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− | {{sideicon|FFIX}} |
+ | {{sideicon|prime=FFIX|FFRK|FFBE}} |
+ | {{infobox enemy |
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− | {{Enemy |
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| release = FFIX |
| release = FFIX |
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|name = Ralvuimago |
|name = Ralvuimago |
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| japanese = ラルヴァイマーゴ |
| japanese = ラルヴァイマーゴ |
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| romaji = Raruvaimāgo |
| romaji = Raruvaimāgo |
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+ | | lit = Larvaimago |
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|location = [[Gargan Roo]] |
|location = [[Gargan Roo]] |
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|type = Boss |
|type = Boss |
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+ | |aiscript=true |
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}} |
}} |
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'''Ralvuimago''' is a [[boss]] from ''[[Final Fantasy IX]]''. It is fought in [[Gargan Roo]], as [[Zidane Tribal|Zidane]], [[Garnet Til Alexandros XVII|Dagger]], and [[Vivi Ornitier|Vivi]] make their escape from [[Alexandria Castle]]. Like the [[Ralvurahva]] before it, the Ralvuimago interrupts the party's [[Gargant]]. |
'''Ralvuimago''' is a [[boss]] from ''[[Final Fantasy IX]]''. It is fought in [[Gargan Roo]], as [[Zidane Tribal|Zidane]], [[Garnet Til Alexandros XVII|Dagger]], and [[Vivi Ornitier|Vivi]] make their escape from [[Alexandria Castle]]. Like the [[Ralvurahva]] before it, the Ralvuimago interrupts the party's [[Gargant]]. |
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==Stats== |
==Stats== |
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+ | {{infobox enemy stats FFIX |
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− | {{FFIX Enemy Stats |
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| name = Ralvuimago |
| name = Ralvuimago |
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| prev = Type C |
| prev = Type C |
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| doom = Immune |
| doom = Immune |
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| gradual petrify = Immune |
| gradual petrify = Immune |
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− | | drop 1 = [[ |
+ | | drop 1 = [[Final Fantasy IX items#Ether|Ether]] |
− | | drop 2 = [[ |
+ | | drop 2 = [[Final Fantasy IX items#Ether|Ether]] |
− | | steal 1 = [[ |
+ | | steal 1 = [[Final Fantasy IX items#Phoenix Down|Phoenix Down]] |
− | | steal 2 = [[ |
+ | | steal 2 = [[Final Fantasy IX armor#Adaman Vest|Adaman Vest]] |
− | | steal 3 = [[ |
+ | | steal 3 = [[Final Fantasy IX weapons#Oak Staff|Oak Staff]] |
| card = Gargant |
| card = Gargant |
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− | | abilities = [[ |
+ | | abilities = [[Final Fantasy IX enemy abilities#Stab|Stab]], [[Final Fantasy IX enemy abilities#Thundara|Thundara]], [[Final Fantasy IX enemy abilities#Stiffen|Stiffen]], [[Final Fantasy IX enemy abilities#Power of the Land|Power of the Land]], [[Final Fantasy IX enemy abilities#Ultra Sound Wave|Ultra Sound Wave]], [[Final Fantasy IX enemy abilities#Return|Return]] |
| info = Can't escape. |
| info = Can't escape. |
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| ap = 7 |
| ap = 7 |
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== Battle == |
== Battle == |
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− | When the player attacks Ralvuimago physically, it will become compact by curling into a ball, which raises its defenses and causes it to counter all physical attacks with Power of the Land, which deals [[Earth (element)|Earth]] damage to all targets, and heals the boss. [[ |
+ | When the player attacks Ralvuimago physically, it will become compact by curling into a ball, which raises its defenses and causes it to counter all physical attacks with Power of the Land, which deals [[Earth (element)|Earth]] damage to all targets, and heals the boss. [[Supersonic Wave|Ultra Sound Wave]] inflicts [[Mini (status)|Mini]] status upon one character, who is then vulnerable to Ralvuimago's physical Stab attack. |
=== Strategy === |
=== Strategy === |
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− | [[Zidane Tribal/Gameplay|Zidane]] should try to steal the [[ |
+ | [[Zidane Tribal/Gameplay|Zidane]] should try to steal the [[Final Fantasy IX weapons#Oak Staff|Oak Staff]] as it will be [[Vivi Ornitier/Gameplay|Vivi's]] earliest access to the [[Blk Mag (Final Fantasy IX)#Bio|Bio]] spell (if one did not get it from the [[Chocograph]] yet). When compact, Ralvuimago will not attack except as a counter. This can make the battle easy, as all the player has to do is use a physical attack with Zidane to make the boss compact, then wait until it reverts and use another physical attack with Zidane. |
