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Ramza Beoulve is a playable character in Dissidia Final Fantasy NT and its arcade version, serving as the main representative of Final Fantasy Tactics. Template:See Also

Profile

Appearance

Default
  • House Beoulve Thirdborn I - Default coloration. Ramza's initial appearance (Ramza) in the first chapter of Final Fantasy Tactics, and his signature attire across all other appearances. He wears a set of armor over a blue long-sleeved tunic and has a white cape.
  • House Beoulve Thirdborn II - 1st alternate coloration. Recolors his tunic green with a red cape, and black boots.
  • House Beoulve Thirdborn III - 2nd alternate coloration. Recolors his tunic red with a green cape, and dark yellow boots.
1st Alternate Costume
  • Virtuous Mercenary I - Default coloration. Ramza's attire (Ramza1) from Chapter 2 onwards in Final Fantasy Tactics. Ramza dons dark purple heavy armor, a black undershirt, red leather trousers, white gloves and long armored boots.
  • Virtuous Mercenary II - 1st alternate coloration. Recolors his armor silver, his undershirt green, and his trousers blue.
  • Virtuous Mercenary III - 2nd alternate coloration. Recolors his armor blue and purple, his undershirt black, and his trousers turquoise. It looks similar to Ramza's armor in Brave Exvius on his mercenary (FFBE 1029 Ramza) version.
Weapons

Ramza equips swords:

  • Broadsword - Default weapon. This weapon is seen in many of Ramza's appearances outside of Final Fantasy Tactics. Though labelled as a Broadsword, it ironically resembles a rapier.
  • Platinum Sword - 1st alternate weapon. The Platinum Sword is wielded by Ramza in his official art as a Heretic.
  • Runeblade - 2nd alternate weapon. This Runeblade is mainly wielded by Ramza's friend, Delita Heiral from the end of Chapter 2 until Chapter 4.
  • Excalibur - 3rd alternate weapon. The weapon is primarily wielded by Cidolfus Orlandeau.

In comparison with the majority of the cast, all of Ramza's swords are more subdued and tame in design, reflective of the middle fantasy era of Ivalice. They can be equipped and wielded by him in Final Fantasy Tactics.

Ramza's default player name is titled Nameless Forgotten. His manikin counterpart, the Mutable Memory, is colored blue.

Story

It is unknown if Ramza was summoned to World B and then later dismissed from there sometime between the first and the eleventh cycles.

Unlike most of Materia's warriors, Ramza was only summoned shortly after Shinryu's defeat in order to assist in the restoration of the world.

Ramza interacts with Cecil Harvey, Vaan, and Noctis on the Floating Continent right after they see Bartz Klauser off. Cecil compliments Ramza on his ability to coordinate well with his allies, to which Ramza responds that he was able to hone that skill because he worked with many allies back in his home world. After Cecil comments that he owes a debt to his own allies due to the sacrifices that they had made for him and for their shared world, Ramza responds that he feels ashamed of his house. Vaan asked Ramza if he was born a noble, to which Ramza responds that birth is neither high nor low. Cecil then states that people of higher power such as himself, Noctis, and Ramza have to fulfill an obligation to protect and assist those in need. However, Vaan argues that the three set a standard for soldiers to follow rather than have a need to fulfill obligations. After Noctis comments that Vaan's positivity is contagious, the four leave the area.

After the world's restoration is complete, the moogles give Ramza a crystal to host his memories for Materia to use in the upcoming infinitely long war. With a crystal doppelgänger of himself to serve on Materia's behalf, Ramza returns to his home world.

Gameplay

Type: Specialist - Ramza can enhance his bravery attacks or support his allies by enhancing their attributes.
EX Skill:
  • Focus - Hold Triangle to charge.
  • Shout - Enhance Ramza's bravery attacks, poise, and movement speed.
  • Galvanize (Hold Triangle) - Enhance the attack potency, defense, movement speed, and bravery regen of allies.

