into account), along with the maximum amount of stat points that can be increased through pot-enhancements:

Rarity Level HP MP ATK DEF MAG SPR Drop Check*(Maximum burst stone drops per hit)
5★ 80 2722 (+300) 120 (+50) 108 (+20) 100 (+20) 94 (+20) 92 (+20) 5 FFBE Limit Burst crystal
6★ 100 3538 (+450) 156 (+75) 140 (+30) 130 (+30) 122 (+30) 119 (+30) 6 FFBE Limit Burst crystal
7★ 120 4599 (+600) 202 (+100) 182 (+50) 177 (+50) 158 (+50) 161 (+50) 6 FFBE Limit Burst crystal


Abilities[]

Ramza has four ability slots, and has affinity to all three types of magic: White, Green (both Lvl 3-4) and Black Magic (Lvl 7-8).

While he has no innate status ailment resistance, his passive "Justice" gives him +50% resistance to all ailments (Poison, Blind, Status, Silence, Paralyze, Confuse, Disease and Petrify).

Rarity 5★
Trait Lv. Learned
DEF +20%*(Passive) 1
SPR +20%*(Passive) 1
Entrust 5
Protect Green Magic 14
Shell Green Magic 14
Mind Break 21
Cura White Magic 42
Medicate 48
Cheer 65
Holy Blade 76
Rarity 6★
Trait Lv. Learned
Justice*(Passive) 1
Weapon Break 12
Hero's Rhyme 24
MAG +30%*(Passive) 52
HP +20%*(Passive) 86
ATK +20%*(Passive) 86
Auto-Refresh*(Passive) 92
Ultima Black Magic 100
Rarity 7★
Trait Lv. Learned
Rallied Courage*(Passive) 101
Spirit Break 101
Defense Break 101
Northern Sky Apprentice 105
Dual Break 110
Morale Boost 110
MP +20%*(Passive) 115
Heroic Omen*(Passive) 120
Ability Awakening

Ramza has three traits that can be enhanced: Hero's Rhyme, Weapon Break, and Mind Break.

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Limit Burst

Scream (さけぶ, Sakebu?) is Ramza's Limit Burst and a support-type ability. When he performs, he boosts the target's ATK and MAG by a certain amount for the duration of three turns. Depending on Ramza's rarity, it targets one ally (5-6★) or the whole party (7★).

How much the stats increase will depend on Ramza's LB level:

Rarity Name Change in Effect Cost
5★ Scream Base (Lv. 1) Boosts stats by 30% 14 FFBE Limit Burst crystal
Max (Lv. 20) Boosts stats by 49%
6★ Scream Base (Lv. 1) Boosts stats by 40% 16 FFBE Limit Burst crystal
Max (Lv. 25) Boosts stats by 64%
7★ Scream Base (Lv. 1) Boosts stats by 101% 18 FFBE Limit Burst crystal
Max (Lv. 30) Boosts stats by 130%


Equipment[]

Ramza can equip the following weapon types: daggers, swords, greatswords, katanas, axes, hammers and instruments.

He can equip the following armor types: light shields, heavy shields, hats, helms, clothes, light armor, heavy armor and robes.

He can equip accessories.

He has one exclusive ability materia: Second Wind, which enables Ramza to boost a target's ATK and MAG by 50% for 3 turns. It was available for purchase during the Orbonne Monastery Vaults event at King Mog's shop, by exchanging auracite shards.

Gallery[]

Mercenary Ramza[]

Mercenary Ramza (傭兵ラムザ, Yōhei Ramuza?) is a 5-7★ Rare Summon that has been available for summoning since the event In the Name of Love (which originally ran in July 2017). His job is listed as Squire, and his roles are Physical Damage and Tanking. He has no innate element or status ailment resistances. His Trust Master reward is the Japa Mala accessory, which increases the equipped unit's stats (HP/MP/ATK/MAG +20%). His Super Trust Master reward is the Reverie Shield (FFT).

His awakening materials are the following: Faeries' Writ x20, Rainbow Bloom x10, Calamity Writ x10, Prismatic Horn x5, Divine Crystal x5

Stats[]

Mercenary Ramza's stats at his highest levels are as follows (with no passive abilities taken into account), along with the maximum amount of stat points that can be increased through pot-enhancements:

Rarity Level HP MP ATK DEF MAG SPR Drop Check*(Maximum burst stone drops per hit)
5★ 80 2787 (+300) 121 (+50) 113 (+20) 103 (+20) 92 (+20) 90 (+20) 4 FFBE Limit Burst crystal
6★ 100 3624 (+450) 158 (+75) 147 (+30) 134 (+30) 120 (+30) 117 (+30) 4 FFBE Limit Burst crystal
7★ 120 4711 (+600) 205 (+100) 191 (+50) 200 (+50) 156 (+50) 184 (+50) 4 FFBE Limit Burst crystal


Abilities[]

Mercenary Ramza has four ability slots, and affinity to all three types of magic: White (Lvl 7-8), Green (Lvl 4-5) and Black Magic (Lvl 8).