+ | |||
+ | == AI script == |
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+ | {{FFIX AI|code= |
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+ | Function Ralvuimago_Init |
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+ | :set attacklist = [ Stab ; Stab ; Thundara ; Thundara ; Ultra Sound Wave ; Ultra Sound Wave ] |
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+ | :<abbr title="Actually in Ralvuimago_Loop">set SV_FunctionEnemy[SHADOW] = 0 |
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+ | :set defence = SV_FunctionEnemy[DEFENCE] |
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+ | :set magicdefence = SV_FunctionEnemy[MAGIC_DEFENCE]</abbr> |
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+ | |||
+ | Function Ralvuimago_ATB |
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+ | :if ( SV_FunctionEnemy[STAND_ANIMATION] == 1 ) |
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+ | ::if ( stiffenturncounter >= 1 ) |
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+ | :::set SV_Target = SV_FunctionEnemy |
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+ | :::set stiffenturncounter = 0 |
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+ | ::else |
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+ | :::set stiffenturncounter++ |
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+ | :::set SV_Target = 0 |
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+ | ::Attack( Return ) |
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+ | :set selectedattack = <abbr title="Picking a random attack is actually not as simple as a single call. If SV_Target is set to 0 (no target) or if the enemy doesn't have enough MP, another random attack is picked.">RandomAttack</abbr>( attacklist ) |
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+ | :if ( selectedattack == Stab ) |
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+ | ::set SV_Target = RandomInTeam(SV_PlayerTeam) |
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+ | :elseif ( selectedattack == Stab ) |
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+ | ::set SV_Target = RandomInTeam(SV_PlayerTeam) |
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+ | :elseif ( selectedattack == Thundara ) |
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+ | ::set SV_Target = SV_PlayerTeam |
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+ | :elseif ( selectedattack == Thundara ) |
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+ | ::set SV_Target = SV_PlayerTeam |
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+ | :elseif ( selectedattack == Ultra Sound Wave ) |
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+ | ::set SV_Target = RandomInTeam(SV_PlayerTeam) |
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+ | :elseif ( selectedattack == Ultra Sound Wave ) |
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+ | ::set SV_Target = RandomInTeam( NotMatching(SV_PlayerTeam[STATUS_CURRENT], PETRIFY │ DEATH │ JUMP │ MINI) ) |
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+ | :Attack( selectedattack ) |
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+ | |||
+ | Function Ralvuimago_Counter |
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+ | :if ( ( GetAttackCommandId == Skill ) && ( GetAttackId == What's That?! ) ) |
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+ | ::return |
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+ | :if ( GetAttackCommandId != Attack ) |
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+ | ::return |
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+ | :if ( SV_FunctionEnemy[STAND_ANIMATION] == 0 ) |
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+ | ::set SV_Target = SV_FunctionEnemy |
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+ | ::Attack( Stiffen ) |
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+ | :else |
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+ | ::set SV_Target = SV_PlayerTeam │ SV_EnemyTeam |
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+ | ::Attack( Power of the Land ) |
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+ | |||
+ | Function Ralvuimago_CounterEx |
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+ | :if ( GetAttacker != SV_FunctionEnemy ) |
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+ | :set stiffenturncounter = 0 |
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+ | :set SV_FunctionEnemy[PREVENT_ATTACK] = 1 |
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+ | :if ( GetAttackId == Stiffen ) |
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+ | ::set SV_FunctionEnemy[DEFENCE] = 255 |
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+ | ::set SV_FunctionEnemy[MAGIC_DEFENCE] = 255 |
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+ | :else |