Abilities

Move Damage Input Type Power Frame Data Image
Graceful Swings Bravery DFF2015 II IconDFF2015 Right II Ground DFF2015 Double Slash
DFF2015 Double Slash (Shout)
  • Default Cut into your foe twice before sending them flying.
  • Shout Slice into your opponent and send them flying with a blow that generates a shockwave. (Opponent cannot recover during the combo)
Rush Bravery DFF2015 Up + II IconDFF2015 Right II Ground DFF2015 Rush & Aerial Rush
DFF2015 Rush & Aerial Rush (Shout)
  • Defeault Charge into your foe twice.
  • Shout Charge toward your opponent, and follow up with a far-reaching piercing attack. (Opponent cannot recover during combo)
Throw Stone Bravery DFF2015 Down + II Icon Ground DFF2015 Throw Stone
Pick up a stone from the ground and throw it at your foe. (Hold to charge)
Astral Munition Bravery DFF2015 Down + II Icon Ground (Shout) DFF2015 Spirit Bullet
Send the energy stored in your sword flying forth as a projectile. (Hold to charge)
Golden Cross Bravery DFF2015 II IconDFF2015 Right II Aerial DFF2015 Ramza Cross Slash
DFF2015 Ramza Cross Slash (Shout)
  • Default Cut downward at your foe, then send them hurtling with a follow-up blow.
  • Shout Strike with an overhead blow and follow up with a horizontal one that generates a shockwave. (Opponent cannot recover during combo)
Airborne Rush Bravery DFF2015 Up + II IconDFF2015 Right II Aerial DFF2015 Rush & Aerial Rush
DFF2015 Rush & Aerial Rush (Shout)
  • Default Charge into your foe twice.
  • Shout Charge toward your opponent, and follow up with a far-reaching piercing attack. (Opponent cannot recover during combo)
Ultima Bravery DFF2015 Down + II Icon Aerial DFF2015 Ramza Ultima
DFF2015 Ramza Ultima (Shout)
Cause a magic projectile to come crashing down upon your opponent's head. (Can move while casting)
Reaper Bravery DFF2015 II Icon Rush DFF2015 Reaper
Charge toward your target before delivering a forceful blow.
Blade Flash Bravery DFF2015 II Icon Rush (Shout) DFF2015 Sword Flash
Charge toward your target before delivering a forceful blow that generates a shockwave.
Enervate HP DFF2015 IV Icon - DFF2015 Triple Break
Cut into your foe thrice, temporarily reducing their attack power, defense, and movement speed respectively on hit.
Earth Render HP DFF2015 IV Icon - DFF2015 Shockwave
Rupture the earth and send shockwaves from midrange that pursue enemies.
Holy HP DFF2015 IV Icon - DFF2015 Ramza Holy
Pillars of light erupt from the ground at the target's position.
Chirijiraden HP DFF2015 IV Icon - DFF2015 Chirijiraden
Ignite the air around you, catching any nearby enemies in the flames.
Focus EX Skill DFF2015 I Icon When EX Gauge is not full DFF2015 Focus
Gradually fill your EX gauge as you hold down Triangle.
Shout EX Skill DFF2015 I Icon When EX Gauge is full DFF2015 Shout
Greatly increase your attack potency and movement speed temporarily.
Galvanize EX Skill DFF2015 I Icon When EX Gauge is full and button is held DFF2015 Steel
Temporarily increase your allies' attack potency, defense, movement speed, and bravery recovery.

Creation and development

Ramza is a new addition to the character roster. Like all characters in Dissidia, Ramza was redesigned for the game by Tetsuya Nomura. All characters in Final Fantasy Tactics were designed without noses, but to preserve uniformity with the rest of the cast, Nomura decided to give him one: "Ramza is a very popular character, and the image from Mr. [Akihiko] Yoshida are very memorable, so I mulled over it for quite a while before I began drawing. I really pondered over that fact, but in order to preserve the uniformity with the other characters, I gave him a nose."[1]

Voice

Ramza is voiced by Shinnosuke TachibanaLua error in Module:Cite at line 82: Could not find an entry in Module:Codename/data or Module:Sources matching this input.. He shares this voice actor with Alphinaud Leveilleur from Final Fantasy XIV.

The English version, he is voiced by Phil LaMarr from Final Fantasy Tactics: War of the Lions.

Gallery

Dissidia NT
Dissidia Opera Omnia

References

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