Although he has no innate element or status ailment resistances, his passive "True Hero" gives him immunity to all status ailments (Poison, Blind, Status, Silence, Paralyze, Confuse, Disease and Petrify). If enhanced, it also gives him immunity to Charm and a +15% resistance to all elements.

Rarity 5★
Trait Lv. Learned
Cura White Magic 1
Esunaga White Magic 1
Stone Throw 1
Second Wind 1
Counter Tackle*(Passive) 11
DEF +20%*(Passive) 21
SPR +20%*(Passive) 21
Branded Heretic*(Passive) 23
MAG +20%*(Passive) 41
MP +20%*(Passive) 41
Weapon Break 51
Auto-Refresh*(Passive) 80
Raise White Magic 80
Ultima Black Magic 80
Rarity 6★
Trait Lv. Learned
Noble Lineage*(Passive) 1
HP +20%*(Passive) 31
Mind Break 61
Last of the Beoulve*(Passive) 71
Warrior's Pride*(Passive) 71
ATK +20%*(Passive) 81
True Justice*(Passive) 85
Blade of Justice 91
True Hero*(Passive) 100
Rarity 7★
Trait Lv. Learned
Ramza Lugria (ラムザ・ルグリア) *(Passive) 101
Entrust 101
Fires of War (乱の炎) 105
Vanguard's Guardian (先陣の守護) (CD) 105
Rearguard's Guardian (後詰の守護) (CD) 105
Wolf Bite's Rend (咬撃超狼破) (CD) 110
SPR +20%*(Passive) 115
True Mercenary (真探る傭兵) *(Passive) 120
Ability Awakening

Mercenary Ramza has five traits that can be enhanced: Stone Throw, True Hero, Blade of Justice, Branded Heretic, and True Justice.

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Limit Burst

Ultima Blade (アルテマ剣, Arutema Ken?) is Mercenary Ramza's Limit Burst. A damage-type ability, it is a 1-hit attack that deals unmitigated physical damage to all enemies, ignoring their DEF by 50%. It will also dispel them, removing all status effects.

The damage modifier will depend on Mercenary Ramza's LB level:

Rarity Name Change in Effect Cost
5★ Ultima Blade Base (Lv. 1) Damage dealt (2.5x) 14 FFBE Limit Burst crystal
Max (Lv. 20) Damage dealt (3.45x)
6★ Ultima Blade Base (Lv. 1) Damage dealt (2.7x) 16 FFBE Limit Burst crystal
Max (Lv. 25) Damage dealt (3.9x)
7★ Ultima Blade Base (Lv. 1) Damage dealt (?x) 24 FFBE Limit Burst crystal
Max (Lv. 30) Damage dealt (?x)


Equipment[]

Mercenary Ramza can equip the following weapon types: daggers, swords, greatswords, katanas, axes, hammers and instruments.

He can equip the following armor types: light shields, heavy shields, hats, helms, clothes, light armor, heavy armor and robes.

He can equip accessories.

Gallery[]

Assessment[]

Ramza[]

Ramza is one of the oldest 5★ base rarity units in the game for the support role. As such many of his moves are initially very weak for present time, however, they can be enhanced for great results. His Hero's Rhyme becomes a very powerful buff ability for the party, boosting stats by 100%, that along his Break moves that get a tremendous boost of 60% and a long turn duration allow him an adequate rotation of Breaks and buffs. His 7★ expands this with additional Break abilities, the ability to use them twice per turn and even grant an HP barrier to all allies, making him a versatile and useful support unit.

Mercenary Ramza[]

Mercenary Ramza serves as a Physical Damage, Tank and Support unit, the latter two being his primary functions. Initially he doesn't have much power in any role having rather weak Breaks and only a passive Cover for Tanking. His enhancements, fix all of these flaws, granting him a powerful Provoke in Stone Throw, an ATK/MAG Break on Blade of Justice and far more powerful and durable breakers on Weapon Break and Mind Break (provided they are used right after the enhanced Blade of Justice) allowing an effective turn rotation or provoking, and breaking, eventually having his provoke and both breaks set. He's also immune to all status ailments, and his enhances grant him resistance to Charm, elemental resistances and a no small amount of HP, ATK, DEF and SPR bonuses, essential for his roles. His 7★ grants him the ability to function as a Cover Tank both Physical and Magical, although only through Cooldown abilities, so if Mercenary Ramza were KO'd he could not reapply said Cover immediately. He also becomes a Fire Physical Chainer and can perfect chain with 7★ Knight Delita. Making him a powerful and slot efficient unit.

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