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+ | ::if ( GetAttackId == Power of the Land ││ GetAttackId == Return ) |
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+ | :::set SV_FunctionEnemy[DEFENCE] = defence |
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+ | :::set SV_FunctionEnemy[MAGIC_DEFENCE] = magicdefence |
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+ | }} |
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== [[Tetra Master (minigame)|Tetra Master]] == |
== [[Tetra Master (minigame)|Tetra Master]] == |
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== Other appearances == |
== Other appearances == |
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=== ''[[Pictlogica Final Fantasy]]'' === |
=== ''[[Pictlogica Final Fantasy]]'' === |
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− | [[File:PFF Ralvuimago.png| |
+ | [[File:PFF Ralvuimago.png|right|100px]] |
Ralvuimago appears as an enemy in ''Pictlogica Final Fantasy''. |
Ralvuimago appears as an enemy in ''Pictlogica Final Fantasy''. |
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− | {{- |
+ | {{-}} |
=== ''[[Final Fantasy Record Keeper]]'' === |
=== ''[[Final Fantasy Record Keeper]]'' === |
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⚫ | |||
− | {{sideicon|FFRK}} |
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⚫ | |||
Ralvuimago from ''Final Fantasy IX'' appears as an enemy in ''Final Fantasy Record Keeper''. |
Ralvuimago from ''Final Fantasy IX'' appears as an enemy in ''Final Fantasy Record Keeper''. |
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− | {{- |
+ | {{-}} |
+ | |||
+ | ===''[[Final Fantasy Brave Exvius]]''=== |
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+ | {{enemy-stub|Final Fantasy Brave Exvius}} |
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== Gallery == |
== Gallery == |
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FFIX Ultra Sound Wave.png|Ultra Sound Wave. |
FFIX Ultra Sound Wave.png|Ultra Sound Wave. |
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</gallery> |
</gallery> |
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+ | |||
+ | ==Etymology== |
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+ | There are two enemies in the "Ralvu" pair, with the [[Ralvurahva]] being the larva form (''rahva'' being a mistranslation), and Ralvuimago being the imago form. {{Etym|Imago}} |
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+ | |||
+ | The first part of their name (''ralvu'') is also likely a mistranslation of another meaning of "larva". {{Etym|Lemur}} |
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== Related enemies == |
== Related enemies == |
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* [[Ralvurahva]] |
* [[Ralvurahva]] |
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− | |||
[[fr:Larvalar]] |
[[fr:Larvalar]] |
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− | [[Category:Final Fantasy IX |
+ | [[Category:Bosses in Final Fantasy IX]] |
Revision as of 18:12, 3 November 2019
Template:Sideicon Ralvuimago is a boss from Final Fantasy IX. It is fought in Gargan Roo, as Zidane, Dagger, and Vivi make their escape from Alexandria Castle. Like the Ralvurahva before it, the Ralvuimago interrupts the party's Gargant.
Stats
Battle
When the player attacks Ralvuimago physically, it will become compact by curling into a ball, which raises its defenses and causes it to counter all physical attacks with Power of the Land, which deals Earth damage to all targets, and heals the boss. Ultra Sound Wave inflicts Mini status upon one character, who is then vulnerable to Ralvuimago's physical Stab attack.
Strategy
Zidane should try to steal the Oak Staff as it will be Vivi's earliest access to the Bio spell (if one did not get it from the Chocograph yet). When compact, Ralvuimago will not attack except as a counter. This can make the battle easy, as all the player has to do is use a physical attack with Zidane to make the boss compact, then wait until it reverts and use another physical attack with Zidane.
AI script
Template:FFIX AI
Tetra Master
Template:FFIX Tetra Master
Other appearances
Pictlogica Final Fantasy
Ralvuimago appears as an enemy in Pictlogica Final Fantasy.
Final Fantasy Record Keeper
Ralvuimago from Final Fantasy IX appears as an enemy in Final Fantasy Record Keeper.
Final Fantasy Brave Exvius
Gallery
Etymology
There are two enemies in the "Ralvu" pair, with the Ralvurahva being the larva form (rahva being a mistranslation), and Ralvuimago being the imago form. The imago is the last stage an insect attains during its metamorphosis.
The first part of their name (ralvu) is also likely a mistranslation of another meaning of "larva". lemures (singular lemur) or larvae (singular larva) are shades or spirits of the restless or malignant dead.
In Roman mythology,