No matter how far he goes, man cannot resist looking back on the path he has walked. The untold stories and secrets of the past can be more alluring than the promise of tomorrow. And so he braves the forests of Rak'tika in search of mystery and wonder... Of Ronka, to which all seekers of hidden truths are inevitably drawn
The Rak'tika Greatwood is a forest located northeast of the Crystarium in Final Fantasy XIV. The forest is home to the Night's Blessed-a faction of people who revere the dark, and the remnants of the ancient ruins of Ronka. This location appears in the expansion Final Fantasy XIV: Shadowbringers.
- 1 Profile
- 2 Story
- 3 Locations
- 4 Places of interest
- 5 Quests
- 6 Enemies
- 7 Elite Marks
- 8 Musical themes
- 9 Gallery
Profile[edit | edit source]
Once, long before it's towering trees were seeds, in this millenia-old forest stood the royal capital of an advanced magical civllization-the Ronkan Empire. The stony remnants of it's lost grandeur can still be spied beneath the shadowy boughs.
Official website description
Story[edit | edit source]
Having slain the Lightwardens of Lakeland and Il Mheg, the Crystal Exarch points the Warriors of Darkness to their next destination: the dense forests of Rak'tika, once home to the mighty Ronkan Empire. This is where their old friend and fellow Scion, Y'shtola, has taken up vigil guarding a group of darkness-worshipers known as the "Night's Blessed" under the pseudonym of 'Master Matoya'.
Locations[edit | edit source]
Rak'tika can be accessed northeast of Lakeland and is the only entrance into the area.
Aetherytes[edit | edit source]
There are two aetherytes located in Rak'tika one in Slitherbough and the other located in Fanow.
Areas[edit | edit source]
- The Citia Swamps
- Lake Tusi Mek'ta
- The Blind Forest of Yx'Maja
- The Ox'Dalan Gap
- The K'mul Astropolis
Settlements[edit | edit source]
Slitherbough[edit | edit source]
Home of the Night's Blessed, they live in caves around the aetheryte, and have a farm in its open area.
Fanow[edit | edit source]
A village situated within the forest of Yx'Maja, this is the home of the protective Viis, they don't allow any trespassers within their territory and will repel any invader with lethal force.
Weather[edit | edit source]
Rak'tika's climate may exhibit any of the following weather conditions:
- Everlasting Light (at all times prior to completing the Qitana Ravel, and between completing Mt. Gulg and end of the 5.0 main scenario)
- Clear Skies
- Fair Skies
- Umbral Wind
Places of interest[edit | edit source]
Fort Gohn[edit | edit source]
The original home of the Night's Blessed. Three years ago, a major sin eater attack resulted in the deaths of many of the Blessed's priests and the fort's destruction in a great fire. However, the sage 'Master Matoya' fought back against the monsters and saved many of the remaining believers, earning their steadfast loyalty.
The Qitana Ravel[edit | edit source]
A temple constructed by the Ronkans to "preserve the wisdom of the ancients".
Hopple's Stopple[edit | edit source]
In the wake of the Flood of Light, the Qitari Stewards of Note used the caverns situated under this area to store and safeguard the stelae detailing their history in the hopes of one day reclaiming it.
Fruit of the Protector[edit | edit source]
In the legends of Ronka, a great winged serpent tormented the people before it was stopped and sealed away in this crystal by the giant Lozatl. Over time, the serpent had a change of heart and began to use it's influence to guide and protect the fledgling Ronkans. Eventually, the Great Serpent of Ronka became regarded as the noblest of the animals of the forest and the protector of the empire's lands, a belief shared by those who carry on Ronka's legacy.
Quests[edit | edit source]
Duties[edit | edit source]
FATEs[edit | edit source]
Others[edit | edit source]
Once unlocked, daily quests for the Qitari can be accessed from an NPC in Hopple's Stopple. Unlike other tribe quests, these quests are solely for Disciples of the Land.
Enemies[edit | edit source]
Elite Marks[edit | edit source]
|"You have encountered the tomatl before? A plant which hungers for flesh, it masquerades as an earthen vessel, and bursts forth to seize unsuspecting prey, which it consumes after much softening with acid. A dangerous foe indeed, but the Mindmaker is more so. Larger, stronger, faster, more deadly by every measure it is. Why Mindmaker, you ask? I cannot say with confidence, but I believe it has something to do with its habit of devouring the heads of its prey first, and the speculation that it grows wiser with each consumed."|
|“Pachamama is a creature of Ronkan legend. A great serpent, the harvest goddess Yx'Anpa made flesh, which claimed the Greatwood as its home. A regal creature of pure divinity through which the essence of life itself flowed, it was believed that the soil which drank deep of its blood would yield an endless bounty, and so many great warriors of Ronka sought to lay it low. The slayer of Pachamama would be afforded much glory, their deeds celebrated for generations to come. Will you be the one to claim the honor?"|
|“There are many Ronkan legends that have been passed down through the ages, including one which speaks of a great colossus. A guardian spirit bound to serve its creators. And now there are whispers this colossus walks the Greatwood once more, spurred by the discovery of massive tracks. What left these tracks remains a mystery, but I doubt it is this ancient being. Rather, it is likely one of the last remaining apemen. Their numbers have dwindled greatly since the coming of the sin eaters. Why Grassman has come to the Greatwood I cannot say, but I suspect he seeks his fallen brethren in vain...”|
|“Some time ago, there were a series of disappearances. Younglings who vanished without a trace from Slitherbough. We thought them taken by the Children, but eventually learned who the true culprit was. Of the countless rails that call the Greatwood home, Supay is the largest and most formidable. Unlike its brethren, it feeds not on plants, but on flesh and blood... It is an ambush predator, striking fear into its prey with a shrill cry before attacking in full force. This was witnessed by one of our scouts. Thus did we name it for a bird of Ronkan legend whose mournful song heralds death and doom.”|
|“The Viis are not the only ones who have safeguarded the ruins of Ronka for generations. Ancient records tell of an exalted priestess of the empire named Ixtab, a penitent woman and proud patriot. So strong was her faith that she resolved to make the ultimate sacrifice. She consigned her mortal flesh to flame, and in death rose anew, her soul eternally bound to the Greatwood. For thousands upon thousands of years has she watched over these lands. Should one intrude upon her home and by their deeds prove themselves a significant threat to peace and tranquility, she will appear to redress the balance.”|
Musical themes[edit | edit source]
"Civilizations" plays at all times while Everlasting Light is in effect. Once the night is returned, "Civilizations" continues to play during the day, while "A Hopeless Race" plays during the night.
"Whisper of the Land" plays while in the settlements of Slitherbough and Fanow, while "Hopl's Dropple" plays in the Qitari camp of Hopl's Stopple.